Flouride Posted June 7, 2010 Posted June 7, 2010 Yes, go ahead and introduce yourselves to us. We won't bite (I think). Hate the living, love the dead.
WorstUsernameEver Posted June 7, 2010 Posted June 7, 2010 Obsidian guys working on DSIIINelson Plumey (senior enivironment artist) Justin Bell (sound designer) Alvin Nelson (assistant producer) Also, IIRC Feargus Urquhart (Project Director) Nathaniel Chapman (Lead Designer) George Ziets (Lead Creative Designer)
WorstUsernameEver Posted June 7, 2010 Posted June 7, 2010 /wave That avatar is oddly familiar.. oh.. wait.
Oner Posted June 7, 2010 Posted June 7, 2010 /waveHeya.Must... not.. scare... away... with... QUESTIONS...! Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Alvin Nelson Posted June 7, 2010 Posted June 7, 2010 Heya! Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
Oner Posted June 7, 2010 Posted June 7, 2010 Hello to you too! Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
funcroc Posted June 7, 2010 Posted June 7, 2010 I still remember Anthony Davis' post at RPGCodex. This is the RPG that I and several others have been working on. Feargus has actually made time available from running the business to also contribute in design and production roles too. Obviously we can't talk about it yet, but we have a lot of great and talented people working on it: George Zeits Tony Evans Nathaniel Chapman Daniel Teh Adam Brennecke Rich Taylor Matthew Campbell Kevin Lin Matt Festa ...just to name a few. Matt Festa (lead area designer) Rich Taylor (lead programmer) Anthony Davis (gameplay programmer) Matthew Campbell (senior programmer, ex-Turtle Rock) Daniel Teh (senior programmer, ex-Gas Powered Games) Kevin Lin (senior programmer, ex-Pandemic)
Oner Posted June 7, 2010 Posted June 7, 2010 Anthony Davis' post at RPGCodex has not yet been deleted from my internal database.Fixed. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
funcroc Posted June 7, 2010 Posted June 7, 2010 Jean-Eric Khalife (technical artist) The game I've been working on just got announced, yay! http://kotaku.com/5557262/obsidian-takes-on-dungeon-siege-3
Jean-Eric Khalife Posted June 7, 2010 Posted June 7, 2010 Wow, that was quick. Thanks for posting it funcroc, saves me the trouble
Adam Brennecke Posted June 7, 2010 Posted June 7, 2010 JABBY Hiya. It's me, Jabby! Follow me on twitter - @adam_brennecke
Lord2 Posted June 7, 2010 Posted June 7, 2010 Is Mr. Avellone working on it? TSLRCM, the mod that Wookieepedia doesn't want you to know about: http://www.deadlystream.com/forum/forumdisplay.php?f=4
WorstUsernameEver Posted June 7, 2010 Posted June 7, 2010 Is Mr. Avellone working on it? Nope, he's working on Fallout : New Vegas.
Flouride Posted June 7, 2010 Author Posted June 7, 2010 Is Mr. Avellone working on it? Nope, he's working on Fallout : New Vegas. He could write a character or two though Hate the living, love the dead.
WorstUsernameEver Posted June 7, 2010 Posted June 7, 2010 Is Mr. Avellone working on it? Nope, he's working on Fallout : New Vegas. He could write a character or two though A Ravel expy maybe?
Starwars Posted June 7, 2010 Posted June 7, 2010 So how long has this been in development now? Hello to all the developer peoples. Dungeon Siege is something I've not gotten into myself but I hope you guys can make a great game. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
Tigranes Posted June 7, 2010 Posted June 7, 2010 Judging from Anthony's Codex post (which I remember, too), at least a year. I'd guess a year and a half, or so? All depends on whether it's Onyx or not. A lot of familiar names on there, gunning for another George Ziets slam dunk... Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
funcroc Posted June 8, 2010 Posted June 8, 2010 (edited) Ziets working as lead creative designer on DS3 confirmed? Scooter: Because I don't want to be a journalist who gets facts wrong, is George Ziets the overseer for Dungeon Siege 3?Avellone: Of the three Creative Leads at Obsidian, John and I are on Fallout. George Ziets is the third Creative Lead. Edited June 8, 2010 by funcroc
Nightshape Posted June 10, 2010 Posted June 10, 2010 JABBY I like Brennecke. He's always been friendly. I think he linked me to his old website, I'm certain I read some of his code... Some spring physics thingy... Anyways. Hope he adds some interested features! I came up with Crate 3.0 technology. Crate 4.0 - we shall just have to wait and see.Down and out on the Solomani RimNow the Spinward Marches don't look so GRIM!
Joseph Bulock Posted June 11, 2010 Posted June 11, 2010 Howdy all. My blood! He punched out all my blood! - Meet the Sandvich
Syraxis Posted June 11, 2010 Posted June 11, 2010 (edited) Howdy all. You guys give good presentations. Do it again for inevitable DS3 presentation, very entertaining way to kill an hour Edited June 11, 2010 by Syraxis
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