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Posted
I don't visit the Codex often but... Dear God, so much hate in that thread. What is that place? Do they like anything?

 

Fallout, X-com, and a smattering of older games... perhaps from the Ultima or Gold Box series. And that's about it.

Posted

Whenever I get furious with Magical Volo, I check out his kamikaze missions over at the Codex and karma is restored. It's like a guy in a micro-lite armed with a hand grenade going on a bombing mission over Bremen in 1943. Magnificent.

sonsofgygax.JPG

  • 3 weeks later...
Posted

Well polishing and balancing the game does take time. I think Alan Wake was in the polishing stage for a year.

Hate the living, love the dead.

Posted

I think it's mostly that they didn't want to release it at that time, kind of like AP.

"Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan

Posted
I think it's mostly that they didn't want to release it at that time, kind of like AP.

 

Honestly, I doubt it.

A developer wouldn't say 'it needed another XX months of work' when they just wanted to release it in a better window.

Posted

Feargus never says it was close to being finished just that it would have felt like it. I think it

This post is not to be enjoyed, discussed, or referenced on company time.

Posted

My understanding is that Sega canceled the project because it didn't come together well. Even MCA said some time ago that it was better that way.

 

But if Feargus is right and the game was nearly finished, you have to wonder whether Sega was on Crack. Shipping a mediocre game would have got them some of the money back, maybe even turning a profit.

Posted

PR as in "not our fault" and "it was totally awesome" or something. I do agree that it is a bad idea to even imply bad stuff about publishers.

This post is not to be enjoyed, discussed, or referenced on company time.

Posted

Maybe that he meant that the "playable" parts would have felt like a finished game? As in, not all the parts in the game with probably not all the features, but with few bugs, a nice-looking engine and combats that were enjoyable?

 

And was that game supposed to be turn-based??? Or did the journalist made a mistake (or a joke) there???

Posted

Yeah, while Ferg isn't responsible in the strictest sense for what game journos write, he is ultimately responsible for opening his big mouth in the first place. Google Alerts just flagged down a Eurogamer article via Play.tm article saying that the Aliens RPG was ready to ship when it got axed. That misinformation isn't likely to be cleared up and it certainly reflects badly upon Sega. Ferg is probably getting some phone calls.

Posted
Maybe that he meant that the "playable" parts would have felt like a finished game? As in, not all the parts in the game with probably not all the features, but with few bugs, a nice-looking engine and combats that were enjoyable?

 

And was that game supposed to be turn-based??? Or did the journalist made a mistake (or a joke) there???

 

Probably a joke/mistake, from the early leaked videos, and various information it should have been a 3rd person over-the-shoulder action-rpg (while obviously it would have had different mechanics tailored to the setting).

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