funcroc Posted April 11, 2010 Posted April 11, 2010 Danny Ho, ex-Obsidian animator http://www.dannyho.com/Library/Danny_Ho_Demo_Reel.mov
Stephen Amber Posted April 11, 2010 Posted April 11, 2010 I don't visit the Codex often but... Dear God, so much hate in that thread. What is that place? Do they like anything? Fallout, X-com, and a smattering of older games... perhaps from the Ultima or Gold Box series. And that's about it.
Monte Carlo Posted April 11, 2010 Posted April 11, 2010 Whenever I get furious with Magical Volo, I check out his kamikaze missions over at the Codex and karma is restored. It's like a guy in a micro-lite armed with a hand grenade going on a bombing mission over Bremen in 1943. Magnificent.
Purkake Posted April 11, 2010 Posted April 11, 2010 Danny Ho, ex-Obsidian animator http://www.dannyho.com/Library/Danny_Ho_Demo_Reel.mov Umm, yeah...
Wrath of Dagon Posted April 28, 2010 Posted April 28, 2010 Shocking news, Aliens RPG almost finished before cancelled: http://www.joystiq.com/2010/04/28/obsidian...-finished-game/ "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
WorstUsernameEver Posted April 28, 2010 Posted April 28, 2010 Shocking news, Aliens RPG almost finished before cancelled: http://www.joystiq.com/2010/04/28/obsidian...-finished-game/ Some pretty unforgiving comments on Obsidian there. Anyway, I doubt the game was really THAT close to being finished, especially when I recall a developer saying that they needed to work on it at least another year.
Flouride Posted April 28, 2010 Posted April 28, 2010 Well polishing and balancing the game does take time. I think Alan Wake was in the polishing stage for a year. Hate the living, love the dead.
Wrath of Dagon Posted April 28, 2010 Posted April 28, 2010 I think it's mostly that they didn't want to release it at that time, kind of like AP. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
WorstUsernameEver Posted April 28, 2010 Posted April 28, 2010 I think it's mostly that they didn't want to release it at that time, kind of like AP. Honestly, I doubt it. A developer wouldn't say 'it needed another XX months of work' when they just wanted to release it in a better window.
kirottu Posted April 28, 2010 Posted April 28, 2010 Feargus never says it was close to being finished just that it would have felt like it. I think it This post is not to be enjoyed, discussed, or referenced on company time.
WorstUsernameEver Posted April 28, 2010 Posted April 28, 2010 Feargus never says it was close to being finished just that it would have felt like it. I think it
Oner Posted April 28, 2010 Posted April 28, 2010 Either way, this was a dumb move. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Morgoth Posted April 28, 2010 Posted April 28, 2010 My understanding is that Sega canceled the project because it didn't come together well. Even MCA said some time ago that it was better that way. But if Feargus is right and the game was nearly finished, you have to wonder whether Sega was on Crack. Shipping a mediocre game would have got them some of the money back, maybe even turning a profit. Rain makes everything better.
Pop Posted April 29, 2010 Posted April 29, 2010 (edited) Feargus never says it was close to being finished just that it would have felt like it. I think it Edited April 29, 2010 by Pop Join me, and we shall make Production Beards a reality!
kirottu Posted April 29, 2010 Posted April 29, 2010 PR as in "not our fault" and "it was totally awesome" or something. I do agree that it is a bad idea to even imply bad stuff about publishers. This post is not to be enjoyed, discussed, or referenced on company time.
Sannom Posted April 29, 2010 Posted April 29, 2010 Maybe that he meant that the "playable" parts would have felt like a finished game? As in, not all the parts in the game with probably not all the features, but with few bugs, a nice-looking engine and combats that were enjoyable? And was that game supposed to be turn-based??? Or did the journalist made a mistake (or a joke) there???
Pop Posted April 29, 2010 Posted April 29, 2010 Yeah, while Ferg isn't responsible in the strictest sense for what game journos write, he is ultimately responsible for opening his big mouth in the first place. Google Alerts just flagged down a Eurogamer article via Play.tm article saying that the Aliens RPG was ready to ship when it got axed. That misinformation isn't likely to be cleared up and it certainly reflects badly upon Sega. Ferg is probably getting some phone calls. Join me, and we shall make Production Beards a reality!
WorstUsernameEver Posted April 29, 2010 Posted April 29, 2010 Maybe that he meant that the "playable" parts would have felt like a finished game? As in, not all the parts in the game with probably not all the features, but with few bugs, a nice-looking engine and combats that were enjoyable? And was that game supposed to be turn-based??? Or did the journalist made a mistake (or a joke) there??? Probably a joke/mistake, from the early leaked videos, and various information it should have been a 3rd person over-the-shoulder action-rpg (while obviously it would have had different mechanics tailored to the setting).
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