Gorth Posted October 22, 2009 Posted October 22, 2009 Start of old thread End of old thread Tried to download that character generator thing the other day. Told me that the download would take 4 hours. I think I'll pass and wait for the game “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Volourn Posted October 22, 2009 Posted October 22, 2009 Why are people making such a big deal about the Maxim picture tough? I've witnessed others on avrious forums almost literally have a spazzy heart attack over them. OMFG *shrug* DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Maria Caliban Posted October 22, 2009 Posted October 22, 2009 I haven't seen any such reaction. Tomorrow Dragon Age: Journeys, a free-to-play, turn-based RPG based on the Dragon Age IP comes out at 12 PST. Should be interesting. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Bos_hybrid Posted October 22, 2009 Posted October 22, 2009 I'm pretty sure they only used those models for the ashes trailer, their in game look is quite different.
Deadly_Nightshade Posted October 22, 2009 Posted October 22, 2009 Tried to download that character generator thing the other day. Told me that the download would take 4 hours. Really?! Wow... "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
HoonDing Posted October 22, 2009 Posted October 22, 2009 Was Sten modelled after Mr. T? The ending of the words is ALMSIVI.
Maria Caliban Posted October 22, 2009 Posted October 22, 2009 (edited) Tried to download that character generator thing the other day. Told me that the download would take 4 hours. Really?! Wow... It took me 20 minutes to download. I get the feel that Gorth's interweb connection is not l33t. I'm pretty sure they only used those models for the ashes trailer, their in game look is quite different. I'm tickled that Leliana was apparently based on a fetish/burlesque performer. She even dances to a Marilyn Manson song. Edited October 22, 2009 by Maria Caliban "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Purkake Posted October 22, 2009 Posted October 22, 2009 I still don't get the OMG factor. It's not like they haven't used models for video game characters before...
213374U Posted October 22, 2009 Posted October 22, 2009 And apparently Russia is huge.One day I'll tell you about this game where Trotsky took power in the USSR... This reminds me of the eternal whining over what a game is supposed to be. Hard, fun, easy, fun, good story, shiny, realistic, a game, thought provoking, mindless fun, etc. If I'd be a game dev, I'd have to ignore every media that has anything to say about my games or go insane, just because people can't A) play something that is more in line with what they want B) judge a game for what it wants to be instead of what they want it to be.Perhaps you could afford the luxury of ignoring the media, but the publisher can't. And you can't ignore the publisher... Yes, you did. It's just that the good gameplay in Torment wasn't the combat, it was the quest solving and finding out about your past. The problem is that as for almost everyone gameplay is combat, no one actually noticed they were still playing a game when not fighting.Exactly. I'm surprised that Purkake had to resort to Torment when point-and-click adventures are a much better example of games with no combat whatsoever and a strong focus on story. Still, those games have their own gameplay mechanics, and those must be good enough so that puzzles are fun to solve. Tomorrow Dragon Age: Journeys, a free-to-play, turn-based RPG based on the Dragon Age IP comes out at 12 PST. Should be interesting.Thanks for the heads-up. Looks good. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Niten_Ryu Posted October 22, 2009 Posted October 22, 2009 It's good that Bioware used great looking models as inspiration but they totally failed to take right features out of 'em. In game models barely look anything like their real life counterparts. Maybe released character creator have problems creating certain type of face, but that shouldn't be a problem with full developer tools. I also know that Bioware has talented artists so it's odd that character models look so bad. Let's play Alpha Protocol My misadventures on youtube.
Nepenthe Posted October 22, 2009 Posted October 22, 2009 It's good that Bioware used great looking models as inspiration but they totally failed to take right features out of 'em. In game models barely look anything like their real life counterparts. Maybe released character creator have problems creating certain type of face, but that shouldn't be a problem with full developer tools. I also know that Bioware has talented artists so it's odd that character models look so bad. I dunno, I thought they looked ok, but now that I have seen Morrigan's (smoldering) inspiration, I think the character model looks like ****e. Inevitable comparisons to ME1/2's Vanderloo-Shepard and what we've seen so far of Strahovski-Miranda are not flattering to DAO. Also still facepalming about showing PS3 gameplay for the first time in gamespot's blocky 1fps stream. GNNH. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
Guest Slinky Posted October 22, 2009 Posted October 22, 2009 I dunno, I thought they looked ok, but now that I have seen Morrigan's (smoldering) inspiration, I think the character model looks like ****e. Inevitable comparisons to ME1/2's Vanderloo-Shepard and what we've seen so far of Strahovski-Miranda are not flattering to DAO. While I still think Morrigan looks good in game, but her real model Victoria Johnson really is damn hot: Also still facepalming about showing PS3 gameplay for the first time in gamespot's blocky 1fps stream. GNNH. is probably better, Dragon Age bit starts at 7:50.
alanschu Posted October 22, 2009 Posted October 22, 2009 It seems evident that the models relate more to the Sacred Ashes trailer. To be honest I don't like the way Morrigan looks in the Sacred Ashes trailer, because she doesn't look enough like her in game avatar.
Purkake Posted October 22, 2009 Posted October 22, 2009 Yes, you did. It's just that the good gameplay in Torment wasn't the combat, it was the quest solving and finding out about your past. The problem is that as for almost everyone gameplay is combat, no one actually noticed they were still playing a game when not fighting.Exactly. I'm surprised that Purkake had to resort to Torment when point-and-click adventures are a much better example of games with no combat whatsoever and a strong focus on story. Still, those games have their own gameplay mechanics, and those must be good enough so that puzzles are fun to solve. My point was that a game can still be an enjoyable experience despite repetitive and lackluster gameplay, be it combat, platforming, puzzle solving or whatever else. As an example I put forth Prince of Persia, Torment might have indeed been a bad example. Do you disagree?
alanschu Posted October 22, 2009 Posted October 22, 2009 Torment is an example of poor combat gameplay. Fortunately, other aspects of it (like the writing) more than make up for it.
Purkake Posted October 22, 2009 Posted October 22, 2009 People are arguing that the whole dialog system was also a gameplay mechanic, which is why it might be a bad example.
alanschu Posted October 22, 2009 Posted October 22, 2009 Meh, for a game to be enjoyed there has to be something good about it. I see no problems with people enjoying a game that has poor gameplay mechanics because other aspects of it make up for it.
Niten_Ryu Posted October 22, 2009 Posted October 22, 2009 I think there might be mixup where models were used. It might be possible that real life models were used as inspiration for in-game models but Blur used nearly 1-on-1 copy for Dragon Age trailer. Photo is by Christine Kessler. Let's play Alpha Protocol My misadventures on youtube.
213374U Posted October 22, 2009 Posted October 22, 2009 I dunno, I thought they looked ok, but now that I have seen Morrigan's (smoldering) inspiration, I think the character model looks like ****e. Inevitable comparisons to ME1/2's Vanderloo-Shepard and what we've seen so far of Strahovski-Miranda are not flattering to DAO.You beat me to it. Default Shep is one of the most handsome characters I've ever seen in a game. But how are they going to justify Morrigan's pathological obsession with collagen in-game? My point was that a game can still be an enjoyable experience despite repetitive and lackluster gameplay, be it combat, platforming, puzzle solving or whatever else. As an example I put forth Prince of Persia, Torment might have indeed been a bad example. Do you disagree? I haven't played the last PoP, and I doubt I will. The last game of that sort I played was GoW2, and I was so bored with it that I couldn't bring myself to endure it for more than two or three hours. But to answer your question, repetitive gameplay is a game breaker for me. In fact, once a game starts getting repetitive (by design or by virtue of a bad challenge curve), my interest level takes a nosedive. If the story or other elements have me hooked and there's nothing better around, I may finish the game. But you can bet I'm not replaying it. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Nepenthe Posted October 22, 2009 Posted October 22, 2009 While I still think Morrigan looks good in game, but her real model Victoria Johnson really is damn hot Yes(!). 'Cept I agree with 213374U's huuuuge lips comment. Scary! Also still facepalming about showing PS3 gameplay for the first time in gamespot's blocky 1fps stream. GNNH. is probably better, Dragon Age bit starts at 7:50. Thanks a lot! You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
HoonDing Posted October 22, 2009 Posted October 22, 2009 Collagen aside, I don't really like the look of crazy Leliana either. In most screenies I've seen of her she looks like she just drank a bottle of vinegar. Wynne must be the only good-looking woman I've seen in DA so far. The ending of the words is ALMSIVI.
Maria Caliban Posted October 22, 2009 Posted October 22, 2009 I dunno, I thought they looked ok, but now that I have seen Morrigan's (smoldering) inspiration, I think the character model looks like ****e. Inevitable comparisons to ME1/2's Vanderloo-Shepard and what we've seen so far of Strahovski-Miranda are not flattering to DAO. While I still think Morrigan looks good in game, but her real model Victoria Johnson really is damn hot: I don't think BioWare's artist are bad; I think that no video game female is going to look as attractive as a hot woman. If we're just talking a still, computer generated image, it could be done, but nothing that's actually going to move around the screen will rate. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Purkake Posted October 22, 2009 Posted October 22, 2009 Having an actual art style helps a lot with that like Elika from Prince of Persia or even Cate Archer from NOLF2.
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