alanschu Posted September 5, 2009 Posted September 5, 2009 Hey! I'm pretty sure I said that I felt the game's claim of being a spiritual successor to BG wasn't that far off!!!! /pout It would be very easy for you to take this the wrong way, so please don't... but I'm not inclined to take anyone connected to Bio's word on this. Not after NWN1. You are in an impossible position, I wouldn't expect you to be critical of the product but for that reason alone I prefer to hear from independent third parties like the guy who wrote the Game Banshee review. Like I say, it's nothing personal. Cheers MC Haha I know. Hence my emoticon.
RPGmasterBoo Posted September 5, 2009 Posted September 5, 2009 You know that there's a fair chunk of us here who come from the wargaming end of the spectrum, not the story-and-romance end, and the gambit system (as you call it) is easily one of the most interesting and impressive features I've learnt about. I make no apologies for not closely following the Bio forums (North Korea meets High School Musical), I can't stand yet another romance thread and the Stepford Fans. This type of feature should be up on the official website (where I get my info, quel horreur!) in forty point font. Now I know about it I am duly impressed and interested. I'll take both. After all BGII had both so its hardly unattainable. Saying one is primarily dedicated to making story based games is a weak excuse to make flimsy gameplay. Imperium Thought for the Day: Even a man who has nothing can still offer his life
Bos_hybrid Posted September 5, 2009 Posted September 5, 2009 I'll take both. After all BGII had both so its hardly unattainable. That's questionable.
Llyranor Posted September 5, 2009 Posted September 5, 2009 I'm sure EA will quickly release another cheesy trailer to quell our new-found enthusiasm. You mean like this one? (Approved by Fio, so feel free to use it)
Bos_hybrid Posted September 5, 2009 Posted September 5, 2009 You mean like this one? Who laughs like that? I still maintain it would of made a interesting human noble origin.
HoonDing Posted September 5, 2009 Posted September 5, 2009 (edited) Pretty good Sean Bean impression in that video. I don't know why all 'evil' nobles are based on him. Edited September 5, 2009 by virumor The ending of the words is ALMSIVI.
RPGmasterBoo Posted September 5, 2009 Posted September 5, 2009 I'll take both. After all BGII had both so its hardly unattainable. That's questionable. Not really, but you're free to try and prove otherwise. Imperium Thought for the Day: Even a man who has nothing can still offer his life
alanschu Posted September 5, 2009 Posted September 5, 2009 As just a heads up, Vaughn's whole scene is NOT a Braveheart ripoff. It just looks that way with some context missing.
Bos_hybrid Posted September 5, 2009 Posted September 5, 2009 I'll take both. After all BGII had both so its hardly unattainable. That's questionable. Not really, but you're free to try and prove otherwise.
Purkake Posted September 5, 2009 Posted September 5, 2009 As just a heads up, Vaughn's whole scene is NOT a Braveheart ripoff. It just looks that way with some context missing. Or so you claim...
WILL THE ALMIGHTY Posted September 5, 2009 Posted September 5, 2009 I'm sure EA will quickly release another cheesy trailer to quell our new-found enthusiasm. You mean like this one? Wow, that was kinda bad actually. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Volourn Posted September 6, 2009 Posted September 6, 2009 "I really hope someone at DA:O gets the hint and has some words with their marketing department. Untill now the game has been portrayed much too shallower and brainless than it seems to be." Their marketing department is fine. People picking and choose what they 'remember' is the problem. The vast majority of the stuff in this preview has been disucssed/previewed/interviewed about repeatedly for the past few years. Character system - not new info Combat system - not new info Role-playing - not new info AI auto paths - not new info Repeated over, and over again. The marketing department has covered ALL aspects of the game. But, some people like to focus on only the parts they 'dislike'. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
alanschu Posted September 6, 2009 Posted September 6, 2009 Finally have played all the origin stories. My favourite easily has to be Dwarf Noble. I'm very curious how it will play out differently once you proceed into the main plot. My order of preference is probably: Dwarf Noble Mage Dwarf Commoner City Elf Human Noble Dalish Elf To be fair to the Dalish Elf one, it is also the one that I have played the most.
Volourn Posted September 6, 2009 Posted September 6, 2009 (edited) Do different choices in the origins actually change things both in the origin and throughout the game? Edited September 6, 2009 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Gorth Posted September 6, 2009 Author Posted September 6, 2009 Getting a bit long in the postcount this thread is... Here be dragons “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Recommended Posts