Tale Posted June 9, 2008 Posted June 9, 2008 Oooh, I wonder if this will feature epic PrCs. "Show me a man who "plays fair" and I'll show you a very talented cheater."
Xard Posted June 9, 2008 Posted June 9, 2008 It's not epic level campaign ( THANK GOD) How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Tale Posted June 9, 2008 Posted June 9, 2008 (edited) What I'm hoping the story is is that it'll be a lead-in to the spellplague. You get to run around as a group of average joe adventurers, doing average joe adventures, but then suddenly you're still average joe adventurer but you're watching the world go to hell in a handbasket. Basically, something incredibly awesome, but instead of the typical have it all happen through you, it'll happen simply around you. But I'm kind of fantasizing here. Edited June 9, 2008 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater."
@\NightandtheShape/@ Posted June 9, 2008 Posted June 9, 2008 AWESOMENESS DRIVEN BY A KANGAROO ON ACID! "I'm a programmer at a games company... REET GOOD!" - Me
Tale Posted June 9, 2008 Posted June 9, 2008 Or, similarly, we get to be witness to Zehir overthrow Sseth. "Show me a man who "plays fair" and I'll show you a very talented cheater."
Jaesun Posted June 9, 2008 Author Posted June 9, 2008 Or, similarly, we get to be witness to Zehir overthrow Sseth. THAT would be interesting. Then NX3 can be about the whole Tyr and Helm thing. Then NX4: Magic gone wild! Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography
Tyrion Posted June 9, 2008 Posted June 9, 2008 Well, all my skepticism about Obsidian has abated. An Icewind Dale dungeon crawler type expansion? Absolutely awesome. I'm probably one of the few people who have IWD2 in my top 10 RPGs so a game like this is exactly what I've been waiting for. The new additions to the game seem to be really nice touches and I'm really looking forward to this. Keep up the good work Obsidian!
Humodour Posted June 9, 2008 Posted June 9, 2008 I'd need to know more to wager true or not. Namely, what new classes or spells. Edit: I'll be. It is on ESRB. There's no doubt then. Edit2: BLEEP YEAH! Edit3: MOTHERBLEEP YEAH YEAH! My reactions mirrored.
Rob McGinnis Posted June 9, 2008 Posted June 9, 2008 15 hours is our design estimate. We usually end up going over that. We'll see when it's finished
Gorth Posted June 9, 2008 Posted June 9, 2008 Wasn't the original estimate for NWN2:OC something like 20 hours? “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Alvin Nelson Posted June 9, 2008 Posted June 9, 2008 tyte Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
Meshugger Posted June 9, 2008 Posted June 9, 2008 Suggestion: Remember the theatre play that never got implemented into MotB? The one were you could direct a play that would show what really happened during the falling rocks? This is your chance Obsidian! Let the player direct a play in SoZ where he can easily tie-in all that happened in the original OC and MotB. Problem solved, no worries on about who the player will meet at Crossroad Keep in SoZ! Hopefully it is pretty easily implemented and everyone is happy "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
GreasyDogMeat Posted June 9, 2008 Posted June 9, 2008 Currently playing the ancient (but still awesome) Pools of Darkness, and the overland map description of Storm of Zehir sounds awesome in its retro-goodness. I do have to admit I'm a bit disapointed that the expansion isn't level 30-40 and a continuation for the Knight Captain. It may not be epic level, but it does sound like epic win nevertheless! Chult = sweet.
Jorian Drake Posted June 9, 2008 Posted June 9, 2008 15 hours is our design estimate. We usually end up going over that. We'll see when it's finished plz don't rush it pack it full with every thing you wanted to since start, only then release it
Dark_Raven Posted June 10, 2008 Posted June 10, 2008 How exciting. Truly it is. Hades was the life of the party. RIP You'll be missed.
Kelverin Posted June 10, 2008 Posted June 10, 2008 Some info "taken" from the Bio boards Q: What kind of start of the campaign can we expect? Is it a highly personalised story, where our pc is the chosen one, some mercenary rising to the occasion, some classic prison break?, or maybe at some wizard school, a bad tavern, or what? A: Adventurer(s). A: As Jeff stated, straight up old school fortune and glory seekers. Q: Is there any hope for such special and challenging 'jack in the box'? I have high hopes for the following to happen: My far too low-levelled party walks off in an entirely wrong direction and thus gets to bite the dust in a bloody awful way, much like how me first BG1 party far too soon entered into Ankheg fields and were crushed over and over. A: Oh, yes. Very much yes. Q: Proliferation of magic stuff or a more scarce approach? A: More scarce. Q: In light of the fact that Zehir is a new 4.0 edition god, what ruleset will SoZ be using? A: It will be the same 3.5e that was in NWN2 and NX1. Q: Is this a brand new story or does it continue with your character and storyline from NWN2 and MotB? A: This is a new story with new characters, though some old faces might be seen, and some old story threads might be re-visited. Q: So, who's working on this expansion, anyway? Is it the same team that did MotB? A: Several members from MoTB and NWN2 are working on SoZ (NX2) as well as some new folks. Q: Will this be more designed the way Icewind Dale was e.g. lots of locations and dungeons, not that much story and conversation but lots of fighting? Or will it be more like Baldur's Gate e.g. lots of places to visit but a great immersive main story with lots of talk and lots of missions and less focus on the fighting? A: Little from column A, little from column B, little from (mystery) column C. J1 Visa Southern California Cleaning
Tale Posted June 10, 2008 Posted June 10, 2008 (edited) Guess who Chief Creative Officer is. Avellone. Isn't that the role Ziets had with XP1? Or am I misreading. http://nwn2forums.bioware.com/forums/viewt...9&forum=128 Edited June 10, 2008 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater."
Tale Posted June 10, 2008 Posted June 10, 2008 Creative Lead. Tomato tomatoe? Kind of the meat of my question. "Show me a man who "plays fair" and I'll show you a very talented cheater."
funcroc Posted June 10, 2008 Posted June 10, 2008 CCO is about the whole company. Creative Lead is the lead writer on a single project.
Tale Posted June 10, 2008 Posted June 10, 2008 That's what I was afraid of. But he avoided saying Creative Lead. "Show me a man who "plays fair" and I'll show you a very talented cheater."
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