CoM_Solaufein Posted December 13, 2007 Posted December 13, 2007 The romances of the Kotor games were lacking. With Bastila you had that fade to black kiss, then she tells you lets put our romance on hold until this is all over. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
SteveThaiBinh Posted December 13, 2007 Posted December 13, 2007 I agree that they've got a long way to go before they reach their full potential, but I find the romance element of most RPGs (if present) one of the more satisfying aspects of the games. I'm just a romantic fool, I guess. Even the hinted-at, undeveloped romances of Kotor 2 were food for the imagination if nothing else. "An electric puddle is not what I need right now." (Nina Kalenkov)
mkreku Posted December 13, 2007 Posted December 13, 2007 No no, The Witcher had the best "relationships". That's the way to do it if you're so keen on having relationships in your game. Swedes, go to: Spel2, for the latest game reviews in swedish!
Enoch Posted December 13, 2007 Posted December 13, 2007 I agree that they've got a long way to go before they reach their full potential, but I find the romance element of most RPGs (if present) one of the more satisfying aspects of the games. I'm just a romantic fool, I guess. Even the hinted-at, undeveloped romances of Kotor 2 were food for the imagination if nothing else. I, for one, can't stand the "Quest for Electronic Nookie" that seems obligatory story/character-heavy RPGs of late. Sure, RPGs do play a wish-fulfillment role for their players, but the hot elven chicks falling all over themselves to get with me just because I happen to carry the <PROTAGONIST> tag is an embarrassingly lame extension of this. The only reason I went through the romance dialogues in BG2 was because the accompanying music (particularly for Aerie and Jahiera) were the best tracks in the game.
Dark_Raven Posted December 13, 2007 Posted December 13, 2007 No no, The Witcher had the best "relationships". That's the way to do it if you're so keen on having relationships in your game. Ah yes the manwhore game. Where the main character is able to screw every woman that crosses his path. Hades was the life of the party. RIP You'll be missed.
Tale Posted December 13, 2007 Posted December 13, 2007 Every woman that cross his path gives it up for a cheap pair of gloves he found on the floor and HE'S the whore? There is no justice in this world. "Show me a man who "plays fair" and I'll show you a very talented cheater."
thepixiesrock Posted December 13, 2007 Posted December 13, 2007 I agree that they've got a long way to go before they reach their full potential, but I find the romance element of most RPGs (if present) one of the more satisfying aspects of the games. I'm just a romantic fool, I guess. Even the hinted-at, undeveloped romances of Kotor 2 were food for the imagination if nothing else. I, for one, can't stand the "Quest for Electronic Nookie" that seems obligatory story/character-heavy RPGs of late. Sure, RPGs do play a wish-fulfillment role for their players, but the hot elven chicks falling all over themselves to get with me just because I happen to carry the <PROTAGONIST> tag is an embarrassingly lame extension of this. I agree with you mostly. I probably fully agree with you, in that I think most romances in games are lame. I do however, feel that just from a story aspect, a well implemented romance of some kind really can add a lot to it. The problem is that most of these game romances don't seem to do that. Romances seem awfully tacked on. Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
mkreku Posted December 13, 2007 Posted December 13, 2007 No no, The Witcher had the best "relationships". That's the way to do it if you're so keen on having relationships in your game. Ah yes the manwhore game. Where the main character is able to screw every woman that crosses his path. You're right. It's more of a life simulator than a RPG. Swedes, go to: Spel2, for the latest game reviews in swedish!
Hurlshort Posted December 13, 2007 Posted December 13, 2007 Whatever, Jade Empire let me hook up with both romantic interests. At the same time. And I learned a new martial arts style when it happened.
Nick_i_am Posted December 13, 2007 Posted December 13, 2007 pimp-fu? (Approved by Fio, so feel free to use it)
Enoch Posted December 13, 2007 Posted December 13, 2007 I agree with you mostly. I probably fully agree with you, in that I think most romances in games are lame. I do however, feel that just from a story aspect, a well implemented romance of some kind really can add a lot to it. The problem is that most of these game romances don't seem to do that. Romances seem awfully tacked on. Well, sure. I certainly wouldn't advocate that such common threads of human existence as love and sex should be eliminated from game writing. Ravel's oddly expressed love for TNO in Torment was a fascinating element of that game's story. PC-centered romance that amounts to "make the 10 or so correct choices in dialogue and be rewarded with some no-consequences off-screen implied boinking" are mostly what bothers me.
thepixiesrock Posted December 13, 2007 Posted December 13, 2007 (edited) I agree with you mostly. I probably fully agree with you, in that I think most romances in games are lame. I do however, feel that just from a story aspect, a well implemented romance of some kind really can add a lot to it. The problem is that most of these game romances don't seem to do that. Romances seem awfully tacked on. Well, sure. I certainly wouldn't advocate that such common threads of human existence as love and sex should be eliminated from game writing. Ravel's oddly expressed love for TNO in Torment was a fascinating element of that game's story. PC-centered romance that amounts to "make the 10 or so correct choices in dialogue and be rewarded with some no-consequences off-screen implied boinking" are mostly what bothers me. Right. That's what I was trying to say. Edited December 13, 2007 by thepixiesrock Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Nick_i_am Posted December 13, 2007 Posted December 13, 2007 Hi every Bioware game ever made! (Approved by Fio, so feel free to use it)
Tale Posted December 13, 2007 Posted December 13, 2007 PC-centered romance that amounts to "make the 10 or so correct choices in dialogue and be rewarded with some no-consequences off-screen implied boinking" are mostly what bothers me. I actually kind of prefer those suitably treacherous paths to romance because they don't have the NPC fawning over me regardless of what I do. Viconia was simply hilarious, as well. "Show me a man who "plays fair" and I'll show you a very talented cheater."
SteveThaiBinh Posted December 13, 2007 Posted December 13, 2007 The female romance option in NWN2 was quite good, because you had Bishop and Casavir bickering over you the whole time but almost never saying anything directly to you. Until they spoiled it by having Casavir suddenly announce his feelings and try to seduce you. That was silly and very out of place, as was the equivalent Elanee episode. I agree that Viconia's was one of the better romance paths I've played. "An electric puddle is not what I need right now." (Nina Kalenkov)
Nick_i_am Posted December 13, 2007 Posted December 13, 2007 I didn't realise that I was seducing Elanee until I accidently happy-happied her. I mean, what the crap, I was trying to turn her off, not lead her on, then suddenly i'm knocking boots with a druid, and you KNOW their feelings on personal hygene. (Approved by Fio, so feel free to use it)
Hurlshort Posted December 13, 2007 Posted December 13, 2007 Nothin' wrong with a bit o' leg and underarm hair on a lady ;-)
thepixiesrock Posted December 13, 2007 Posted December 13, 2007 No, there's deffinetely something wrong with that. Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Dark_Raven Posted December 14, 2007 Posted December 14, 2007 The female romance option in NWN2 was quite good, because you had Bishop and Casavir bickering over you the whole time but almost never saying anything directly to you. Until they spoiled it by having Casavir suddenly announce his feelings and try to seduce you. That was silly and very out of place, as was the equivalent Elanee episode. I agree that Viconia's was one of the better romance paths I've played. NWN2's female romance is lame. Casavir is a stick in the mud guy with an old mans mono toned voice. I found him dull and boring. Hades was the life of the party. RIP You'll be missed.
JediMasterAltena Posted December 14, 2007 Posted December 14, 2007 It's all about good story telling to me, and Realistic looking armors and weapons. Without a good plot a game is nothing but pretty graphics, and no soul. kinda like kotor 2 Mask of the Betrayer was diffrent, but i still didn't like the whole story. My Favorite RPG will most likely always be Plantescape Torment. Jedi Master Altena Windwalker Pub 9 Elder Jedi, Star Wars Galaxies: Nurf of the Jedi "We are oft to blame in this--'tis too much proved. --that with devotion's visage and pious action...we do suger o'er the devil himself. " - V "Spelling errors in my post, oh noes! I'm Japanese and English is not primery language plus I'm dyslexic.
jaguars4ever Posted December 16, 2007 Posted December 16, 2007 Killing rats. It's all about the rats. And if watching is more like thing, then there's no better scene for rat-on-rat action. Just ask Herve Caen.
Dark_Raven Posted December 16, 2007 Posted December 16, 2007 Rat killing, reminds me of Fallout. Hades was the life of the party. RIP You'll be missed.
Humodour Posted December 16, 2007 Posted December 16, 2007 Oh really? It reminds me of PS:T. Ah, you hive-minded rat bastards!
SteveThaiBinh Posted December 16, 2007 Posted December 16, 2007 Oh really? It reminds me of PS:T. Well, it reminds me of Arcanum. I used that building to store all my stuff throughout the game. Rats are indeed everywhere. "An electric puddle is not what I need right now." (Nina Kalenkov)
Pidesco Posted December 16, 2007 Posted December 16, 2007 I just remembered those really huge rats in Daggerfall. Freaky. "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
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