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Posted

I hated Dungeon Siege.

 

I hated Space Hack too, and Space Siege sounds a lot like that as well.

 

The cheeky bastards should stop trying to pollute space with crappy hack-n-slashers, and use it for what's it's meant for...Space Sims!*

 

 

 

*now with RPG elements.

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Posted

 

That was really underwhelming. Did the Dungeon Siege series sell enough to warrant a this kind of game?

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Posted
How the hell do you siege space anyway? There's quite a lot of it.

I was thinking that, too, before I realized that it was a Dungeon Siege spinoff.

 

 

Perhaps with Space Trebuchets?

Posted
Even the main guy on the screenshots looks like Shepard.

 

No he doesn't. I mean, not in the way you're meaning. It's only similar in the sense that it's a gerneric looking human male with short hair.

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Posted

Dungeon Siege 1 and 2 was many things but I wouldn't say it could ever be considered to be a leader in regards to gameplay innovation.

 

That said! While a hardend RPG fan may indeed scowl and look at DS as being perhaps exactly what RPG's should not be, that of an endless uninvolving hack and slash with little to no story, no role playing, and well no anything other than loot and killing and perhaps the odd seemingly pointless and dull quest with innately dull and unchallenging gameplay. I believe it is fair to say that it fills a rather nice gap in the market, its a very nice entry level game.

 

The gameplay itself is simple, the mechanics easy enough for a newbie gamer to grasp on their first outing, and what story there is is perhaps enough to communicate the general idea of an CRPG.

 

While I am fairly impartial to DS, I've played both, and enjoied what little worth exists in both single and multiplayer(which is infact alot of fun over LAN).

 

I can note that as an entry level game, for new gamers (and I'm talking total n00bs here, folk who've never been near a game, not just never been near an CRPG) it does a very very good job as a simple introduction, a game such as those based upon TES or D&D can be overwhelming for this kind of n00b, all the rules, the classes, the general combat... etc... Are more than enough to put a person off playing said games all togeather.

 

So while DS should be slated for its weak points, I don't think it ever pretended to be on a level with the kind of CRPG's we all love to play.

 

Now what can be said about DS is mostly technical, the engine was upon release innovative, it was certainly the first game I am aware of to have an engine that streamed the level via clever cache'in techniques. Also the GFX engine was certainly good considering the comparitive releases at the time, the game looked more natural than NWN's and the effects engine was certainly better than both NWN's and Morrowind.

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Posted

I am not impressed.

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Posted

I never really liked DS 1 or 2 they were ok but nothing amazing, Regardless I'm slighty more interested in Space Siege because its SiFi but from what I've seen it looks pretty bland.

 

As it is still in its pre alpha state I'll give it the benifit of the doubt for now.

Posted

Dungeon Siege 1 was awesome beautiful. But it got really boring after you got over that. It didn't do either hack and slash or RPG very well.

 

Dungeon Siege 2 wasn't as beautiful as Dungeon Siege 2, IMO, which pissed me off. Still, it looked ok. I had better combat elements and was much more RPGish than DS1. I thoroughly enjoyed the game, but it wasn't replayable.

 

I looked forward to Space Siege and Demigod, because GPG has proven that they can listen to fan feedback and use it to improve their games.

Posted

dungeon siege was remarkably boring

 

i wouldn't hold much hope out for this

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Posted
It's an anaesthetic to the pain of wafer-thin gameplay, sure. It's still there, you just don't feel it. People eat **** when they're allowed to invite their friends.

 

Conversely, games with a lot of depth and complexity tend to make poor co-op games.

Posted

Everyone talks about how SS2 with coop is awesome, so I'm not sure that's true.

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Posted

Dungeons Siege in space. See, Fantasy IS on its way out people.

 

 

 

 

p.s

 

I hated DS so much i threw it away.. I didnt sell it, didnt trad it, i threw it in the bin

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Posted
Dungeons Siege in space. See, Fantasy IS on its way out people.

 

 

 

 

p.s

 

I hated DS so much i threw it away.. I didnt sell it, didnt trad it, i threw it in the bin

 

*Points & Laughs*

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"I'm a programmer at a games company... REET GOOD!" - Me

Posted
Everyone talks about how SS2 with coop is awesome, so I'm not sure that's true.

 

Really? I've never heard anybody say so, and nobody has been interested enough in System Shock 2 to try it with me.

 

Hmm, I'll try and get my friend to do it with me. Could be fun. :)

Posted
I'll change my mind into a much more favourable tone if the game has an awesome coop.

 

DS1 had fairly enjoyable coop, but the unbalanced class/leveling system took away from it somewhat.

 

DS2 apparently had quite good coop, which is no suprise, since it's essentally Diablo 2 (which is only really worth playing coop, and quite a lot fo fun for it).

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