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NWN2: Forumite Impressions


Dark_Raven

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My toolset seems to be working good now as I gots my tilesets back. Now, Obsidian has to work on camera control, and some other relatively minor things to make it even better! :brows:

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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Anything new and exciting on the mod / hakpack front?
I just finished Tragedy in Tragidor Not a bad game I had fun. I just started Pool of Radiance Remastered it is not finished, only the first chapter is available. So far so good.

 

Go here: http://nwvault.ign.com/View.php?view=nwn2m...ow_days_back=10

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It patches the game. :wacko:

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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What does new patch do

 

Version 1.04 Patch Notes

January 15th, 2007

 

New Features

General

 

War is Peace, Freedom is Slavery, Ignorance is Strength

Baldur's Gate modding
TeamBG
Baldur's Gate modder/community leader
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester

Icewind Dale - Enhanced Edition beta tester

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I played for about an hour after patching last night, and had a problem that I'd never seen before. Khelgar just disappeared. He was in my party leaving the Flagon, I walked over to the merchant quarter, into the Temple of Tyr and out again, and then I noticed that he's just not there-- no avatar or portrait, just as if I hadn't invited him along. (I don't know if it happened when I entered the Temple or exited.) I went back to the Flagon and didn't see him in the common room, but I was able to re-join him into my party when I left. I went to bed at that point, but I'm going to test it out tonight to see if it's a repeating error.

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My toolset seems to be working good now as I gots my tilesets back. Now, Obsidian has to work on camera control, and some other relatively minor things to make it even better! :o

 

 

So now you love game again? :)

 

I think I start new campaign after 1.04 comes out

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Love is too strong of a word. <_<

 

 

"I just finished Tragedy in Tragidor Not a bad game I had fun."

 

Meh. Pretty bad, and dissapointing first user made module for NWN2. I couldn't stomach it for more than 10 minutes. :o I hope some good ones come out soon.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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Looks like patch 1.05 will be awesome.

 

And another big thing we're adding in 1.05 is support for multi-select, both as a DM, but also as a normal player, to make it easier to control your party.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

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Any word on that forced companion bug yet?

 

They need to realize that NO MEANS NO, DAMMIT! :thumbsup:

 

Damn, that Neeshka can be so clingy. :p

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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Looks like patch 1.05 will be awesome.

 

And another big thing we're adding in 1.05 is support for multi-select, both as a DM, but also as a normal player, to make it easier to control your party.

 

Wowie!

 

The MP side of things may be in need of attention but as a mainly single-player I'm pretty happy with how NWN2 is evolving.

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Why? As a SP, the OC was fun once and then that was it. :'( And, there has yet to be a worthwhile SP player made module (or MP one for that matter, r00fles!) either.

Edited by Volourn

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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