Lithium_Grey Posted November 10, 2006 Share Posted November 10, 2006 The death of Black Isle Studios squashed my dreams of having a Planescape MMO. With Interplay teetering on the edge of Bankruptcy, and finding my CD of the Torment music, it got me thinking about this again. EQ - Dated Fantasy DAOC - My introduction to MMO's EQ2 - Great Graphics, but lacking DDO - Disappointing NWN - Good RP, but not a MMO NWN2 - I don't have enough information Anyhow, Obsidian Gods, just thought I'd throw this idea out there. Feel free to ignore this if it's been hashed out already. I've done a search of the forums, and haven't found anything about this. ____________________________________________ Planescape - 3D 1st Person/3rd Person Fantasy MMO Main world / setting - Sigil: The City of Doors Player Races: Human, Dwarf, Elf, Drow, Tiefling, Assimar, etcetera... Player Classes: Fighter, Mage, Ranger, Thief, Bard, etc... Mobs: pretty much anything you can think of that falls within the Planescape setting. Factions: Athar, Believers of the Source, Bleak Cabal, Communals, Doomguard, Dustmen, Fated, Fraternity of Order, Free League, Harmonium, Mercykillers, The Nameless, Revolutionary League, Ring-Givers, Sign of One, Society of Sensation, Sodkillers, Sons of Mercy, Transcendent Order, Xaositects Players can join up with the faction of their choice. With benefits and detriments associated with each. Note: The Nameless are something I just came up with that would tie the games together. Basically, they are the followers of the legend of The Nameless One, who are tormented in some way. Actions within the game will change your alignment over time. Game Expansions: The various doors to the planes become unlocked. ____________________________________________ Now I know that WoTC would have to be brought in on this, and whomever owns the rights to Planescape: Torment would have to be placated... However, I do believe that there is a fan base large enough to at least warrant the R&D. The idea of being in 1st person, and looking up to see the rest of the Sigil looking up at you... It makes me all gooey inside just thinking about it. So, This is my first post. Feel free to slam or praise as you see fit. /salute Link to comment Share on other sites More sharing options...
jaguars4ever Posted November 10, 2006 Share Posted November 10, 2006 Unless you take pleasure in destroying something beautiful, why would you take a masterpiece which draws its strength from its writing and roleplaying, and descend it into the craptastitude of MMO social banter and power gaming? Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 10, 2006 Author Share Posted November 10, 2006 Because real people make games more realistic and alive. Yes... I'm a 35 year old naive idealist. It just means that my ignore list is rather lengthy. *chuckles* Link to comment Share on other sites More sharing options...
jaguars4ever Posted November 10, 2006 Share Posted November 10, 2006 Real people should make a game more alive, and most non-RPG muliplayer games tend to be pretty fun. But how many MMOs do know which actually offer a rich role-playing expereience? Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 10, 2006 Author Share Posted November 10, 2006 Like I said: 35 year old naive idealist. *shrugs* Link to comment Share on other sites More sharing options...
Diamond Posted November 10, 2006 Share Posted November 10, 2006 Planescape - 3D 1st Person/3rd Person Fantasy MMO <{POST_SNAPBACK}> No. Please... Link to comment Share on other sites More sharing options...
Xard Posted November 10, 2006 Share Posted November 10, 2006 (edited) EEEEEEEEK! Just idea of hearing "lol, omg u r n00b." in sigil nearly makes me cry. People should be happy with WoW. Edited November 10, 2006 by Xard How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 10, 2006 Author Share Posted November 10, 2006 Hate WoW. hence why it wasn't listed. Link to comment Share on other sites More sharing options...
Xard Posted November 10, 2006 Share Posted November 10, 2006 Oh How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 10, 2006 Author Share Posted November 10, 2006 Sorry. To me, WoW is for the 13 to 18 year olds who want phat lewts and massive gankfests. The low poly cartoon style of 3D is equally annoying. Just rubs me raw. Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted November 10, 2006 Share Posted November 10, 2006 i'm sure there are some nwn2 pw's based in sigil on the works.... Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 10, 2006 Author Share Posted November 10, 2006 (edited) Probably, but not what I was looking for. *shrugs* [edit] I should say that it just wouldn't be the same. *shrugs again* Edited November 10, 2006 by Lithium_Grey Link to comment Share on other sites More sharing options...
Hurlshort Posted November 10, 2006 Share Posted November 10, 2006 i'm sure there are some nwn2 pw's based in sigil on the works.... <{POST_SNAPBACK}> There is, I think it's CoD for City of Doors or something. It's been a long time since I looked into it. First off, don't be turned off by the few MMO bashers on this board. They are vocal and complain every time anyone mentions a MMO. They aren't for everyone, and their complaints are valid, but that doesn't keep me from enjoying them. The whole complaint about RP in MMO's is pretty much anyways. If you put 5,000 people in a room, you shouldn't expect a great RPing experience. That doesn't mean you can't have fun. I think a PS:T MMO would be very unique, but I don't imagine it will be in the works anytime soon. It's very hard to commit to anything other than high fantasy because MMO's are a large financial risk. Hopefully someday we will see a MMO that breaks the standard mold. Link to comment Share on other sites More sharing options...
Nartwak Posted November 10, 2006 Share Posted November 10, 2006 (edited) I know when I've been playing PlaneScape: Torment I've found myself thinking: "I wish this was a fancy chatroom!" Yes, that would be exactly what I'm looking for. Edited November 10, 2006 by Nartwak Link to comment Share on other sites More sharing options...
kirottu Posted November 10, 2006 Share Posted November 10, 2006 You know, Hurlshot, there This post is not to be enjoyed, discussed, or referenced on company time. Link to comment Share on other sites More sharing options...
Sand Posted November 10, 2006 Share Posted November 10, 2006 All MMO's equals Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to comment Share on other sites More sharing options...
ramza Posted November 10, 2006 Share Posted November 10, 2006 read this and STFU (no offence meant) http://www.joystiq.com/2006/10/12/planesca...anned-for-nwn2/ "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
Musopticon? Posted November 10, 2006 Share Posted November 10, 2006 You tell him to shut the **** up and then call "no offence". Well, ok then. As for the topic, I don't want one to be made either, I'm not saying it couldn't work, since even PST is just one big hack'n'slash if you take the story out. I just don't want it made. It would probably fail anyway, thanks to only high fantasy being popular. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds Link to comment Share on other sites More sharing options...
Hurlshort Posted November 10, 2006 Share Posted November 10, 2006 You know, Hurlshot, there Link to comment Share on other sites More sharing options...
kirottu Posted November 10, 2006 Share Posted November 10, 2006 The thread was started by Sawyer. I think MMOs are like multiplayer games. It This post is not to be enjoyed, discussed, or referenced on company time. Link to comment Share on other sites More sharing options...
Spider Posted November 10, 2006 Share Posted November 10, 2006 I could see how a Planescape MMO would work. There are plenty of factions for the players to join which can take care of PVP stuff and the idea of having expansions be different planes is quite appealing to me. I do, however, think that such a game should not try to link itself to Torment in any way shape or form. No cameos or nothing, just use the setting anyway. I don't see it happening though. Afaik WotC still doesn't support Planescape officially and until they do, it won't get licensed. Although Sigil is mentioned in NWN 2, so maybe the City of Doors is officially supported and if so, that would be a good start I guess. But I still wouldn't hold my breath. (and even if the game was made, I probably wouldn't play it. I have no love for MMOs, although the Planescape setting would be enough to at least make me interested) Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 11, 2006 Share Posted November 11, 2006 All MMO's equals <{POST_SNAPBACK}> And PST equal Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Lithium_Grey Posted November 11, 2006 Author Share Posted November 11, 2006 Read this and STFU. (no offense meant)Just FYI: Telling someone to 'shut the frak up' is not the best way to get them to read what you post, and is a sure fire way to get added to an ignore list.No offense meant, my eye. <_< Anyways... Thanks to those that pointed out that there are quite a few here who don't like MMO games, and that they bash them often. I'll try to not be quite so crotchety towards them. I know that not everyone likes them, but I thought that I would put this idea out there for the 'Powers That Be' to read. I don't expect this idea to spark a game immediately. Even if they approve and go forward with the idea, it will be at least three or four years before beta testing can even be discussed, let alone implemented. I realize that people are writing Planescape modules for NWN2, but I don't think the engine is quite capable of displaying how Sigil truly is. I'd expect a lot of R&D to be able to display a city that's inside a ring. While it would most likely be divided up into the city division zones, getting gravity to 'go out' instead of 'down' would be quite a trick of the code. I would think that the programmer that figures how to do that would get quite a hefty bonus. Also... Wait, I think I get it. Sigil wouldn't be considered 'High Fantasy'. Instead, it would be 'Urban Fantasy'. It would only be labeled 'High Fantasy' after the planes were opened. I think. Is that right? Link to comment Share on other sites More sharing options...
DemonKing Posted November 11, 2006 Share Posted November 11, 2006 Why would any one want to play a MMO that consisted of meeting up with friends to read a novella's worth of text together - isn't that more like a book club rather than a game? Seriously though let it die, Planescape, like Jefferson, is dead. It won't be coming back anytime soon. Link to comment Share on other sites More sharing options...
Calax Posted November 11, 2006 Share Posted November 11, 2006 you could take the concept of planetscape and push it for an mmo (not planetscape itself... but mulitpule interconnected realities. Maybe have them at different points along a time line (so in one reality we've got sorcererors who toss fireballs and summon demons like no tommarow while in another you've got a techno magi calling down orbital bombardment on his opponents.) It'd be a nightmare to balance but it'd be interesting to see done. PST itself would probably make a pretty good MMO given that you could have an overall objective in the players mind. (like everyone fighting for the City of Doors so they can control all extra planer trade) start with four planes open, have those four be the primary factions and in the city you have other factions that you gain/loose influence with so that you can slowly take control. If this game was like City of heroes in that it had "zones" (you'd almost have to with the various planes) you could set it up so that between two city zones you have a conflict area that, if it gets taken by a certain side it gives them some sort of bonus. ... meh, who knows? Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off. Link to comment Share on other sites More sharing options...
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