The death of Black Isle Studios squashed my dreams of having a Planescape MMO.
With Interplay teetering on the edge of Bankruptcy, and finding my CD of the Torment music, it got me thinking about this again.
EQ - Dated Fantasy
DAOC - My introduction to MMO's
EQ2 - Great Graphics, but lacking
DDO - Disappointing
NWN - Good RP, but not a MMO
NWN2 - I don't have enough information
Anyhow, Obsidian Gods, just thought I'd throw this idea out there. Feel free to ignore this if it's been hashed out already. I've done a search of the forums, and haven't found anything about this.
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Planescape - 3D 1st Person/3rd Person Fantasy MMO
Main world / setting - Sigil: The City of Doors
Player Races: Human, Dwarf, Elf, Drow, Tiefling, Assimar, etcetera...
Player Classes: Fighter, Mage, Ranger, Thief, Bard, etc...
Mobs: pretty much anything you can think of that falls within the Planescape setting.
Factions: Athar, Believers of the Source, Bleak Cabal, Communals, Doomguard, Dustmen, Fated, Fraternity of Order, Free League, Harmonium, Mercykillers, The Nameless, Revolutionary League, Ring-Givers, Sign of One, Society of Sensation, Sodkillers, Sons of Mercy, Transcendent Order, Xaositects
Players can join up with the faction of their choice. With benefits and detriments associated with each.
Note: The Nameless are something I just came up with that would tie the games together. Basically, they are the followers of the legend of The Nameless One, who are tormented in some way.
Actions within the game will change your alignment over time.
Game Expansions: The various doors to the planes become unlocked.
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Now I know that WoTC would have to be brought in on this, and whomever owns the rights to Planescape: Torment would have to be placated... However, I do believe that there is a fan base large enough to at least warrant the R&D.
The idea of being in 1st person, and looking up to see the rest of the Sigil looking up at you... It makes me all gooey inside just thinking about it.
So, This is my first post. Feel free to slam or praise as you see fit.
/salute