kirottu Posted April 11, 2006 Posted April 11, 2006 the most awesomenessest <{POST_SNAPBACK}> You convinced me. This post is not to be enjoyed, discussed, or referenced on company time.
ShadowPaladin V1.0 Posted April 11, 2006 Posted April 11, 2006 Hunger is the best sauce. <{POST_SNAPBACK}> True. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Gromnir Posted April 11, 2006 Posted April 11, 2006 we keep within 10 years. anachronox were better and diablo 2 were better at being the kinda game oblivion tries to be. other than bg1, iwd2 and how, we prefer every crpg made by bis and bioware to oblivion.... which is quite a list in and of itself. add in fallout as it were pre-bis. we took the dare and named far more than 1. HA! Good Fun! "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
ShadowPaladin V1.0 Posted April 11, 2006 Posted April 11, 2006 Someone just released a topless patch (follow link in M&M thread). Guess that will add to it's awsomeness I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
kumquatq3 Posted April 11, 2006 Posted April 11, 2006 Comparing Troika to Ferrari lost you all credit. <{POST_SNAPBACK}> actually, pretty dead on both have build quality issues :D
Jumjalum Posted April 11, 2006 Posted April 11, 2006 (edited) Though i have enjoyed the game somewhat during my brief testing (less than 200 hours) I must say that this game doesn't even come close to NWN in terms of Aribeth and linear play. Also the voice overs in NWN were far better. Even if Oblivion has some nice scenery it's nothing compared to the hand drawn landscape of IWD2 and the freshness of a 2d top down isometric view. If you're a true roleplayer and not a min/maxer you will chose any of the above mentioned products over oblivion. please discuss among yourselves thanks <{POST_SNAPBACK}> My inner mob of angry villagers is calling for poolofpoos burning at the stake. Edited April 11, 2006 by Jumjalum We now bring you live footage from the World Championship Staring Final.
Musopticon? Posted April 11, 2006 Posted April 11, 2006 :D +15 troll points for poolofpoo kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
metadigital Posted April 11, 2006 Posted April 11, 2006 Hunger is the best sauce. <{POST_SNAPBACK}> A Greek proverb (that I can't find), appropriated by the Romans: CIBI CONDIMENTVM ESSE FAMEM or, Fifteenth Century French: n'est sauce qui vaille fain OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Ellester Posted April 11, 2006 Posted April 11, 2006 Bethseda put out a press release saying Oblivion has already sold 1.7 millon units. That puts NWN and Morrowind to shame in the same timespan. Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
Llyranor Posted April 11, 2006 Posted April 11, 2006 Only 2.3 million more until they surpass Enter The Matrix! (Approved by Fio, so feel free to use it)
Lyric Suite Posted April 11, 2006 Posted April 11, 2006 Bethseda put out a press release saying Oblivion has already sold 1.7 millon units. That puts NWN and Morrowind to shame in the same timespan. <{POST_SNAPBACK}> Somebody posted this in the shack: "Careful, people. Read this with great caution. This announces sell-in numbers, not sell-through numbers. There is a huge difference. Sell-in means that Bethesda has shipped 1.7 million units to stores, but, and this is a big but...it doesn't mean that those copies have, or ever will, sell. So, as much as this seems like a good thing, there may much less sell-through (the actual numbers of copies that are sold to customers). Which will be a problem later on, as copies sit on shelves, retailers get annoyed, and then return the product to the publisher, who then takes a hit. I'll be impressed when Bethesda manages to break 1 million sell-through on a nichy RPG like this. In the meantime...this announcement means little."
Kaftan Barlast Posted April 11, 2006 Posted April 11, 2006 One thing that made me question Bethesda is that theyve apparently used 3dsMAX character studio* with premade "bipods" to do most of their animations. Thats is not very proffessional. *character studio is a part of MAX that lets you easily animate walk and run cycles for humanoid characters by supplying readymade bones/skeletons that you just click a few buttons to make them walk. The problem is that its both bugged and gives you less control than if you had made your own rig. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
ShadowPaladin V1.0 Posted April 11, 2006 Posted April 11, 2006 One thing that made me question Bethesda is that theyve apparently used 3dsMAX character studio* with premade "bipods" to do most of their animations. Thats is not very proffessional. *character studio is a part of MAX that lets you easily animate walk and run cycles for humanoid characters by supplying readymade bones/skeletons that you just click a few buttons to make them walk. The problem is that its both bugged and gives you less control than if you had made your own rig. <{POST_SNAPBACK}> Quantity over quality. It's kind of a TES watchword. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Jorian Drake Posted April 11, 2006 Posted April 11, 2006 nothing Black Isle, Troika, Obsidian or Bioware made comes even close there you have it folks <{POST_SNAPBACK}> Sure, and Ford is the best car ever made. Nothing from Lamborghini, Ferrari or Rolls Royce comes even close. <{POST_SNAPBACK}> You mean the T-mobil
Ellester Posted April 12, 2006 Posted April 12, 2006 I'll be impressed when Bethesda manages to break 1 million sell-through on a nichy RPG like this. In the meantime...this announcement means little." <{POST_SNAPBACK}> Well they sold over a million units with Morrowind, if not over two million, I don't see any reason why the guy who posted thought 1 million would be a problem for Oblivion. Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
Meshugger Posted April 12, 2006 Posted April 12, 2006 Comparing Troika to Ferrari lost you all credit. <{POST_SNAPBACK}> I did? That wasn't the intention, i was just pointing out the stupidity in his argument. If you want it that way, then no. It's more like Troika = Bethesda. Why? because: Troika: Great ideas, bad implementation = mostly meh. Bethesda: Simple ideas, ok implementation = mostly meh. Even though both VTM: Bloodlines and Oblivion were mostly meh, it was still a great step forward for them. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
ShadowPaladin V1.0 Posted April 12, 2006 Posted April 12, 2006 I think Oblivion is quite mainstream. Very simple, not much reading required , looks and plays a lot like an FPS. I'd be suprised if it didnt sell at least a million. Dosnt hurt that there isnt much else on the 360 of note either. I think that was much the same story with Morrowind on the Xbox. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Cantousent Posted April 12, 2006 Posted April 12, 2006 In general: It's not the best CRPG in ten years. ...But I've spent more time on it than with any other CRPG in the last few years. To meta: Showoff. To pool: :Eldar's shaking his head with a wry smile icon: Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
ShadowPaladin V1.0 Posted April 12, 2006 Posted April 12, 2006 My clock shows 60 something hours for two characters. In all honesty I'd have probably stopped playing sooner if Dragon Quest didnt slip a week. But I have no regrets on either the game or buying the 360 to play the game. It wasnt "great" but it was fun. Probably would have still been playing it had we not gone on that mad 360 rental spree. Just so I can be happy smiley Dragon Quest The Journey of the Cursed King + Official Strategy Guide Being Picked Today 1 I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
metadigital Posted April 12, 2006 Posted April 12, 2006 One thing that made me question Bethesda is that they've apparently used 3dsMAX character studio* with premade "bipeds" to do most of their animations. That's is not very professional. *character studio is a part of MAX that lets you easily animate walk and run cycles for humanoid characters by supplying readymade bones/skeletons that you just click a few buttons to make them walk. The problem is that its both bugged and gives you less control than if you had made your own rig. <{POST_SNAPBACK}> That just means it is not only permissable for you, as a neophyte independent developer, to do the same but that if you actually make your own character models it will be heralded as "brilliant" and "above the curve". To meta: Showoff. <{POST_SNAPBACK}> Who is the more ostentatious, the one who brandishes the kitch phrase that conspicuously begs the question, or the one who answers it? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Craigboy2 Posted April 12, 2006 Posted April 12, 2006 nothing Black Isle, Troika, Obsidian or Bioware made comes even close there you have it folks <{POST_SNAPBACK}> It's good but not the best, It has many flaws. "Your total disregard for the law and human decency both disgusts me and touches my heart. Bless you, sir." "Soilent Green is people. This guy's just a homeless heroin junkie who got in a internet caf
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