Topaz Quasar Posted March 22, 2005 Share Posted March 22, 2005 Tearful Sobbing: WHY WHY WHY WHY was this cut?!?!?!!?!?!!? :'( :'( :'( :'( :'( :'( :'( Link to comment Share on other sites More sharing options...
Cyanida Posted March 22, 2005 Share Posted March 22, 2005 ARGH! Reading this makes me cry... I've always loved the HK-47... he's just sooo lovable When getting the clues in game for this mission, I was like oh yeah... this is going to be fun! Hk-47 vs hk-50.... and then ... nothing... :angry: Link to comment Share on other sites More sharing options...
dufflover Posted March 22, 2005 Share Posted March 22, 2005 Do any voice files exist for these scenes? I think I read somewhere they do, but since they no-one ever said where (which exact folder), I've never been able to check. Pure Pazaak - The Stand-alone Multiplayer Pazaak Game (link to Obsidian board thread) Pure Pazaak website (big thank you to fingolfin) Link to comment Share on other sites More sharing options...
Slipstreme Posted March 22, 2005 Author Share Posted March 22, 2005 I would like to set a few things straight 1. I got this from my COMPUTER GAME I don't now or have I ever had an X-Box the whole point of this post was for people, who don't have an X-box, to get to read this great diologe and 2. I posted this because I love KOTOR I or II and would love to see some of the cut-stuff restored I don't mean to be blunt but there it is :D Oh and the soundfiles for the COMPUTER version is in the streme-voice folder under folder number 298 but you need miles sond tools to play them Statemeant: you cannot stop me you cannot harm me, in order to do that I would need to stop being one of you; I have concluded that this is something I am willing to accept! In short you have just shown me your soft meatbag-like underbellies and said Link to comment Share on other sites More sharing options...
draakh_kimera Posted March 22, 2005 Share Posted March 22, 2005 Great stuff! Good job man, this is really cool...I wanna play that HK factory now... Link to comment Share on other sites More sharing options...
The Great Phantom Posted March 22, 2005 Share Posted March 22, 2005 Is that all there is? I would like to read more, caus I'm too lazy to dig up everything else... :ph34r: Geekified Star Wars Geek Heart of the Force, Arm of the Force "Only a Sith deals in absolutes!" -Obi-wan to Anakin (NOT advocating Grey-Jedidom) "The Force doesn't control people, Kreia controls people." Link to comment Share on other sites More sharing options...
Slipstreme Posted March 22, 2005 Author Share Posted March 22, 2005 I'll look for more later Statemeant: you cannot stop me you cannot harm me, in order to do that I would need to stop being one of you; I have concluded that this is something I am willing to accept! In short you have just shown me your soft meatbag-like underbellies and said Link to comment Share on other sites More sharing options...
Invoker Posted March 22, 2005 Share Posted March 22, 2005 Query: Am I wrong to understand that it is only the PC-version of KotOR2 has been "cut" to make the deadline and not the XBox-version or are they pretty much the same? Thanks for the excerpt from the HK-Droid plant, though Bugs? Klingon Software does not have 'Bugs'. It has FEATURES and they are too sophisticated for a Romulan pig like you to understand! HK-47: "Recitation: First, weapon selection is critical. If I see one more idiot attacking a Jedi with a blaster pistol, then I'll kill them myself." HK-47: "Answer: Select grenades, sonic screamers, cluster rockets and plasma charges. Mines are also effective, since many Jedi will run to meet you in hand to hand combat. Silly Jedi." Link to comment Share on other sites More sharing options...
draakh_kimera Posted March 22, 2005 Share Posted March 22, 2005 Query: Am I wrong to understand that it is only the PC-version of KotOR2 has been "cut" to make the deadline and not the XBox-version or are they pretty much the same? Thanks for the excerpt from the HK-Droid plant, though <{POST_SNAPBACK}> I think the stuff was there on the xbox version but gone on the pc version, as for why, who knows? But you can download a savegame that includes it.. Link to comment Share on other sites More sharing options...
Invoker Posted March 22, 2005 Share Posted March 22, 2005 Query: Am I wrong to understand that it is only the PC-version of KotOR2 has been "cut" to make the deadline and not the XBox-version or are they pretty much the same? Thanks for the excerpt from the HK-Droid plant, though <{POST_SNAPBACK}> I think the stuff was there on the xbox version but gone on the pc version, as for why, who knows? But you can download a savegame that includes it.. <{POST_SNAPBACK}> Hmm... you would've thought they would just convert XBox -> PC and keep everything intact. Why cutting most of the fun parts out of the game for the PC-version is a mystery to me... Bugs? Klingon Software does not have 'Bugs'. It has FEATURES and they are too sophisticated for a Romulan pig like you to understand! HK-47: "Recitation: First, weapon selection is critical. If I see one more idiot attacking a Jedi with a blaster pistol, then I'll kill them myself." HK-47: "Answer: Select grenades, sonic screamers, cluster rockets and plasma charges. Mines are also effective, since many Jedi will run to meet you in hand to hand combat. Silly Jedi." Link to comment Share on other sites More sharing options...
draakh_kimera Posted March 22, 2005 Share Posted March 22, 2005 Heh, misunderstand me correctly! The sounds and portions of the level of the factory were on the xbox version but not available to play in the game, while they weren't in the pc version at all. The files that is. Neither version got to actually play the level.. Link to comment Share on other sites More sharing options...
Invoker Posted March 22, 2005 Share Posted March 22, 2005 Ah, you mean like so. I understand now. Well, poop. I suppose wishing for an "Unlocker" from Obsidian is too much to ask? Yeah, I thought so. Bugs? Klingon Software does not have 'Bugs'. It has FEATURES and they are too sophisticated for a Romulan pig like you to understand! HK-47: "Recitation: First, weapon selection is critical. If I see one more idiot attacking a Jedi with a blaster pistol, then I'll kill them myself." HK-47: "Answer: Select grenades, sonic screamers, cluster rockets and plasma charges. Mines are also effective, since many Jedi will run to meet you in hand to hand combat. Silly Jedi." Link to comment Share on other sites More sharing options...
varkiriel Posted March 23, 2005 Share Posted March 23, 2005 No but the files can be extracted from the XBox version. I played the factory on PC. <{POST_SNAPBACK}> Umm, sorry to sound like a n00b, but how did you play it? :"> Link to comment Share on other sites More sharing options...
Invoker Posted March 23, 2005 Share Posted March 23, 2005 No but the files can be extracted from the XBox version. I played the factory on PC. <{POST_SNAPBACK}> Umm, sorry to sound like a n00b, but how did you play it? :"> <{POST_SNAPBACK}> But you can download a savegame that includes it.. I have yet to find that savegame, though. Bugs? Klingon Software does not have 'Bugs'. It has FEATURES and they are too sophisticated for a Romulan pig like you to understand! HK-47: "Recitation: First, weapon selection is critical. If I see one more idiot attacking a Jedi with a blaster pistol, then I'll kill them myself." HK-47: "Answer: Select grenades, sonic screamers, cluster rockets and plasma charges. Mines are also effective, since many Jedi will run to meet you in hand to hand combat. Silly Jedi." Link to comment Share on other sites More sharing options...
Drakron Posted March 23, 2005 Share Posted March 23, 2005 You can find the save and module area in here. http://www.lucasforums.com/showthread.php?...ht=droid+planet Remenber you need to download both the Xbox save (works fine in the PC) and the modules since the area intructions are set in the modules. Link to comment Share on other sites More sharing options...
Darth333 Posted March 23, 2005 Share Posted March 23, 2005 The area models were left in the PC version. You don't need the savegame on the PC version as you can use the warp code. You only need to the module files. The only thing that was removed for the PC version release were the .ifo, .are and .git files for the area (roughly the files that ontian the area properties and tie up everything together) Starwarsknights.com - Learning to mod - Kotor modding en espa Link to comment Share on other sites More sharing options...
FerCecy Posted March 23, 2005 Share Posted March 23, 2005 what happens when you finish that area? you can only try it and then the game freezes? it can't be included in the common game, no? Link to comment Share on other sites More sharing options...
Jambo Posted March 28, 2005 Share Posted March 28, 2005 I just decompressed both folders 298 and 299, the Telos Droid Factory dialog folders. And let me tell you, it's pretty damn cool. Aparently, what happens is HK-47 finds a maintenance droid and has it modify his programing so he can dispatch the HK-50. Then he modifies the programing for the new HK-51's in such a way that they will obey HK-47 and will also destroy the HK-50 droids. It's really quite interesting, if you haven't explored folder 299. Also, there is some dialog from the droid training. There's some translation training, interogation traing (both giving and receiving). It's a shame it was all cut. Makes me furious. I don't know if I can bring myself to purchase KotOR 3, if it ever comes out. To be honest, I think KotOR 2 was it: the end. I really don't think that they're going to make KotOR 3, I mean what with all of this cut content and all of the disappointed fans. They probably anticipate going through the same **** if they did another one: cutting out alot of important, in an attempt to make the game "better." Link to comment Share on other sites More sharing options...
D.C. Posted March 28, 2005 Share Posted March 28, 2005 I don't want to do the Droid Factory stuff like this incase they do actually put it in the game. :D I don't want to be spoiled. I think there will be a KotOR 3. The Knights of the Old Republic games are a favourite of LucasArts. It's one of their flag ship series. :D Link to comment Share on other sites More sharing options...
Darth Flatus Posted March 28, 2005 Share Posted March 28, 2005 Played the hk factory level - its pretty cool even if it is unfinished i have no idea why it was cut since it seems like it could have been easily finished - but then again i know nothing about making games Link to comment Share on other sites More sharing options...
D.C. Posted March 28, 2005 Share Posted March 28, 2005 So if this was in the game how would it fit in? Would you be able to return to Telos at anytime? Would the Ebon Hawk land on that landing pad? Link to comment Share on other sites More sharing options...
Timber Loftis Posted March 31, 2005 Share Posted March 31, 2005 Where was the Droid Factory located? I note that there appears to be two doors leading to a hallway and large blocked area at the Nar Shaddaar docks. Was this the intended location? Link to comment Share on other sites More sharing options...
Slipstreme Posted March 31, 2005 Author Share Posted March 31, 2005 No this would have been located at the under level of the Telos military installation Statemeant: you cannot stop me you cannot harm me, in order to do that I would need to stop being one of you; I have concluded that this is something I am willing to accept! In short you have just shown me your soft meatbag-like underbellies and said Link to comment Share on other sites More sharing options...
Jediphile Posted April 1, 2005 Share Posted April 1, 2005 Oh, I understand so much now.... I just fiddled around with the sound files and came across some very interesting unused conversations between Atris and Kreia, which explains where the HK-50 factory came from - Revan had it built. Basically, Atris mentions how Telos was always supposed to be a sanctuary for the Jedi to retreat to in case the enclave on Dantooine was attacked by the Sith. However, Revan (as a dark lord) knew that and therefore had Telos destroyed (by Saul - won't Carth be furious if he ever finds out?) as a warning to the Jedi that there would be retreat and no escape from him (though, of course, Atris did finally retreat here after the destruction). At the end of the conversation Kreia mentions that she would not be surprised if Revan had left other surprises under the surface of Telos, since burying something beneath a graveyard is a good hiding place, which seems to be a very clear reference to the HK-50 factory. It even makes sense, since Revan had already built HK-47 at the time and then set up the factory to create yet more of these units from the original schematics. If you want to listen to the conversation, it is in the game folder under /streamvoice/262/KREATRIS/ - begin with the 262KREATRIS040.wav file and then play the rest of the files (to 262KREATRIS047.wav). It sheds rather a lot of light on the whole thing. Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
LifeStar Posted April 1, 2005 Share Posted April 1, 2005 Wait a minute... that doesn't make sense. It was Malak who ordered Saul to attack Telos wasn't it? In KOTOR I after you realize you're actually Revan, there's that big conference meeting of all the characters and Carth tries to blame you for Telos. Then Canderous pipes in and says that "everyone knows that it was Malak who attacked Telos" and thus absolves Revan of that crime. Maybe that's why they took that bit of dialogue out... it wasn't consistent with the original game's explanation of events. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now