deganawida Posted January 6, 2005 Posted January 6, 2005 Not that long ago, there were numerous cries that Wizards of the Coast was determined to remove any mature elements from D&D, reducing it to a "comic book" sensibility where bad guys were always moustache-twirling melodramatic fools, no good guy ever did bad things, and issues such as slavery, drug abuse, and prostitution would be relegated to vague "bad things" that campaigns were to avoid or the WotC police would show up and confiscate your rulebooks. Well, I disagreed with such claims, and argued vociferously against those who made those arguments. Now, I feel vindicated. I just picked up Sharn: City of Towers this evening, and have given it a cursory look. For those who don't know what this is, Sharn is the major city and first sourcebook for the Eberron campaign setting. So why is this important? Well, for one thing, beginning on page 14 the book details the various "companionship" services available in Sharn, with particular emphasis on the red light districts and prostitution. Let's see, an evening in the Dragonseyes bordello costs only 8 cp! w00t! On the very next page (15 for those not good at math), in a sidebar entitled "Crime Doesn't Pay?", you are given the rates that you can expect for theft, assassination, fencing, etc., all for PC use. When you take a look later in the book at the section which details PC options (making this the one chapter completely open to your players), you find a listing of all major drugs in Sharn, with their cost, "beneficial effects", and rate of addiction. These are just 3 examples of some of the things available in the sourcebook that throw cold water on the "never again will we tackle complex moral/ethical/gray issues in DnD" arguments. These are just the first 3 that I noticed; there's tons more stuff like this scattered throughout the book. So, what does this mean? Well, it means that at least the Eberron campaign setting supports campaigns were the protagonists can be drug-using, prostitute-frequenting characters who make their livings by committing crimes (which seems to be most people's definition of a "mature" game). Or, it means that you can have a campaign where your good-and-true paladin might have a secret additction to Blue Dragons' Blood, where your party may, due to poor finances, find it more lucrative to act as a mini-thieves guild, or where your cleric might not have a problem with joining you at the Dragonseyes for an orgy or two as celebration for a victory won, or where your players are modeled after Sam Spade and Parker (Porter for those who've seen Payback)and still be supported by the setting. So, does this book offer mature options for players and not just NPC's? I think the answer is an overwhelming "yes". So, for those of you who lamented not long ago the "death of maturity" in DnD, rejoice, for you can now have your gray characters and/or stories.
Rosbjerg Posted January 6, 2005 Posted January 6, 2005 it's good to see that Wotc still allows it older fans some fun .. what fun would it be if there weren't any vices for your character! Fortune favors the bald.
Ginthaeriel Posted January 6, 2005 Posted January 6, 2005 You know, there was nothing stopping the DnD players from adding their own custom mature content themselves in the first place. You could be playing a campaign with nothing but drug-addled hookers toting bloodied machetes all over the place long before Eberron ever came along. Plus, you could also play one of the many other PnP RPGs that had detailed mature settings if you really were so intellectually bankrupt as to be unable to come up with that stuff on your own. Only the true consumer zombie drones who are totally dependent on sourcebooks and have been brainwashed into brand loyalty for DnD will really be affected by this. Eberron is nothing but another setting one can buy if one is lazy. The ruleset and mechanics- the kind of stuff that requires half a page of playtesters to work on- that's really the only thing needed.
Ivan the Terrible Posted January 6, 2005 Posted January 6, 2005 You know, there was nothing stopping the DnD players from adding their own custom mature content themselves in the first place. Precisely. Even if WotC turns the whole license into kid's stuff, big whoop. Stop buying their sourcebooks (at least for anything other than new rules and such) and make up your own stuff. It's what people should be doing anyway. I made this half-pony half-monkey monster to please you But I get the feeling that you don't like it What's with all the screaming? You like monkeys, you like ponies Maybe you don't like monsters so much Maybe I used too many monkeys Isn't it enough to know that I ruined a pony making a gift for you?
J.E. Sawyer Posted January 6, 2005 Posted January 6, 2005 It was never a question of WotC publishing mature content. It was a question of allowing licensors of their IPs to publish mature content with their IP. twitter tyme
Cantousent Posted January 6, 2005 Posted January 6, 2005 Ahh, but that's not a matter of WotC trying to keep DnD clean. I've thought for some time that it had something to do with the license itself. I mean, it seems as if WotC used it to push around folks who held the license more than anything else. Of course, I know virtually nothing about such things, but it just doesn't make sense that their primary concern is image when they themselves publish material like this. ....And I wouldn't want to play in a game where there was "...nothing but drug-addled hookers toting bloodied machetes all over the place..." Gritty is fine, but grit for no reason other than to show how ugly you can make a campaign just seems stupid to me. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Grandpa Posted January 6, 2005 Posted January 6, 2005 Just think how differently I might feel about TOEE if those mysteriously invisible children that damn near every character in the game referred to incessantly were actually left in the game. I might have actually given it a 2 out of 5 instead of the 0 out of 5 I currently score it at.
DemonKing Posted January 6, 2005 Posted January 6, 2005 It was never a question of WotC publishing mature content. It was a question of allowing licensors of their IPs to publish mature content with their IP. <{POST_SNAPBACK}> Do as I say, not as I do... Well, I don't think including prices for brothels is the end of the world morality wise, but it would be nice if WOTC chose a standard and stuck to it...I seem to remember you could shag a drow prostitute in BG2 but a couple of years later you can't even stick kids in D&D games anymore.
deganawida Posted January 6, 2005 Author Posted January 6, 2005 It was never a question of WotC publishing mature content. It was a question of allowing licensors of their IPs to publish mature content with their IP. <{POST_SNAPBACK}> That was an argument that I made, but some people on various boards (most of whom I consider internet friends) argued that it was D&D in general, not just licensed products. As for including it without support, sure, that 's what I've done for quite a while. However, to some, it isn't "officially supported" unless it's mentioned explicitly in rulebooks or sourcebooks. Also, personally, I've never found much maturity in characters arbitrarily buying drugs or frequenting brothels ("If there are any girls there I want to do them!"), but in dealing with situations that are a lot less black and white, or, if there is a black and white aspect to them, picking the white can lead to dire consequences (instead of the usual, "oh, you're such a good person, let us heap treasure upon you"; I'm a big fan of doing good requiring sacrifice).
Volourn Posted January 6, 2005 Posted January 6, 2005 "It was a question of allowing licensors of their IPs to publish mature content with their IP." Yet the most recent D&D products TOEE, and HOTU have "mature" material in them including slavery and the like. Maybe, they just don't like certain types of "mature" stuff like actual bordellos. :D DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Kaftan Barlast Posted January 6, 2005 Posted January 6, 2005 Yankee D&D.. never touched the ****e. fondly remembers the glorious swedish system of "Dragons and Demons" as it was called here. It really had nopthing in common with its english-language counterpart except that it used a D20 DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
Ellester Posted January 6, 2005 Posted January 6, 2005 It was never a question of WotC publishing mature content. It was a question of allowing licensors of their IPs to publish mature content with their IP. <{POST_SNAPBACK}> Yea, that Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
DemonKing Posted January 6, 2005 Posted January 6, 2005 Yet the most recent D&D products TOEE, and HOTU have "mature" material in them including slavery and the like. Maybe, they just don't like certain types of "mature" stuff like actual bordellos. :D <{POST_SNAPBACK}> ...and..um..."kids"?
taks Posted January 6, 2005 Posted January 6, 2005 the kids thing had little to do with D&D folks... the kids in ToEE were killable, which is illegal in germany. rather than just making them unkillable, they were yanked. taks comrade taks... just because.
Volourn Posted January 6, 2005 Posted January 6, 2005 "...and..um..."kids"?" Yeah, this explains why kids were in NWN including HOTU. And, if you want, very much killable. R00fles! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Gryphcon Posted January 7, 2005 Posted January 7, 2005 Wait..what about the Book of Vile Darkness..? Or was that before WoTC's 'no mature theme" stance?
Gryphcon Posted January 7, 2005 Posted January 7, 2005 It was never a question of WotC publishing mature content. It was a question of allowing licensors of their IPs to publish mature content with their IP. <{POST_SNAPBACK}> Yea, that
Judge Hades Posted January 7, 2005 Posted January 7, 2005 When there is money to be made, hypocrisy is on high.
Gryphcon Posted January 7, 2005 Posted January 7, 2005 The thing is I doubt there's much money to be made selling a Teen rated RPG... if huge budget games like Halo 2, Half-Life 2, and Metal Gear Solid, with much lower age demographics than PC RPGs, are rated M, then DnD games can be M as well. Reason that Planescape Torment failed as an M-rated game was probably more to do with marketing than anything else.
Guest Surlent Posted January 7, 2005 Posted January 7, 2005 Ya know, 3.5DnD CRPG set in Eberron starts sounding like an interesting idea.
Ellester Posted January 7, 2005 Posted January 7, 2005 Zoq: Except that Walmart is selling GTA, Half-Life 2, and Vampire: The Masquerade: Bloodlines. <{POST_SNAPBACK}> If that Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
Volourn Posted January 7, 2005 Posted January 7, 2005 "The thing is I doubt there's much money to be made selling a Teen rated RPG" Eh? <_< DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Zoq-Fot-Pik Posted January 7, 2005 Posted January 7, 2005 Zoq: Except that Walmart is selling GTA, Half-Life 2, and Vampire: The Masquerade: Bloodlines. <{POST_SNAPBACK}> If that
AlanC9 Posted January 7, 2005 Posted January 7, 2005 the kids thing had little to do with D&D folks... the kids in ToEE were killable, which is illegal in germany. rather than just making them unkillable, they were yanked. taks <{POST_SNAPBACK}> Beats what happened in the FO 2 patch. The kid thieves weren't removed from the game -- just made invisible.
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