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Posted
3 minutes ago, Malcador said:

The lair fights suck, I really hated Duriel and Andariel. Then there's the beast in ice which I just...face tank. 

Face tanking any lair bosses on Torment IV isn't really an option as sorcerer, even with full barrier. The barb that I played initially could tank a lot more, having both fortify and barrier through boss powers, but I found the damage wanting and being in melee range of many of the bosses wasn't my idea of a fun time on Torment IV. The earthquakes also made boss abilities really hard to see.

Duriel just has eleventy billion and a half hitpoints, but the fight is a pretty easy snoozefest. The Andariel fight on the other hand is complete chaos, and that final phase doesn't look like it was ever designed to last as long as it did in this season - if you can't burst her down quickly enough or deal with the supressor field totems (or whatever they are) fast enough you WILL die. I'd rather fight Lilith. Lilith can randomly create patterns that can't be avoided too, but at least if you play through the rest of the encounter well enough that doesn't instantly kill you at the very end of the fight.

No mind to think. No will to break. No voice to cry suffering.

Posted

Im 180 hours into WoRT and Im busy with all the  final quests and choices before I complete the last  quest at Threshold 

As I have mentioned in previous posts this game is one of my favourite party based RPG of all time

Its impossible to list everything I love about this game but in summary 

 

  • deep and complex main narrative with a myriad of different choices around what Mystic Path to take and how that influences dialogue options 
  • engaging and worthwhile companion side-quests, the best in any RPG I have ever played. I ended up finally Romancing Arueshalae and accepting Camellias murderous nature ....no ones perfect   :lol:
  • very complex character and class customization
  • combat is the best part of the game with all different strategies 
  • I love the Crusader management and mini-battles. Its a nice break from  the normal RPG progression 
  • lots to explore and many side-quests
  • the length of the game, I appreciate how long it is 

 

 

What an RPG, I wish we had  a commitment for Pathfinder 3 from Owlcat 

  • Like 4

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted
31 minutes ago, kanisatha said:

LOL 😀

This was   a conundrum for me, it was  a tough one   because I Romanced her and I always thought the spirit was driving her dark side 

So it ended up with her killing her father, he was fine with it,  but I put my foot down with her killing the servants 

And she accepted that, Kanie its a grey world of good vs evil in the backdrop of where WoRT is set

I have had to make some compromises in the interests of stopping and ending the greater evil and threat which is ultimately about the Worldwound and defeating Deskari and Baphomet but Nocticula I can work with 

Like I mentioned its the nuance with the choices during the game that  I am really appreciating 

 

 

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted (edited)

Re: Dune Awakening endgame: in the past, I don't mind if there is certain endgame content or even gear I can't do/get solo. If I'm unwilling to do non-solo content, then that's the choice I've made (re: doing without certain gear). But for me that relates to PvE/MP.   PvP is an absolute no.  So this game is out for me, unless they change it so no one must deal with PvP in any form. Be one or the other, or have enough options for avoiding whichever one doesn't want.

(Cohh's vid isn't actually a rant. Just him outlining the issues/player perspective vs. dev expectation/possible solutions.


Josh Strife Hayes also well described this conundrum/problem of forcing PvP onto PvE players (or vice versa) years ago.

 

Edited by LadyCrimson
  • Like 1
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

More Fatal Fury. I am getting asskicked a lot, but somehow I am still having enough fun to play it. I can have a pretty nice fight against C-ranked opponents, but I always end up failing for some bait, so in the end I lose the match, but it is not so one-sided anymore. The matchmaking is still pretty fine, and I am getting matches every 30-45 seconds on average, which is not bad. But I am now lately getting more higher ranked opponents, so my win rate dropped to 24% :( 

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Posted

Playing Door Kickers 2, the missions are too big sometimes, I don't feel like taking on 81 terrorists with my 6 guys or something though as I'm forced to do in the campaigns. More progression system stuff as well, but we all love those.  Still somewhat fun

And has funny tips, given I'm playing as US Special Forces.

20250621180520-1.jpg

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Posted
23 hours ago, BruceVC said:

This was   a conundrum for me, it was  a tough one   because I Romanced her and I always thought the spirit was driving her dark side 

So it ended up with her killing her father, he was fine with it,  but I put my foot down with her killing the servants 

And she accepted that, Kanie its a grey world of good vs evil in the backdrop of where WoRT is set

I have had to make some compromises in the interests of stopping and ending the greater evil and threat which is ultimately about the Worldwound and defeating Deskari and Baphomet but Nocticula I can work with 

Like I mentioned its the nuance with the choices during the game that  I am really appreciating 

Actually, I appreciate this more than you realize, because I did pretty much the same thing. Although I think I didn't even allow her to kill her father.

  • Like 1
Posted

You guys should really go through the romance.

Spoiler

There's nothing better in the game than taking a very hot and bothered Camellia in the gore and viscera of her servants after you help her slaughter them all.

Top tier, that romance, really. 

  • Haha 1

No mind to think. No will to break. No voice to cry suffering.

Posted
19 hours ago, LadyCrimson said:

Re: Dune Awakening endgame: in the past, I don't mind if there is certain endgame content or even gear I can't do/get solo. If I'm unwilling to do non-solo content, then that's the choice I've made (re: doing without certain gear). But for me that relates to PvE/MP.   PvP is an absolute no.  So this game is out for me, unless they change it so no one must deal with PvP in any form. Be one or the other, or have enough options for avoiding whichever one doesn't want.

(Cohh's vid isn't actually a rant. Just him outlining the issues/player perspective vs. dev expectation/possible solutions.


Josh Strife Hayes also well described this conundrum/problem of forcing PvP onto PvE players (or vice versa) years ago.

 

Funcom just announced that they are increasing the PvE sections of the deep desert, making the past tier of the game more friendly to solo and non pvp players.

  • Like 1
Posted
4 hours ago, majestic said:

You guys should really go through the romance.

  Hide contents

There's nothing better in the game than taking a very hot and bothered Camellia in the gore and viscera of her servants after you help her slaughter them all.

Top tier, that romance, really. 

bafkreihe4rpwswlwbyutoodrfkx7wnfwmq3y3zf

  • Haha 2

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Posted
17 hours ago, kanisatha said:

Actually, I appreciate this more than you realize, because I did pretty much the same thing. Although I think I didn't even allow her to kill her father.

There is so much consideration around main quests, side-quests and companion side quests

I was  thinking about Nocticula's profane gift but I dont like the idea of mind control\influence and then I was worried how that would  impact my Arueshalae Romance arc so I declined 

 

But the adult themes and creativity around writing in these themes is probably the best I have ever experienced in any RPG 

14 hours ago, majestic said:

You guys should really go through the romance.

  Reveal hidden contents

There's nothing better in the game than taking a very hot and bothered Camellia in the gore and viscera of her servants after you help her slaughter them all.

Top tier, that romance, really. 

But I put my foot down, killing all  the servants seemed extreme and egregious even in the interests of Romance

My liberal code won the day 🥂

  • Thanks 1

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted
On 6/23/2025 at 11:07 PM, LadyCrimson said:

Re: Dune Awakening endgame: in the past, I don't mind if there is certain endgame content or even gear I can't do/get solo. If I'm unwilling to do non-solo content, then that's the choice I've made (re: doing without certain gear). But for me that relates to PvE/MP.   PvP is an absolute no.  So this game is out for me, unless they change it so no one must deal with PvP in any form. Be one or the other, or have enough options for avoiding whichever one doesn't want.

(Cohh's vid isn't actually a rant. Just him outlining the issues/player perspective vs. dev expectation/possible solutions.


Josh Strife Hayes also well described this conundrum/problem of forcing PvP onto PvE players (or vice versa) years ago.

 

Why dont you and @Hurlshort play Dune together?

Your time zones are perfectly aligned and you live in the same state?

 

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted (edited)
On 6/24/2025 at 9:57 AM, Hurlshort said:

Funcom just announced that they are increasing the PvE sections of the deep desert, making the past tier of the game more friendly to solo and non pvp players.

I'd rather they just let PvE people be able to turn PvP off entirely, like WoW did, or NMS does etc. Thus they could run around and people couldn't target them re: PvP but everyone could still mingle or observe that massive guild fight over yonder if they feel like it. Or perhaps ... where one has to be in a Guild or something of that nature, to be able to participate in PvP, and only other guilds are targetable. Thus people with no affiliation of any kind would be left alone.

The dev's original objective however seems to be for trying/hoping more/most people would band together in guild/groups as the endgame. Which is fine. I'm simply not interested.

EDIT: to be fair, if one goes in knowing all of this, 50-100hrs for the PvE focused beginning is a decent thing, even if one stops/considers that as "finished the game.", just like with any actual SP game.

Edited by LadyCrimson
  • Like 1
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted
10 hours ago, BruceVC said:

Why dont you and @Hurlshort play Dune together?

Your time zones are perfectly aligned and you live in the same state?

 

Speaking for myself .... because outside of game forums, I am extremely asocial?  😛

  • Haha 1
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts

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