Chilloutman Posted August 17, 2021 Posted August 17, 2021 6 minutes before I can launch Humankind. Too bad it was not for GoG so I had to take it on Steam. Anyway, It was long time I was this hyped for this type of game. I hated how Civ 6 looks and so this should be finally my return to civ gaming in style I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
Malcador Posted August 17, 2021 Posted August 17, 2021 36 minutes ago, Chilloutman said: 6 minutes before I can launch Humankind. Too bad it was not for GoG so I had to take it on Steam. Anyway, It was long time I was this hyped for this type of game. I hated how Civ 6 looks and so this should be finally my return to civ gaming in style Reviews seem good for that, should go grab it on Gamepass. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
BruceVC Posted August 18, 2021 Posted August 18, 2021 Im at that very exciting gaming phase where I decide " what next " ? I have Steam, GOG, Epic, Origin and Ubisoft game libraries to choose from with Steam being my biggest list of games and GOG next. I am not sure what I should play next, I am considering Dark Souls 1, Oblivion or maybe NWN1 ....variety is the spice of life "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Mamoulian War Posted August 18, 2021 Posted August 18, 2021 Dark Souls 1 1 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
BruceVC Posted August 18, 2021 Posted August 18, 2021 1 hour ago, Mamoulian War said: Dark Souls 1 @Wormerine I tell you guys what has put me off playing DS as of yet and I would appreciate peoples opinions. I dont mind reasonable grinding and I dont mind getting killed lots of times in end boss battles but I dont want to die and have to repeat the last 1 hour of my journey to get back to the end boss fight In DS when you die how does respawning work and if I do die can I restore to just before the battle or something similar ....I just want to avoid unnecessary repetition ? "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Malcador Posted August 18, 2021 Posted August 18, 2021 4 hours ago, BruceVC said: In DS when you die how does respawning work and if I do die can I restore to just before the battle or something similar ....I just want to avoid unnecessary repetition ? If you die, you uninstall the game. Anything less and you're not a REAL hardcore gamer. 1 Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
BruceVC Posted August 18, 2021 Posted August 18, 2021 18 minutes ago, Malcador said: If you die, you uninstall the game. Anything less and you're not a REAL hardcore gamer. Malc I am so hardcore do you know I only play permadeath in all games .......even in MMO. That is the ONLY way to demonstrate commitment and skill !!!! "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Wormerine Posted August 18, 2021 Posted August 18, 2021 (edited) 4 hours ago, BruceVC said: I dont mind reasonable grinding and I dont mind getting killed lots of times in end boss battles but I dont want to die and have to repeat the last 1 hour of my journey to get back to the end boss fight In DS when you die how does respawning work and if I do die can I restore to just before the battle or something similar ....I just want to avoid unnecessary repetition ? So it depends from the boss. Generally, no there is no bonfire right before a boss. Ester Flasks (healing items) are limited per-rest, so getting to the boss as uncathed as possible and then beating a boss is part of the challenge. I do remember finding that part frustrating early on in my DS1 run - I especially remember it being annoying in the very first "real" boss fights. It stopped being a problem later on. It could be that this first encounter is particulalry suffers from this problem, or might be that I got better. Generally speaking, if you already know where you are going, and what awaits you, you can bline to the boss with minimal engagement from the enemies (keep in mind that passing through the boss "fog" seperates you from pursuing enemies). I do feel the later games became less forgiving in that regards, and there are definitely areas which open "shortcuts" to bosses so you don't have to run through the entire thing. Later games did seem to reduce run time from bonfire to boss though - it is not a proven statement though, as so far I played DS1 and DS2 only once, and am in the middle of playing through DS3. Edited August 18, 2021 by Wormerine 1
BruceVC Posted August 18, 2021 Posted August 18, 2021 4 minutes ago, Wormerine said: So it depends from the boss. Generally, no there is no bonfire right before a boss. Ester Flasks (healing items) are limited per-rest, so getting to the boss as uncathed as possible and then beating a boss is part of the challenge. I do remember finding that part frustrating early on in my DS1 run - I especially remember it being annoying in the very first "real" boss fights. It stopped being a problem later on. It could be that this first encounter is particulalry suffers from this problem, or might be that I got better. Generally speaking, if you already know where you are going, and what awaits you, you can bline to the boss with minimal engagement from the enemies (keep in mind that passing through the boss "fog" seperates you from pursuing enemies). I do feel the later games became less forgiving in that regards, and there are definitely areas which open "shortcuts" to bosses so you don't have to run through the entire thing. Later games did seem to reduce run time from bonfire to boss though - it is not a proven statement though, as so far I played DS1 and DS2 only once, and am in the middle of playing through DS3. Thanks for sharing Wormie, very informative I think I am just going to start playing DS1 and then once I understand more about the mechanics I may have additional questions. What in your opinion is the easiest class for newbies to start on ? "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Hurlshort Posted August 18, 2021 Posted August 18, 2021 Ok, my Underrail game has finally stalled out. It actually went really well. I made it all the way to the Abyss. But I'm pretty sure I am underlevelled, and I don't want to take on the big boss, so I'm going to just stay there. It was still a fantastic playthrough. I have a lot of hours in this game. I've moved on to Solastra. I am a couple hours into it and it has a lot of character options. So far so good. 1
the_dog_days Posted August 18, 2021 Posted August 18, 2021 3 hours ago, Hurlsnot said: Ok, my Underrail game has finally stalled out. It actually went really well. I made it all the way to the Abyss. But I'm pretty sure I am underlevelled, and I don't want to take on the big boss, so I'm going to just stay there. It was still a fantastic playthrough. I have a lot of hours in this game. I've moved on to Solastra. I am a couple hours into it and it has a lot of character options. So far so good. This is why when I played I created a new hard save before each level up.
Mamoulian War Posted August 18, 2021 Posted August 18, 2021 8 hours ago, BruceVC said: @Wormerine I tell you guys what has put me off playing DS as of yet and I would appreciate peoples opinions. I dont mind reasonable grinding and I dont mind getting killed lots of times in end boss battles but I dont want to die and have to repeat the last 1 hour of my journey to get back to the end boss fight In DS when you die how does respawning work and if I do die can I restore to just before the battle or something similar ....I just want to avoid unnecessary repetition ? It really depends on some bosses, the bonfire are not close but neither not far away to became frustrated. You just need to explore as much as possible to not miss any shortcuts, which you can and should open. Two or three bosses can be very frustrating, if you forget to open them up. I don't want to spoil you, so I do not tell you yet where, you should watch more closely 1 1 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Wormerine Posted August 18, 2021 Posted August 18, 2021 (edited) 3 hours ago, BruceVC said: What in your opinion is the easiest class for newbies to start on ? Eh, I would recommend one of sword&shield types. Melee combat is bread and butter of DS. From there you can figure out what you want to do. With decent shield you can just absorb many attacks which is less efficient, but less dangerous then parrying or dodging. Once you get comfortable with enemies and controls, you can start experimenting with other stuff. When creating first character I wouldn’t pick “Master Key” as gifts - that’s a handy item that opens previously closed doors and allows for more freedom in exploration, but on your first run you will be better of being led by the game. Edited August 18, 2021 by Wormerine 2
LadyCrimson Posted August 18, 2021 Posted August 18, 2021 Patron - waiting for the automated Trader function. Not sure how one could create a city build management game without being able to set automatic trade buy/sell limits etc. Having to constantly click 4+ harbors every few minutes (at high game speed) to sell goods ... not fun. Also needs economic rebalance because honestly by mid game all you need 4-6 harbors and 2-3 Tobacco farms or whatever and sell them constantly. No need for those Researches that ups taxes or markets or anything. They're already going to "nerf" Herbalist structure for this reason. Was looking at some other recent similar games and Kingdoms Reborn is interesting sounding. It has MP capability, but can play solo ... I think solo, there will be some (stupid) AI players, but I don't know how it works/what they're there for (trade? conflict? just to be in your way?). No actual combat but some kind of military points you might use to take over areas, maybe. World/map is huge and actually world-like, you get to pick your starting location when you start. The semi-random, periodic card system to be able to build stuff vs. more typical building list, tho... I'm not sure about that. It sounds weird. Also, Early Access. >.> Still ... sounds different/intriguing. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Bartimaeus Posted August 19, 2021 Posted August 19, 2021 (edited) The only really "correct" class in Dark Souls is Pyromancer. Not only do you get immediate access to pyromancies (which unlike the other types of magics do not require stat-scaling and thus can be used with any character so long as you have a pyromancy flame), Pyromancer also objectively starts with the best stats combined with being level 1 (i.e. the most room to grow). Pyromancy is objectively the best class in DS1 - just as Royal is objectively the best in Demon's Souls. DS2 and DS3 would not make the same mistake of having a class that is objectively the best, thankfully. Not that the classes *particularly* matter (you will only be marginally set behind at worst by picking something else), but...it's less than ideal design to have a "favored" class baked in like that. And if you play magic-only instead of melee on your first playthrough, you're a right real toss-pot, . Edited August 19, 2021 by Bartimaeus 1 1 Quote How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart. In my dreams, I am not crippled. In my dreams, I dance.
BruceVC Posted August 19, 2021 Posted August 19, 2021 12 hours ago, Mamoulian War said: It really depends on some bosses, the bonfire are not close but neither not far away to became frustrated. You just need to explore as much as possible to not miss any shortcuts, which you can and should open. Two or three bosses can be very frustrating, if you forget to open them up. I don't want to spoil you, so I do not tell you yet where, you should watch more closely I wanted to say, you know what I really like about your post ? When you mention " he bonfire are not close but neither not far away to became frustrated. You just need to explore as much as possible to not miss any shortcuts, which you can and should open " Thats all I ask from any " hardcore " game like DS, I dont want to get frustrated by being sent too far away when I die and I am more prepared to explore and find meaningful shortcuts and learn about the appropriate strategy to fight bosses so I appreciate you not spoiling anything 37 minutes ago, Bartimaeus said: The only really "correct" class in Dark Souls is Pyromancer. Not only do you get immediate access to pyromancies (which unlike the other types of magics do not require stat-scaling and thus can be used with any character so long as you have a pyromancy flame), Pyromancer also objectively starts with the best stats combined with being level 1 (i.e. the most room to grow). Pyromancy is objectively the best class in DS1 - just as Royal is objectively the best in Demon's Souls. DS2 and DS3 would not make the same mistake of having a class that is objectively the best, thankfully. Not that the classes *particularly* matter (you will only be marginally set behind at worst by picking something else), but...it's less than ideal design to have a "favored" class baked in like that. And if you play magic-only instead of melee on your first playthrough, you're a right real toss-pot, . Thanks Bartie, that is also useful information. I literally know nothing about the DS franchise and I know its easy to research and review guides but I also dont want to spoil the surprise of learning in my gaming journey But now you make me ask a question, I was going to become a Pyro after reading your endorsement which sounds perfect for me. I generally play magic users all the time who have some combat skills But then you mention you shouldnt play magic-only on your first playthrough so based on also what Wormie said about the best initial class being " sword and shield " what class would you recommend Oh and I also generally dont replay games like his . If I complete DS1 I will move onto DS2 so if I will probably only play DS1 once what would your class suggestion be ? "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Bartimaeus Posted August 19, 2021 Posted August 19, 2021 (edited) Outside of some edge cases where you're min-maxing to build a very low-level character to specifically minimize a particular couple of stats in favor of another for the purpose of PVP (the lower level your character, the better for PVP), Pyromancer is most likely the ideal class base to start from for most any type of character - in addition to the other advantages I mentioned earlier, Pyromancer has about perfectly average stats all around to start with with the notable exception of being weak in divine power (i.e. Faith). And so there is probably one exception to this: I would use a Cleric if I were going for a min-maxed divine spellcaster. Knights and Sorcerers have the worst stat disadvantages compared to a Pyromancer (-6 and -4 respectively - the next worst is -2 for a Thief, and the rest are -1 with the exception of the Wanderer who is actually 0 but who has no angle for making a build over a Pyromancer besides MAYBE if you were going for an absolute pure caster and needed literally zero strength to use weapons while wanting Wanderer's higher Dexterity for cast speed). Pyromancer is really just the best outside of those edge-cases - it's not good design for that to be the case, but it is what it is. And to start out with the Pyromancy Flame is a powerful boon for making some early bosses and enemies a lot easier. Edited August 19, 2021 by Bartimaeus 1 Quote How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart. In my dreams, I am not crippled. In my dreams, I dance.
Wormerine Posted August 19, 2021 Posted August 19, 2021 (edited) @BruceVC yeah, as a side note, I didn't mean that "sword&shield" is best way to go, or that melee is better then magic. Just personally I think melee combat design is most interesting aspect of DSs. I didn't play pure caster, but to me ranged combat can feel like cheating the game, rather then alternative. It seems that Pyromancer is best indeed. You will still be able to go for melee build, if you wish to. That is just something I wasn't aware of - as I mentioned I am not DS expert, played each game once, and especially DS1 was my discovery period. Edited August 19, 2021 by Wormerine 1
BruceVC Posted August 19, 2021 Posted August 19, 2021 16 minutes ago, Wormerine said: @BruceVC yeah, as a side note, I didn't mean that "sword&shield" is best way to go, or that melee is better then magic. Just personally I think melee combat design is most interesting aspect of DSs. I didn't play pure caster, but to me ranged combat can feel like cheating the game, rather then alternative. It seems that Pyromancer is best indeed. You will still be able to go for melee build, if you wish to. That is just something I wasn't aware of - as I mentioned I am not DS expert, played each game once, and especially DS1 was my discovery period. No worries Wormie, your advice has been very useful. You dont need to be an expert on the DS franchise to share anecdotal information because that is what I was also looking for Its interesting how even you are learning new things, the game definitely has complexity I am going to be a Pyro, I will keep you guys updated because I am going start on DS tonight after work or tomorrow in the afternoon....I tend to not work Friday afternoon 1 "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Keyrock Posted August 19, 2021 Posted August 19, 2021 Early going in The Forgotten City and I'm very impressed so far. I went into this expecting good writing and well developed characters, and the game has delivered so far. What I wasn't expecting is this level of production value. I mean, it's not quite top of the line AAA, but for a budget title and a brand new studio's first game, it's thoroughly impressive. The voice acting, in particular, is quite good, which is important for a game that's focused on talking to people. If I had to nitpick, I'd say the lip syncing is fairly basic, but overall the facial animations are still significantly better than the tired faces in another game I shall not name. RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
melkathi Posted August 19, 2021 Posted August 19, 2021 (edited) I too preferred playing as the fire demon ifreet character in DS3 *innocent whistle* Edited August 19, 2021 by melkathi Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
sorophx Posted August 19, 2021 Posted August 19, 2021 20 hours ago, the_dog_days said: This is why when I played I created a new hard save before each level up. this is why I uninstalled Underrail after the first area. damn, getting old sucks Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
kanisatha Posted August 19, 2021 Posted August 19, 2021 16 hours ago, LadyCrimson said: Patron - waiting for the automated Trader function. Not sure how one could create a city build management game without being able to set automatic trade buy/sell limits etc. Having to constantly click 4+ harbors every few minutes (at high game speed) to sell goods ... not fun. Also needs economic rebalance because honestly by mid game all you need 4-6 harbors and 2-3 Tobacco farms or whatever and sell them constantly. No need for those Researches that ups taxes or markets or anything. They're already going to "nerf" Herbalist structure for this reason. Was looking at some other recent similar games and Kingdoms Reborn is interesting sounding. It has MP capability, but can play solo ... I think solo, there will be some (stupid) AI players, but I don't know how it works/what they're there for (trade? conflict? just to be in your way?). No actual combat but some kind of military points you might use to take over areas, maybe. World/map is huge and actually world-like, you get to pick your starting location when you start. The semi-random, periodic card system to be able to build stuff vs. more typical building list, tho... I'm not sure about that. It sounds weird. Also, Early Access. >.> Still ... sounds different/intriguing. I've had Kingdoms Reborn on my Steam wishlist for some time, alongside Ostriv, Ancient Cities, and Medieval Dynasty. Haven't tried any of them yet because I dislike buying/playing Early Access games. Just added Patron to the list after you brought it up here. Thanks!
Malcador Posted August 19, 2021 Posted August 19, 2021 On 8/17/2021 at 10:11 AM, Chilloutman said: 6 minutes before I can launch Humankind. Too bad it was not for GoG so I had to take it on Steam. Anyway, It was long time I was this hyped for this type of game. I hated how Civ 6 looks and so this should be finally my return to civ gaming in style @Chilloutman How is the game so far ? I am tempted to get it, or at least track it so I can nab it on sale. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Chilloutman Posted August 19, 2021 Posted August 19, 2021 @MalcadorSo far so good. I like the art, I think combat is much superior to Civ. Cultures are decently distinctive. I am not sure about balance yet or meta game. I still keep restarting because I reach a point when I just fall behind because I focus too much in one are of the game. Only 'issue' i have so far is that even if map/game are are very nice to look at it feels pretty boring, there is not much of interesting terrain features (I mean like, cows to exploit etc). Also Wonders feels pretty bland as well. Also noticed that in later eras even on large map (which is medium sized IIRC) game slows down quite a bit. (also one endless end of turn bug so far) 1 I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
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