213374U Posted December 11, 2020 Posted December 11, 2020 11 hours ago, ShadySands said: I thought Shepard was on Earth because that's where the Crucible was and the Normandy crashed on some random planet because they were trying to get away? That's what I thought too. In the max readiness Extended Cut ending, it was strongly hinted that Shep somehow survived anyway. Lots of rubble but no snow. I'm sure they'll "creative integrity" it away somehow. 1 - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Mamoulian War Posted December 11, 2020 Posted December 11, 2020 6 hours ago, Malcador said: And I was wondering, why it resembles so much the Vermintide. And it’s the same company 1 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Lexx Posted December 11, 2020 Posted December 11, 2020 To be honest, gameplay looks like the same old, same old. Visuals in the trailer look good, but really nothing in it makes me want to buy the game. "only when you no-life you can exist forever, because what does not live cannot die."
Chilloutman Posted December 12, 2020 Posted December 12, 2020 6 hours ago, Lexx said: To be honest, gameplay looks like the same old, same old. Visuals in the trailer look good, but really nothing in it makes me want to buy the game. I am only one who wondered if that music fit at all? I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
melkathi Posted December 12, 2020 Posted December 12, 2020 (edited) The music is the reason they fight. The ogryn listens to loud music and that is how the enemies found them The Sister of Sigmar is so meh. Looks like a lazy conversion of a warhammer fantasy miniature - as if someone took a sister from Mordheim, slapped a gun holster on her belt and said: look! Female Cawdor for Necromunda! Should have given her a chainsword instead of a hammer. Edited December 12, 2020 by melkathi Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Oner Posted December 12, 2020 Posted December 12, 2020 1 hour ago, melkathi said: The music is the reason they fight. The ogryn listens to loud music and that is how the enemies found them There's a Vermintide 2 trailer where the beastmen spot the party literally because the dwarf sings too loud. 1 Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Raithe Posted December 13, 2020 Posted December 13, 2020 Since it's more game company news than game specific, but did you folks see that CD Project Red have already made back the money they invested in Cyberpunk? Apparently the eight million pre-orders and day one sales earned them over the cost of producing the game. So the company made the decision to actually pay all bonuses rather than hold them to the criteria of critic / metacritic review thresholds. https://www.bloomberg.com/news/articles/2020-12-11/cd-projekt-changes-developer-bonus-structure-after-buggy-release Executives at Polish video game publisher CD Projekt SA took responsibility for the buggy release of the highly-anticipated title Cyberpunk 2077 this week, telling staff on Friday in an email obtained by Bloomberg that they will receive their full bonuses no matter how the game is reviewed. Previously, CD Projekt developers were told they would receive extra pay based on the game’s critical performance. 5 1 "Cuius testiculos habeas, habeas cardia et cerebellum."
Lexx Posted December 13, 2020 Posted December 13, 2020 I mean, apparently they already made a profit on the game, so not doing this would probably be very bad for their image. "only when you no-life you can exist forever, because what does not live cannot die."
Malcador Posted December 14, 2020 Posted December 14, 2020 18 hours ago, Raithe said: Since it's more game company news than game specific, but did you folks see that CD Project Red have already made back the money they invested in Cyberpunk? Apparently the eight million pre-orders and day one sales earned them over the cost of producing the game. So the company made the decision to actually pay all bonuses rather than hold them to the criteria of critic / metacritic review thresholds. https://www.bloomberg.com/news/articles/2020-12-11/cd-projekt-changes-developer-bonus-structure-after-buggy-release Suckers. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Wormerine Posted December 14, 2020 Posted December 14, 2020 EA purchased Codemasters. Shame, I am not a racer fan, but I dig Dirt Rallies very mucho. With so many racing companies under EAs umbrella, I can't help but wonder who will be on the chopping block.
Mamoulian War Posted December 15, 2020 Posted December 15, 2020 (edited) The funniest thing is, that the Project CARS people are back to EA... Looks like Karma did bit them in the end for their PCARS3 shennigans... In other news: “In order to bring our customers the most immersive experience, we’ll be bringing the all new mechanisms to all our upcoming racing games, so you can enjoy the same value of all costs as in real life. Paying for your new virtual Ferrari was never as fulfilling before!” Edited December 15, 2020 by Mamoulian War 2 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Oner Posted December 15, 2020 Posted December 15, 2020 Melkathi, are you entertained? 1 Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
melkathi Posted December 15, 2020 Posted December 15, 2020 Seriously, if they gave it for free, I still wouldn't bother to reinstall. On a different note, EPIC had accidentally mixed up alerts when the pre-loads for Cyberfunk started and sent me an alert that pre-orders for Werewolf: Earthblood started. They did start pre-orders yesterday for realz now. Release 4. Feb. 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
melkathi Posted December 15, 2020 Posted December 15, 2020 5 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Keyrock Posted December 15, 2020 Posted December 15, 2020 29 minutes ago, melkathi said: Cyberfunk RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
melkathi Posted December 15, 2020 Posted December 15, 2020 To be honest, Cyberfunk doesn't even have a release date yet. 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Mamoulian War Posted December 15, 2020 Posted December 15, 2020 44 minutes ago, melkathi said: Excellent random news! I loved the first StarCrawlers, and the guy behind the game have released a lot of updates long time after the release. He even added completely new hacking stuff into the game, to make the hacker playthrough more interesting. I hope I'll see it soon at GOG as well Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Raithe Posted December 16, 2020 Posted December 16, 2020 Several BioWare Veterans Return For New Mass Effect Game - Game Informer If some of these names don't sound familiar, here's a quick breakdown of who is who: Derek Watts Watts is the original Art Director for the Mass Effect series Brenon Holmes Holmes has worked on the entire Mass Effect trilogy, Dragon Age Inquisition and Origins, Andromeda, and more dating all the way back to Baldur's Gate II. He's a lifelong BioWare staple and intimately familiar with all of the evolutions this studio has undergone Parish Ley Ley was the cinematic direct for the Mass Effect trilogy and he is returning to BioWare and the series specifically to bring back his vision for the new game Gamble also notes that he was the mastermind behind many key moments that Mass Effect fans love Dusty Everman Everman was a key person when it came to bringing the vision of the original Normandy to life in the first Mass Effect game He left BioWare back in 2015, like Ley, but is returning to add his talents to the new Mass Effect game "Cuius testiculos habeas, habeas cardia et cerebellum."
Raithe Posted December 16, 2020 Posted December 16, 2020 (edited) And since it's not directed at gameplay itself.. **** everywhere in "Cyberpunk 2077" is a bug, developer says - Business Insider Not in advertisements or in Night City's sex shops, but behind staircases and in greasy garages — everywhere. What cheese wheels were to "Skyrim," dil dos are to "Cyberpunk 2077." It turns out, the explanation for their ubiquity is simple: It's a bug. Edited December 16, 2020 by Raithe 4 "Cuius testiculos habeas, habeas cardia et cerebellum."
melkathi Posted December 16, 2020 Posted December 16, 2020 Waiting for the patch notes: "Reduced spawn rate of ****" 3 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
the_dog_days Posted December 16, 2020 Posted December 16, 2020 And here I thought they were trying to give the Stick of Truth a run for it's money. 1
Oner Posted December 16, 2020 Posted December 16, 2020 Placide was right. "Dey always out to f*** us" indeed. 1 Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Raithe Posted December 16, 2020 Posted December 16, 2020 https://www.ign.com/articles/the-messy-messaging-behind-cyberpunk-2077s-messy-launch?sf134329398=1 "Cuius testiculos habeas, habeas cardia et cerebellum."
Keyrock Posted December 16, 2020 Posted December 16, 2020 3 hours ago, Raithe said: And since it's not directed at gameplay itself.. **** everywhere in "Cyberpunk 2077" is a bug, developer says - Business Insider That sounds like a feature rather than a bug. 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
MrBrown Posted December 16, 2020 Posted December 16, 2020 I didn't mind the cheese wheels in Skyrim, but the (human) skulls everywhere in people's houses was a bit weird...
Recommended Posts