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7 minutes ago, Wormerine said:

People demand to pay more for SW:Battlefront2

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I do not understand why they are worried. EA will surely turn the switch off on this game very soon and give them a new game, where they can pay completely from scratch again...

 

Edit: and I have just noticed, we have already an eloquent episode about that petition 😄

 

 

 

Edited by Mamoulian War
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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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53 minutes ago, Wormerine said:

People demand to pay more for SW:Battlefront2

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Simps are real

I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"*

 

*If you can't tell, it's you. ;)

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first time hearing about it, looks neat

I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"

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I'd be interested to hear whether the touted verticality means anything from a tactics standpoint, besides distance in a different direction. For example, if you have the high ground, does Anakin Skywalker auto-lose?

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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12 hours ago, Keyrock said:

I'd be interested to hear whether the touted verticality means anything from a tactics standpoint, besides distance in a different direction. For example, if you have the high ground, does Anakin Skywalker auto-lose?

That's a good question. While the game's setting is an "original" one, it uses DnD 5th edition. I am not familiar with the system, but doesn't it grant bonuses to higher ground? I remember BG3 mentioning a double roll if you have a high ground, but I don't know if it is their addition, or comes from DnD5.

In the demo they released when crowdfunding the game, the verticality seemed pretty important in both exploration and combat. The end of the demo had a combat enounter with spiders, who could climb the walls, using it to flank the backline and attack from shadows. 

Light sources seemed pretty important, with characters in darkness being harder to hit. 

 

EDIT. I hope they will work on optimization before the release. The beta they released a while ago, was unplayable on my laptop. Speaking of optimization. I started playing Shadow Tactics before Desp3 release, and I was pleasantly surprised by how well it run. On release, I could barely run it with all settings on low and smaller resolution. Now it runs smoothly with all settings high. I didn't expect that. Hopefully Desp3 will get a decent optimization from a get go.

Edited by Wormerine
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6 hours ago, Keyrock said:

 

When I saw the Duos in the beta I was wondering if they'd get unique dialogue or something. Glad to see they will!

This is the most beautiful thing I've seen all year. xD

Edited by Oner
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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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Civilization, in fact, grows more and more maudlin and hysterical; especially under democracy it tends to degenerate into a mere combat of crazes; the whole aim of practical politics is to keep the populace alarmed (and hence clamorous to be led to safety) by menacing it with an endless series of hobgoblins, most of them imaginary. - H.L. Mencken

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13 minutes ago, ComradeMaster said:

Civilization VI now free on EGS!

Still too expensive.  They must be stress testing their systems with this, hah.

Edited by Malcador
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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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If you are doing streaming or making YT videos, be aware, that starting in August, you will probably not own any content you create, if it contians traces of Ubisoft game. Including your face or pp

 

 

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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YongYea will remain safe. He has no soul.

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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43 minutes ago, Keyrock said:

I'm gonna try for a full pacifist run. 

Caaan't wait. Finished Desp: WDoA, and now going through Shadow Tactics. I am gonna probably kill without mercy. It's Wild West afterall. Shootouts and knife stabbings are a must.

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Ubisoft successfully defended their IP.

"Ubisoft have sued Apple, Google, and the developers of the mobile game that looked suspiciously similar to Mr. Tom Clancy’s Rainbow Six Siege. Area F2’s developer Ejoy have now posted a statement confirming the game’s closure and it’s been delisted from both the Google Play Store and App Store".

As much as I dislike Ubisoft, it is good to see this application (game?) removed.

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I had no idea this was in development, but it just released and I'm super excited to play it once the Linux version comes out. I'm loving the recent mini-revival of FMV games and I thoroughly enjoyed this company's last game The Shapeshifting Detective, which introduced the Poe & Munro characters.

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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Are we entering a new Golden Age of FMV games?

From the director of the Danganronpa series. Launches June worldwide.

Edited by Keyrock

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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