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Posted

And while people talk about space wizards and stuff, the real question to ask about those other games is this:

Can you have an Orc Samurai on your team?

 

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Posted

Good ol' Broken Sword

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Posted

^Man, the sisters in Othercide look creepy AF. How is the gameplay, Oner? It looks X-COM-ish.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted
1 minute ago, Keyrock said:

^Man, the sisters in Othercide look creepy AF. How is the gameplay, Oner? It looks X-COM-ish.

Some of the camera angles are unflattering for them, like the top left corner profile shots, but otherwise they're fine. The black corruption? growing across their faces is unsettling in a good way though.

Not sure what to say about the gameplay. Roguelikes have some amazing concepts sometimes but I rarely enjoy playing them in practice, plus I'm still early in. All in all, it's fun and polished, but I have issues. Every enemy type has unique AI and you have to memorize their combat patterns before the fight cause you can't check during missions. Not that they always adhere to them in my experience. Some enemies get to attack after using all their AP to move, others don't. I want to look into what's up with that but my play sessions have been short.
Earn Memories by doing SomethingTM, equip them on your daughters, lose them if when they die, good luck replacing them. Restarting the timeline kills all your daughters and so far I can resurrect 1 per run, which might be okay with some people but I'm getting the Darkest Dungeon sociopath CEO bad vibes again. (The daughters dying like flies is intended tragedy, but this part of it doesn't have much emotional weight, especially since they don't really have personalities.) Having 1 overpowered daughter is useful
So far I haven't seen the combo potential the game is trying to advertise, like knocking an enemy into your ally who has their Attack Enemies After They Stop Moving stance active. These combos have been too niche so far because they're fiddly to set up, or not worth the action/HP investment.
Voice acting is a bit inconsistent, some lines convey the Mother's angst well, others sound like emo poetry excerpts.

That said, again, the gameplay is fun so far and I'm still at the first in-game week and the atmosphere is good.

Or were you asking what the gameplay is like? :lol: It's XCOM, you take 3 daughters on a mission, usually one of each class (haven't checked if taking more from one is even allowed), equip them with Memories to modify their skills and activate Remembrances to give them passive benefits and earn Traits during missions for slight modifications. Levels aren't procedurally generated, there's a small pool of them where you fight similarly to XCOM, but instead of turns, everything moves on a timeline. If you spend less than 50 AP out of 100, you get to move sooner on the timeline again, at the cost of getting less done RIGHT NOW. Blademasters are squishy but bring the hurt, gunslingers buff or run interference and shieldbearers.... nominally tank, but you're trying to minimize damage, so I have them stuck on disruption duty. Normally each daughter can only undertake one mission per day and if they get hurt you have to sacrifice another, equivalent level daughter to heal them. So yeah, you're going to restart the timeline a lot, by design.

And uh, I must say, the daughter death cries? They've nailed them so well the first time I heard it I felt miserable. :lol:

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Posted

Is it any wonder the dwarf keeps getting beat up in every fight. That's WFRP for you.

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Posted

Final battle at the Ice Palace:

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That wraps it up. I might go back later and try some of the other classes. Eventually.

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Posted

Beyond a Steel Sky

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This boy's name is Pixel (he has a brother named Voxel), he's pretty great.

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Posted

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Werewolf on Werewolf violence:

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When "random effect" actually does something useful for a chance:

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Posted

^ What is Ippokam? :blink:

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"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted

Ippokampus is the full name of the ability I think.

The game's alternate spelling for the mythological sea-horse Hippocampus.

 

Pandora's Box is an ability that copies a random ability from the game. This time it copied one of the skills, I think from the Vessel hidden class which has "summons" like that.

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Posted

Union City seems like a veritable utopia, there's definitely nothing sinister going on behind the scenes...

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Spankles, get the sensation!

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Posted

She may well have bad breath, but I wouldn't say that to an Irish war goddess' face.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted (edited)

Obviously. If you did, your nose would be pointed towards her breath.

Edited by melkathi
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Posted
On 8/31/2020 at 6:55 AM, Keyrock said:

She may well have bad breath, but I wouldn't say that to an Irish war goddess' face.

I wouldn't say that to an Irish woman period. Definitively not an Irish woman on her period.

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I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"*

 

*If you can't tell, it's you. ;)

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Posted

He's still cute.


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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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