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Pictures of your games, lucky #13


Amentep

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2 hours ago, melkathi said:

You just need to get into the Bob Ross mindset. Look at that first screenshot again and you just know that there is a happy little squirrel living in that tree right there.

Having happy little accidents, not making mistakes. Heh.

No mind to think. No will to break. No voice to cry suffering.

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This thread's missing a little something, something...

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The sandstorm stays impressive...

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Been mostly just hammering away at the pyramid, of and on. Now that thralls level up I should probably start training some and take on that new dungeon...

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I got me a Split Cobra Frigate:

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I freakin' love this ship. It ****s all over my Ospreys as a medium size war vessel. 

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The Ospreys have their use, I will modify their cargo holds as much as I can and use them as heavily armed freighters that can venture into dangerous territory without the need of a fighter escort (though I may give them a fighter escort anyway), but as warships, they are just much too slow and cumbersome.

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The Cobra, on the other hand, is ludicrously fast and maneuverable. It can straight up dogfight with fighters. It's still going to get hit a lot, because for all of its maneuverability, it's still a big ship that presents the proverbial broad side of a barn as a target, but it's also way more durable than any fighter, in fact, it's shockingly durable for a Split ship. Its hull is only a little weaker than that of the Osprey, but it only has 2 shield slots as opposed to the Osprey's 3 However, I can compensate for that by withdrawing from battle momentarily, something the Osprey straight up can't, it's too slow. Shields have a delay before they start recharging and the delay gets reset any time you get hit, so you need to not get hit for a decent chunk of time before the shields start to recharge. Most larger ships don't have that option because they can't get away from fighters long enough for shields to recharge and they present too large a target to dodge all fire long enough, something that is difficult even in a fighter, but straight up impossible in a frigate. The Cobra, however, can withdraw from battle, let its shields recharge, then go back in. Even unmodified, this ship is so ridiculously fast that it can outrun most fighters. After the engine modification I installed (thanks Boso Ta) I'm nearly untouchable in terms of speed. I can get away from or run down nearly any ship and I have way more firepower than any fighter and most other medium size warships (gunships, corvettes, frigates), and I haven't even hit my final form yet. Eventually I'm going to install 2 forward firing mk 2 Boson Lances on the ship (they are absurdly expensive, 2.6 million a piece). These are the Split's most OP weapons, essentially SUPER railguns. They have a slow rate of fire, take a couple seconds to charge, but when they fire the projectiles travel so fast they are essentially hitscan weapons and they do UNGODLY amounts of damage. Think of them as mini Death Star Lasers.

In other news, this game can be really breathtaking at times. Case in point, this neutron star in the process of gobbling up another star:

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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11 hours ago, the_dog_days said:

But that's not a Mordheim pic. 😕

Ah yes, I should get back to Mordheim too. The drawback of already WFH fulltime prior to this pandemic is that it didn't get me any extra free time :(

11 hours ago, Keyrock said:

I gotta go back to Conan Exiles at some point. Marelooke, how much more content is there now?

Hmm, I think you stopped playing around the time the Warmaker's dungeon was released, so off the top of my head:

  • Warmaker's Sanctum
  • The brewery dungeon (haven't done that one myself yet)
  • Thrall rework (they level up now, old thralls are stuck though)
  • Combat rework (worse for single player, imho, but ymmv)
  • Mounts & mounted combat were added
  • New pets (like Yetis etc)
  • bunch of new legendary weapons and crafting tools and new bosses
  • A lot of the major enemy bases were also overhauled, the two that come to mind are the two big pirate bases (the ship and the coastal one)

Various bugfixes and stuff and a few DLC (but that's mostly armor and building pieces). They also added some references to YouTubers (eg. Neebs gaming)

Edited by marelooke
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18 hours ago, the_dog_days said:

But that's not a Mordheim pic. 😕

I'm making a mask, so no time for gaming right now. Decided to do a No-Sewing mask, but instead of doing it the easy way, I am using screws. Now I need to saw and file off the excess length on the screws.

Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

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What it looks like when you try to jump onto something and get stuck in a wall.

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Big head Mayhem mode. lulz

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Boss fighting.
 

Spoiler


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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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25 minutes ago, HoonDing said:

what game is that?

Me?  Borderlands 3.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Nope, no dwarven treasure hunters. The game didn't do well enough for them to look into the extra warbands that were added through wyrdstone magazine. And as it is a GW license, anything that was added after they discontinued the miniature game, may have been added by Tuomas and be as good as official, but it won't be covered by official licenses.

 

Human Mercenaries, Chaos Cult, Skaven, Sisters of Sigmar, Vampires, and Witch Hunters. That's the warbands in the game.

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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

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Small detail I appreciate: When you switch from your pistol to the phone, your character flips the safety on before putting the pistol away. When you get your pistol out you turn off the safety.

Edited by Keyrock

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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qPLkrR2.jpg

 

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"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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After some work, I managed to get both the credits and the standing with one of Paranid factions necessary to get my Paranid Odysseus Destroyer fixed up and fully equipped.

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For scale, that's my Split Cobra Frigate docked on top of the Odysseus.

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Here's the destroyer's bridge:

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The only thing not top quality on the ship are the maneuvering thrusters. The mk3 thrusters are ludicrously expensive (5 1/2 million credits) and only slightly better than the mk2 I have installed now, so that upgrade can wait. I modded the hull and shields to be beefier, all the shields, the main shields and the component shields (large ships have shields for components such as engines and turrets in addition to the main shields). I also modded the two main cannons on the front of the ships to do more damage, but haven't modded the turrets yet, since I ran out of the necessary components. Lastly, I modded the engines for more speed. I almost want someone to threaten one of my stations now. :bat:

 

Edited by Keyrock
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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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Enjoying the sunset:

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Public opinion about Andromedons:

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Someone on the Steam forum insists Patchwork isn't useful:

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Listening to Minsk's advice:

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Edited by melkathi
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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

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