dunehunter Posted May 20, 2018 Posted May 20, 2018 (edited) I just tried it today, 2 point for minor missile lvl damage... or even worse because it only has one damage type. Edit: so the wraith has 4-7 basic damage, 5 fixed projections right now(yes, PL doesn't increase projections). How could it suck so much :D Edited May 20, 2018 by dunehunter
Boeroer Posted May 20, 2018 Posted May 20, 2018 Hm. It used to be so nice in PoE. There it had very high DR bypass. Maybe it has higher PEN than Minor Missiles in Deadfire? Deadfire Community Patch: Nexus Mods
theBalthazar Posted May 20, 2018 Posted May 20, 2018 Compared to basic ability, there also a problem of recovery. 0.5 / 0 VS 0.5 / 4 Not very appealing.
Nemesis7884 Posted May 20, 2018 Posted May 20, 2018 yeah its pretty bad...they should either increase the damage or maybe turn it into an aoe i also REALLY miss the FOD passive that gave the group a speed buff
jomoroon Posted May 20, 2018 Posted May 20, 2018 Looks like it was downgraded to flavour ability for Palle this time round
Boeroer Posted May 20, 2018 Posted May 20, 2018 Does it have higher PEN though? I can't check myself right now... Deadfire Community Patch: Nexus Mods
JerekKruger Posted May 20, 2018 Posted May 20, 2018 I too am disappointed that it doesn't summon five burning Wraiths Does it have higher PEN though? I can't check myself right now... Penetration is 7 (at level 1) so I guess not.
gkathellar Posted May 20, 2018 Posted May 20, 2018 Hm. It used to be so nice in PoE. There it had very high DR bypass. Maybe it has higher PEN than Minor Missiles in Deadfire? Yeah, it's a shame, considering that it used to be just about the best offensive power available to any paladin. It made Pallegina one of the best party members to have very nearly on its own. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
dunehunter Posted May 20, 2018 Author Posted May 20, 2018 Well..... I've made my MC as a five sun paladin xD
GamerSerg Posted May 20, 2018 Posted May 20, 2018 The thing that annoyed me about it is that it is a long range attack but I built her to be my front line tank. In every combat I would want her to start with 5 suns for the damage bonus to future attacks but that would mean she would stand still and cast it from afar while my melee dps characters would rush in and they would get engagement rather than her. Eventually I gave her the leaping boots so she could leap in to combat and then use 5 suns but that only works 2 times / rest. Not to mention a lot of targets are immune to burn and even if they aren't the fire damage is so small. I'd rather just have a regular sworn enemy.
TheMetaphysician Posted May 20, 2018 Posted May 20, 2018 Well..... I've made my MC as a five sun paladin xD How did you do that? I assume you used the console; what commands did you use? I've been using AddAbility to add a subclass, but it doesn't show up the way yours does.
dunehunter Posted May 20, 2018 Author Posted May 20, 2018 Well..... I've made my MC as a five sun paladin xD How did you do that? I assume you used the console; what commands did you use? I've been using AddAbility to add a subclass, but it doesn't show up the way yours does. I didn't use console Just try it in this order: select multiclass -> Berath/Skaen priest -> Paladin, don't pick subclass. And you are good to go
Juodas Varnas Posted May 20, 2018 Posted May 20, 2018 Well..... I've made my MC as a five sun paladin xD How did you do that? I assume you used the console; what commands did you use? I've been using AddAbility to add a subclass, but it doesn't show up the way yours does. I didn't use console Just try it in this order: select multiclass -> Berath/Skaen priest -> Paladin, don't pick subclass. And you are good to go 1
Shakyr Posted May 20, 2018 Posted May 20, 2018 It's great for dealing with those curse pillars, as she casts it from outside the range. Since it's not technically in combat either, you can chaincast them (as 0 Zeal is used for casting outside of combat).
jomoroon Posted May 20, 2018 Posted May 20, 2018 Well..... I've made my MC as a five sun paladin xD How did you do that? I assume you used the console; what commands did you use? I've been using AddAbility to add a subclass, but it doesn't show up the way yours does. I didn't use console Just try it in this order: select multiclass -> Berath/Skaen priest -> Paladin, don't pick subclass. And you are good to go wow i had no idea this was a thing.
Boeroer Posted May 20, 2018 Posted May 20, 2018 Unintented Easter Egg it seems. Deadfire Community Patch: Nexus Mods
dunehunter Posted May 20, 2018 Author Posted May 20, 2018 I saved one character in case they fixed it
evilcat Posted May 20, 2018 Posted May 20, 2018 yeah its pretty bad...they should either increase the damage or maybe turn it into an aoe i also REALLY miss the FOD passive that gave the group a speed buff Having quick cast, high penetration range ability if you are melee have some merit. It just need to have decent penetration and scale with PL. Also 2 Zeal is to high for single target magic missiles.
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