Jump to content

Search the Community

Showing results for tags 'funny'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog
  • The Community Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 9 results

  1. Continuing where the old thread left off...
  2. Cute and funny animal pics... because there's too much hate in the world these days.
  3. Me and my friend Broke were just finishing up our base when this story takes place. It happened on 11/9/2020, at around 3pm. I had just bought Grounded, and my friend was teaching me about the mechanics of the game and how everything works. He talked about the entities, and mobs that are bad. He started talking about spiders, and went on about Wolf Spiders, probably the most talked about mob of the game.. For terrible experiences, that is. He talked about what they look like, and said I would just have to wait to see for myself. Our base was on a hill near the mysterious object, so we can see spiders from far away. (He did this on purpose, big IQ). After the base was done, he told me to go find some clay and quartzite for a better base foundation and for repairing tools. Right when I was about to leave, I saw a giant spider and I asked my AFK friend on discord if this was it. I screen shared, and he said these exact words which still make me laugh.. "Bruh, run.. Your screweddd lmao". I looked and there were about 6-7 more Wolf Spiders behind him. The scariest part? "Alert: Threat Engaged". Then the music, and the giant spiders came towards me I thought I was gonna die so I hid in our tiny base. The Wolf Spiders broke the base wall and hit me once and I was at about 1 hp when I heard the rest of them walk up the hill. At this point there were about 8 wolf spiders next to our base and my friend was confused because this was sort of a bug, and I don't think this naturally happens? We got so lucky.. They all were climbing on each other and lagged and they got stuck so we were able to kill them all.. Haha, I love this game honestly! Its cartoony, but actually gives the user an immersive experience and actual emotion that lines up with the occurances of the game. Awesome game, 10/10!
  4. Previous thread: http://forums.obsidian.net/topic/90440-the-funny-things-thread/ Probably not very PC, but here goes...
  5. As someone who has played in the Pathfinder "Iron Gods" Adventure Path, I cannot help but laugh every time I start the Obsidian app and see "Powered by Unity". Just wanted to share the mirth while I'm simultaneously catching/reporting bugs.
  6. The thread where you post stuff you find funny and we delete it if it breaks forum guidelines! Yay! Last 3 posts recap!
  7. https://www.youtube.com/watch?v=oCDekE2qfnQ So i made my first South Park TSOT video. It isn't really a walkthrough, more like a long highlight reel, execpt its not highligts of a published video. It's so people can laugh at it. So the new kid is Fabian "Blowjob" Fabulous. I don't want to spoil it so watch it yourself :D
  8. 4:49PM for me. Im about to go eat some pizza. Buuuuuuut my apetite isnt doing so well. See my mind feels like its on acid. Im on winter break (towards the end of it anyway) Spent most of it gaming and reading manga. What a waste!!! Im an idiot... I should have been thinking about ways to confess to the person I like. Trouble is the first two people I told about my crush was 1st my best friend (let's call her Lady Crabs) & 2 a guy friend (let's call him Mr. Jacket) Heres where the DOOOOM begins. I told Lady Crabs about it & her reaction was not too enthusiastic. In fact she hasnt been talking to me for while.... Im crazy worried about her but I've got my pride so like hell im gonna try to work things out with her first! Then there is Mr Jacket who upon telling him about my feelings for his friend I soon found out that HE has a crush on ME?! That's just great! A darn love triangle! The only one who doesnt know is the fellow i have the crush on. We shall call him -> Little Slash That's all for now. Any advice for a poor love striken sap like me!!!??? I really dont wanna be crushed with this crush. Otaku Piece!
  9. Should there be funny (but useful) perks and traits available when creating and leveling your character? And should abnormally low stats/skills (e.g., intelligence) affect dialogue and gameplay in a humorous and not-necessarily-game-breaking way? Finally, should there be items/consumables/wearables that affect gameplay in a humorous way as well? For example, in the Fallout games, there were perks and traits that would give you bonuses (e.g., to defense and bullet resistances) while lowering your charisma (essentially a terminator-like perk) -- or ones that would cause you to leave a bloody mess wherever you went, or ones that gave you bad luck, etc. A couple ideas that would be silly but might still fit within a Project Eternity world might be: A Tarzan-like Attack/Defense bonus for barbarians that fight naked or in their undies (pixelated); can significantly affect dialog options and wandering around a city may cause swift fines and a difficult time talking to anyone, including party members. Depending on charisma and gender, may result in different reception from other characters -- e.g., you may be thrown in jail for indecent exposure. (Idea from here) A cursed trait that affects everyone else around you, but not so much yourself. Similar to 'Jinxed' from Fallout, but essentially affecting others a little more than yourself. This also makes it much harder to recruit and keep companions (either willingly with you, or alive). Can also affect dialog and plot/story options, for example a seer or tribal elder might chase you out of a village or city on account of you bringing bad luck wherever you go. Maybe even a lot of bad luck, depending on how long you stay in a place -- or maybe this could even be rolled into the overarching plot. As for stats/skills, in Fallout if your intelligence was too low, your sentences would be slurred and speech would take a significant hit. Should something like this be present in Project Eternity? Should abnormally low stats/skills affect gameplay, but not necessarily in a game-breaking manner? For example, if you had really low intelligence, perhaps your other party members (the few you were somehow able to convince to join you) would speak more often instead of you for dialog with other NPCs.. or maybe they'd be more likely to scheme against you or otherwise be more likely to try and use your quest to their own advantage? Similarly, perhaps having low-intelligence might make otherwise dangerous encounters somewhat less dangerous -- perhaps NPCs would believe your character too stupid to understand what they are doing, and less likely to try and kill your character or throw them in a dungeon? Finally, should there be items or wearables or consumables that affect gameplay in a humorous (but potentially useful) way? For example, maybe there's a particular type of food made in the Swamplands of Whatever, which, when consumed, causes the character to smell so badly that their entire party will be forced to follow at a significant distance. Walking into a city square will cause residents to flee, and any attackers with working sinuses will likely hesitate before attacking you, and will always prefer to stay far away rather than be overwhelmed with your 'odor'. Dogs, wolves, and most other normal animals will also opt to run away from you, potentially making it a useful tool when trying to access otherwise inaccessible (or very dangerous) areas. This item might even be part of a quest (rather than something you can purchase in a store).
×
×
  • Create New...