Jump to content

Search the Community

Showing results for tags 'buggy'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Grounded 2
    • Grounded 2: Announcement & News
    • Grounded 2: General Discussion (NO SPOILERS)
    • Grounded 2: Stories (Spoiler Warning!)
    • Grounded 2: Technical Support (Spoiler Warning!)
  • Avowed
    • Avowed: Announcements & News
    • Avowed: General Discussion (NO SPOILERS)
    • Avowed: Stories (Spoiler Warning!)
    • Avowed Characters Builds, Strategies & the Unreal Engine (Spoiler Warning!)
    • Avowed: Technical Support (Spoiler Warning!)
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog
  • The Community Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 12 results

  1. I propose we add a new type of buggy to the game which is the Jumping Spider (more specifically Naphrys pulex). It is a small sized spider that is slightly smaller than the Red Soldier Ant and is neutral unlike all the other spiders that has more personality which is very curious and inquisitive. They will only attack if you attack them or steal their eggs. The Jumping Spider will drop Jumping Spider parts, fangs and webs on death. Maybe we could have a set of armour, a weapon and other miscellaneous items to build alongside the usual trophies. You’ll be able to take the egg and hatch it into a Jumping Spider Buggy. They aren’t as fast and powerful as an Orb Weaver but can make up for that by being able to jump very long distances or high up places on top of being able to walk on those web bridges like the Orb Weaver. Other than petting it, you can also teach it tricks like unique dances or being able to fetch a basketball. Hope you like the idea and consider it’s addition!
  2. please. pretty please.
  3. A flying buggy like a bumblebee or wasp would be super fun and would make exploring/building super interesting! Probably would be more fun as a late game creature or something to avoid story skips. Idk, ever since the buggys were introduced me and my family have been talking about how cool it would be to have a flying friend
  4. Ok hear me out what if eventually down the road you added a Fly Buggy as one of the first flier buggies and its main like harvesting ability is going around to the different foods that are all spread about, landing on them, spitting up a glob of liquid kinda like the dew on the grass but a bit bigger with a greener hue and it sorta dissolves the food large food clump into the little collectable bits BUT they all get lumped into the the glob the fly spit up for it to re-collect easier without having to run around and find all the loose food clumps! I haven't really thought of any combat advantages/abilities other than maybe an increased dodge chance, something like a blink dodge maybe, or even a slow down time ability lol. Idk just a random idea that someone with some better creative thinking could probably take alot farther so wanted to share it here! Thank ya for listening to my idea! ✧⁠◝⁠(⁠⁰⁠▿⁠⁰⁠)⁠◜⁠✧
  5. After the latest patch, when my buggy dies and goes to recover, it just disappears. I can't call it back and it's not in the nest. I've tried restarting and deconstructioning and rebuilding the nest but it doesn't work. It's happened twice now after I went and got another egg.
  6. There's a small spot near the Ranger Station: Ice Cream Cart that gets me ejected from the buggy whenever I pass that spot. I uploaded images in Imgur and a video recording on YouTube. Tested this with 0.1.1.3 and the recent version, 0.1.2.0. Imgur Link: https://imgur.com/a/L9hN49k YouTube Link: https://youtu.be/EmouodNevME
  7. When I am fighting my buggy dies really quickly and I don't have time to revive it so I have to wait 4 minutes to get it back. The armor could give the buggy another seat or make the buggies attacks have poison, spicy, fresh or sour damage. There would be different armors some of them doing damage and some giving the buggy more backpack space or make them faster.
  8. Hello, I'm playing with a friend on his server (just us two). We logged out in our small base leaving the red ants both outside. Today I logged in again and my red ant buggy is no where to be found, his one was still there. It's still active when I press on T (on the buggy wheel). I can't call it (no whistle sound). I dont see it anywhere on the map. But it says it's still following me. My buddy got me a new red soldier ant egg, but now it says I have two. The first one is still no where to be found. I tried disconnect from the server (fully quit the game) and reconnect. I tried dying and respawning, we also tried sleeping and waking up, but nothing worked to get my first one back. I also don't see a way to abandon my first one, and calling it still doesn't work. First picture is before I got a new buggy. Still says it's following me. Can anyone help me solve this issue?
  9. Hello to whom this concerns, When using a Buggy / Mount, (in my case it was the Red Ant Soldier) - You gain progression to the Cardio Fan Mutation. While this may be a feature, when pressing the ability button while riding the mount, so "harvesting mode" it starts stamina regen immediately with no animation que. You can repeatedly go into harvesting mode and attack which instantly drains stamina when your bar goes up one. I was able to achieve Cardio Fan Mutation Level 3 in about 3 minutes by doing this (500 stamina depletions). This seems like an exploit that can break game progression.
  10. My outer worlds on ps5 has a frequent graphical bug of colorful orbs at the edge of the screen where the characters arm is .I have tested this on 2 ps5s and it is present on both consoles . I do not think my console is defective because this is the only game out of about 30 games i have played on the ps5 that does this. https://youtu.be/HMxfZKsP8GU
  11. Hi all, reading all these topics and encountering gamebreaking bugs myself (I am stuck with an invisible companion) I am wondering if something went wrong with the final install package we received?! To be honest, I cannot see how the game got all these fantastic reviews with all these game breaking bugs. Also, as I am playing the German version, it is obvious there are A LOT of issues regarding translation, not only the general quality of the translation but also obvious data mapping errors (i.e. item names are filled with item attributes "stat +2"). I saw no German review mentioning these issues (not saying I read all of them ). What I really would like to see is some kind of reaction from Obsidian regarding all these major bugs... also: HOTFIX! Any opinions?
  12. Alright so I've come across an insanely infuriating glitch that I managed to pin point but can't figure out a solution to the problem or what exactly is causing it. I dunno if anyone else is having this issue but right after learning Nagasaki in Canada, the last three Chinpokomon (Beibersaurus, Mouse-Tik and Shoe) all disappear from the map and aren't able to be collected. I creeped my way through Canada and after every major quest point I saved the game and went back to check the sewers for Beibersaurus he remained there until I learned Nagasaki... right after learning the final fart he was gone. Is any one else having this issue and can anyone figure out a solution to remedy this? It's really annoying me and it's a game breaking bug that needs to be patched.
×
×
  • Create New...