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Showing results for tags 'good'.
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So my first character in POE 2 is your, typical good guy, he helps everyone and generally tries to please everyone. I'm currently on good terms with all factions, even the Principi pirates and my problem is, I can't find anyone to engage in ship combat. From my understanding, all NPC ships are part of one of the factions, but if I'm on good relations with all factions, no one will attack me? I managed to get attacked by a slaver once but that was it. I don't want to attack pirates either since I want to stay on good relations with all factions (if that is possible).
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Hello all well i was wondering is there any good/OTHER godlike Portraits i know there are many "human/type" portraits but GodLike "race" or how they look ( specially death one ) seem kinda cool and new but not many portraits of them that i could find still thanks for all if anyone could help
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If it was a fact that hell existed and it is 100% for sure that evil people go to hell - wouldn't you try to be good? One thing which really bothers me is that in a lot of fantasy settings the people of those realms *know* for sure that gods and the associated powers exist. Also, it is a fact that there is a hell and heaven (or multiple hells, heavens etc.) as in Forgotten Realms or Planescape settings. For instance, in Planescape Torment, every person living in Sigil knows there exists multiple planes of hell/heaven, and you end up at hell if you are an evil person. Hell is not a nic
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Start old Good Old Thread End of Good Old Thread We need some good games to get older fast so GoG can get them...
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Start of old thread End of old thread Playing a bit of SWTor and following Allan's Amnesia let's play (playing by proxy? ) Wouldn't mind a big budget WH40K Inquisitor based MMO. Probably never going to happen though. Smaller scale and f2p seems to be the future for this kind of game, if somebody wants to establish themselves 9and survive).
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- Ludoholics Anonymous
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Hello people, let's take several minutes to talk about morality. Everyone agree any morality system like it's been done in KOTOR can't handle well the shades of grey everyone is expecting from an Obsidian game. That's cool. I don't like black and white morality either. But why must other worlds follow our morality? Why must they think good and evil must have the same definition? Let's take a simple example. Witches for example. Burning witches just because is hella bad. Sure, if they slaughtered a village for some kind of potion, it's justified. But going randomly after witches when they
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Not sure if this has been really addressed before in here, if it has please link to the thread and close this. In many Bioware games, and, indeed, RPGs in general, when rpesented with choices/options in conversation or for resolving quests, the "good" choice is almost always the choice that nets the biggest/best rewards. I dislike seeing this dynamic, and I hope that this game addresses that. Just because the "evil" way can be the quick and dirty, doesn't mean it should quantifiably net less reward for the duration of a campaign. Example: Do a quest to retrieve a clan's legendary sword for
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Can we please not reduce the plot of this amazing project into "Super Devil wants to dominate the world and creates an eternal dictatorship and we have to stop them"? I have great rejection to plots based on shallow "good vs. evil" line. Maybe it is my history major, summed up with the reading of my old dusty books from AD&D, stuff like Complete Book of Villains, Dungeon Master Guide, specially the part of story creation and motivation, or my many years of DM-ing... well, i just don't like to be caught into moral presumptions of a eternal battle of good vs. evil. It is very annoyin
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