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Tanuvein

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Everything posted by Tanuvein

  1. Black Isle didn't make BG2, Bioware did. IWD and IWD II had good enough endings, I never heard anyone complain about them. Plus, they weren't story heavy games. They were all about hte combat. Black Isle closed down because Interplay owned them, and Interplay lost money over all. Black Isle kept them afloat for quite a while.
  2. Hard to say really. What usually happens is post holiday there is a big period of no games. And since everyone rushes out for the holidays only the big titles get noticed (obviously KOTOR II is a big title). Market research does show that people spend far more on games over the holiday period than at any other time of year. Especially games for "children" which is why I'm quite confident in my theory that the cuts had more to do with content than time. As you said it's doing amazingly well over here even though it missed the rush. But there wasnt a lot in the way of real competition either it was all PS2 , or ironically came out the week after KOTOR II. It's also had very good reviews so the weak ending dosnt seem to have attracted the same sorts of attention among reviewers as it does here. <{POST_SNAPBACK}> Actually, from what I understand, releasing just before Christmas is not a good idea as publishers think. Only the big names, like GTAs and that, get noticed. While all the other sixty that got rushed sell horribly, because no one has the money after buying everyone gifts and only recieving big name games. I know I end up missing out on many games because they come out on Christmas, as opposed to when I can afford and play them. Apparently, this happens for a lot of people.
  3. I'm trying to see where some fault lays on Obsidian, and the only thing I see is that they added nothing to the PC version. They had the time to, especially since they weren't doing QA. LA handled that (therefore, the bugs are LAs fault, as well, since OE can't fix what they don't know is broken, and they weren't supposed to look for broken things themselves). LA moved up the release date, strong armed OE into releasing it then, thus suddenly cutting their time to finish things up to nil. Still, I'm surprised at least a small amount of this was not readded to the PC version, though I think I read somewhere they had trouble getting hte PC version ready?
  4. If the game is so easy, why complain about that?
  5. I feel the same way, but I'd still much prefer to have the cut content reinstated. After all, why wouldn't you want an extra droid dungeon added as well as more dialogue and an ending that screams Black Isle's style?
  6. What's this? I don't remember any hard puzzles in the game.
  7. The game was no easier or harder than the first, though I only played both on medium. As for the NPC dying, what hte hell are you talking about?
  8. How? LA could pretty much do whatever they wanted to OE, and OE would take it or face dying as a company.
  9. They made this in 12 months? I didn't know that. The dialogue alone could easily take a writer that long.
  10. I believe red-hair is a recessive trait, which would explain why it jumps generations.
  11. Wow, you totally missed the point.
  12. Except he's still alive, thus why he dies. Plus, the Force is more than life, and that's what Nihilis devours.
  13. What did Exar Kun do? All I know is that he led the Mandalorians or something. Me want story!
  14. That's what I gather it did. It used the Force to crush the planet and everything on it and around it. When it was reactivated or destroyed, it broke down and let the planet fall apart, or perhaps reversed the effects it had. Not sure how the tech on it would work, since it is scifi fantasy.
  15. 1) I imagine he stays in jail for a very long time, or dies in the attack later on. 2) Droids going renegade are illegal. They'd have to sneak on to get off planet, or risk being sold. 3) All you can do is find out that the guy was a bounty hunter from Nar Shadda. Likely, he killed the real guy and torched the body. That's how those things generally go. 4) Never figured out about that droid, but really didn't care so didn't try. Bao-Dur has fairly little dialogue, and it requires a lot of influence. I guess he's just not that talkative. Not everyone needs to have a huge back story, I suppose (but he was so cool!) 5) You have to be male, to get her. 6) I've heard some say yes, but I don't know how. 7) When lots of people die, there are huge reverbrations through the Force. Plus, it seems that Bao-Dur's weapon that destroyed Malachor attacked hte Force itself. I don't know why you couldn't enter the cave. I did as a LSer. And you just have to use the charges on the door, but there is nothing there unless Revan is darkside. 9) You must be lightside to get Mira. 10) Need to get influence with him, I imagine. Never used him myself. 11) Did he tell you exactly where they are? Its a smugglers ship, those things are supposed to be hard to find. And I think hte developers forgot. 12) Once yo clear the worlds, she is able to set up routes on her own. 13) I did, but don't remember how. I asked him to give Telos a fair trade on his fuel, and he said yes. 14) Some average loot and a piece to your saber. You need to get some juice stuff from the Cantina, dance the Hutt to sleep, put the stuff in the bowl, and then sneak into the door. Convos you sneak up on hint this to you. 15) Yes, but I forgot about it. You find parts, then you can teleport around Nar Shada with it. 16) He showed you by training via sparring. That's how you learn forms. 17) They are part of a few quest. You can get them to help you against hte Exchange, tell them to back off of the poor people, and some other stuff if I remember right. 18) She explained this. She has a power that makes people just not notice her. You can ask her if she ever used it on you, and she says 'No, but if I did, you wouldn't know, would you?' I giggled. 19) This contains the course to where Revan is preparing for the true Sith, that's how you know where to go at the end of the game. 20) Try to move or destroy one. They get angsty and die under Destroy Droid Force power. And then you get rich with loot. 21) It is. 22) I did it the investigative way to, don't know if there are other paths. And he does that. Stupid spies and their secretivity. 23) The Sith are doing a huge ritual in a huge temple with a lot of Sith, that's what makes them go crazy and all that. I never really found a point for that spell, honestly, but I never tried too. 24) You have to get to Dantooine and they do. 25) You probably clicked on the wrong option without noticing (I've done that before). Because if its not that, its a bug, and I've never heard of this bug (but it could exist). 26) Not sure, didn't happen to me. He's a PC if you are female, I think. 27) I guess they don't hear? Kreia has that 'you can't see me!' trick that would let her walk past them, I suppose. It worked on Atris, after all. And they attack you because you killed one of them where lots of people saw. And they could probably feel it with the Force. 28) Its like an artifact... holding it gives you FP. 29) Its not like you had a com link with the Republic, so it didn't matter. And you were hte leader of his group. 30) Maybe native beast? Something the Mandalorians used to train with? Something warped by Bao-Dur's weapons? Lots of indigenous life in this game is brutal, so it could be anything. 31) This is assumed that you pick it up. LS ending shows the planet fall apart when you leave, so the remote wins. DS shows it stay together, so GOTO wins. 32) As far as we know, you leave and never talk to anyone again. As for Kreia, she won't let you leave with her alive. Quite annoying, I wanted to take her with me. Needy wench with her suicidal tendencies and all. But I guess it was part of your training that you learn to let her go. 33) Talk to Kreia after you hit level 15 and have Force mastery in either dark or light. The ending isn't really confusing at all, if you ask me. Whew, that was a lot of typing. Hope it helps! You should just be glad I should be doing homework, or I would never have posted that, teehee.
  16. Thanks, mate.
  17. I actually liked Summoner 1. It was fun and interesting. Summoner 2, on the other hand... it LOOKED like it would be fun, until you were halfway through, and realized that you felt fifty years older and as if your soul had been sucked away.
  18. That's... uh... what I just said. SHADOWPALADIN Can you please link me to your thread?
  19. A) She loves you for beign able to live without hte Force. Nihilus still depends on it, even though he was cut off. And he betrayed her. B) That's why she hates the Force so much. She wants to be free of it, she wants to show that she can live with her own strength, but its like a drug and it controls her. And that's why she hates it and herself. C) This isn't exactly explained ingame, as far as I noticed. But I assume its because, since she was training you the entire game, she wanted to let you destroy the last thing controlling you: Herself. Also, perhaps it was to prove he was not afraid. When she confided that she thought it was fear that made you live to Sion, she sounded very dissapointed. Perhaps it was a test. (well, it was deffinitely a test, but perhaps that was what she was testing) 5) The droid's a machine, and he was on the Ebon Hawk when Revan went. Someone needed to be onboard when it came back, after all, and HK 47 was defunct. Plus, this explains how you knew where to go at the end. T3 suddenly comes up after Malachor, plays a video or shows a star map of where Revan went.
  20. If Obsidian spoke up against LucasArts, I'd be depressed at their stupidity while admiring their courage. Doing that would probably kill them as a company. I don't regret KotOR II at all. Its one of the few games that trully pulled me completely in and started a frenzied gaming period. It was wonderful. They are the only company I'll buy a game from without waiting for reviews first (even though I really didn't like the first NWN, I understand that they are allowed to take it in their own direction. And looking at all the NWN mods and thinking of what could be done in an updated system? Its like sex with an ewok.)
  21. I've only played it through once, completely, as a LS Male, and felt everything was concluded. I still stand by the statement that the vestigial ending is much more impressive, since I love tragic sacrifice, but I would never complain that things didn't get explained in the game (except Mira, though maybe I missed something?). You just need to think. Is that a tragic sacrifice, too? EDIT: And they didn't really need to tell you that you were Revan. I was later surprised to find people hadn't guessed it quickly.
  22. She saves your life on a number of occasions and essentialy helps you become reconected with the force so you do not know her intensions. While we see she is manipulating behind the scenes, and sometimes quite blatantly infront of the exile's eyes, she has protected and advised the Exile successfuly up to a point. We do not know that she was the one who tiped off the Sith in order to use you as bait and a catalyst for her revenge, untill the Jedi council meeting. Whatever her intensions, she has helped you at every turn, niether forcing you into a path of dark or light, she has been much more help to you than the Jedi council, whom she saves you from. This and her manipulations make her interesting. You, as the Exile, owe her a lot; she has reconected you with the force, saved the republic and killed off the Sith/established you as top sith dude. If you cannot see her subtleties, in that the character of the Exile would not know how or why he/she was being manipulated (the exile does not know Kreia is faking her death, bringing back some of his enemies and blackmailing Atton), then it is you who has the problem. You sound like someone who would assume that Iago's manipulations in Othelo should be obvious to the other characters because he keeps giving asides intended for the audience. <{POST_SNAPBACK}> My thoughts exactly.
  23. I think that Malak was ure Dark Jedi Guardian, for obvious reasons. I'd say Revan was more of a Consular, since he/she (English really needs a dual-gender third person word) was very subtle and was stronger in the Force than Malak. Generally when people are strong in the Force, I think of Consular. I think the Exile would be a Sentinel, since he/she showed great non-force related skills (or it was suggested he/she had such) and the ability to depend on his/herself even without the mystic powers of the Jedi.
  24. Try taking it to the other spots.
  25. I never got the impression she hated anyone but herself. She truly loved the player for his strength and how he survived without the force. I also got the impression she didn't really looks down on many people (other than Atton), she simply saw them as possible obstacles in the way of the Exiles growth. She was motherly to him, trying to teach him how to be what she considered the best person possible.
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