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Amentep

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Everything posted by Amentep

  1. My expectations going in were - isometric (or similar) real time with pause fantasy setting party based Made by people at Obsidian Ent. So far, that's kinda how its looking to me, so I'd say its a success. They don't have the D&D license, they don't have the infinity engine; it was (to my mind at least) never going to be a 1 to 1 translation anyhow. EDIT: I also have to say, realistically, you can have a game that is both Icewind Dale and Planescape: Torment. The entire ideas behind them are opposed to one another. Baldur's Gate kinda lies between them; I wonder if that's why everyone seems to think this should be Baldur's Gate III (without the name because, lawsuit).
  2. I didn't like Sad Panda Skydiving. But once you "get" what the best way to make money is, it became trivial. I thought Insurance Fraud was easy once I got unlimited sprint - I just kept sprinting from hot spot locations in the oncoming lane to insure I got hit A LOT. Mayhem was easy once I got unlimited ammo on the rocket launcher (but unlimited grenades also worked). The snatches that involved running down cars and the helicopter missions were probably the hardest for me (I have trouble driving the helicopters).
  3. I was more thinking of dirty fighting. Of course everyone can throw dirt in an opponents eyes. Maybe he pokes the opponent in the eye. Maybe he bites his ear, lol. Moves that will surprise your opponent. Realistically though, since the thing you don't want to do in mortal combat is to prolong a fight, wouldn't everyone want to fight dirty and end the fight as quickly as they could? I understand that rogues typically have gotten combat bonuses flanking and backstabbing and other melee things that don't really make sense (a fighter with a sword stabbing a back is going to be just as stabby as a rogue, really) and I love the idea of being able to blind, hamstring (slow), disarm, etc. but I'm not sure I see it as being important to be class specific (beyond, maybe, some classes being more likely to succeed because their stats tend to favor certain moves?)
  4. Regarding World War Z...
  5. Yeah, it's pretty sad when I have to go through these measures just to play a game I bought. But hey, on the bright side, at least this stonewalled the pirates dead in their tracks. Oh wait, no it didn't, it didn't have any effect whatsoever. I guess the silver lining of being forced to use a crack is that I don't even have to turn on Steam to play the game now. Anyway, Playing Jade Empire and loving the **** out of it. I even enjoy the little shmup mini-games. I want a sequel to JE so bad. I'm still in the very early stages, just started chapter 2. I'm looking forward to getting my axes so I can start cleaving chumps up with style. For now I just slice them up with my claws, Enter the Dragon style. I'm pretty much going full on closed fist so I get to be a massive a-hole to everyone. Good times. One thing really jarring about the game is how much crappier the movies look than the rest of the game. I know it's a product of the game getting HD-ified from the original XBox version, while the movies stayed the same, but it's so insanely noticeable that it basically slaps me across the face every time another movie comes up. I really enjoyed Jade Empire. Would love a sequel to it. Doubt it'll happen, though.
  6. I'll never understand the need for mechanics that say "this class can bend down, scoop up dirt and throw it in the eyes of others, but this other class cannot". What is class specific about tossing dirt into somebody's eyes?
  7. Was the "tree rapist" still there? There was.. an encounter with some hedges and spindly bracken, and a weird doppelganger kind of instance. But not exactly the "tree rapist". The tree root does the same thing in the remake as it did in the original in the version I saw. I thought the re-make was good until the end, at which point IMO it falls apart entirely. That Dr. Hill scene was a bit much, although so much of that film was out there I guess it shouldn't have been that surprising in context...
  8. Rosbjerg - WWZ the novel - afaik - is world spanning and covers several months/years of time and loads of people. Sure they could have ripped it all apart and settled on a singular family but it'd have left as much to the side unfilmed as the current film does, as I understand it (I've never read WWZ, so my knowledge of it is entirely secondhand).
  9. I simply cannot grasp (well of course I can, but for dramatic effect let's assume not) why Max Brooks would agree to this adaptation.. It took all that was great about the book, the slow pace the what-if, the suspense and turned it into a ****fest of fast zombies and tsunami death.. A pox! on the imbecile who thought this wise! (watching Henry V, can't help myself) Might not have had any control once it was licensed. But there's no way the slow pace would translate to a film (would have to have been a series of some kind).
  10. Well if its WWZ you're talking about the main character work for the UN.
  11. "I'll pull out those potions we through in the Deep Stash before we go through this door" *checks expiration date* "FUUuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu-" I think the better way to deal with potion hording is to give a reason for them to be used, which means that they have to have more utility than their cost to replinish. The thing is that usually (like many resources) they're more necessary at lower levels (when you don't have the money to buy) than at higher levels. Now IIRC (and I may not) isn't the idea that only potions, healing spells and maybe inn rest can heal Health while stamina recovers over time. Stamina increases greatly as you advance, health not so much. If so, then the mechanics seem to already be addressing potion hording by making them darn important to the user. (Besides, the more exciting way to deal with this is after a certain date they expire, after that there's a curve on their increasingly likelihood to explode catastrophically in your pack, eventually making them useful again as thrown grenades about as stable as nitro).
  12. Leon campaign. Too much pining over Ada. Chris campaign. Too much obsession with Ada. Jake campaign. Oh look Ada again. Ada campaign. Agent Hunt was fun though. I liked RE6, but really didn't have any expectations for it either. The only campaign I really didn't like was Chris' which just seemed to be a run and gun story. I like the fact you couldn't destroy the uber-monster easily in Jake's campaign. That and the outbreak stuff of Leon's campaign felt very RE-y to me. Right now I'm playing Skyrim again.
  13. I only get Thursday off because we're in the middle of testing some stuff this week and I might need to actually be on hand Friday. Bummer.
  14. I missed Three The Hard Way on TV recently. Too bad, I wanted to see it but that station never seems to show movies at a time I can see them. I want to see Death Dimension too.
  15. That's the thing though, Batman works in a "real" setting because it's at least theoretically plausible. Superman has to just grab the super powers and run with it, because he's an alien from another planet who can fly, breath ice, shoot heat from his eyes, see just about anything, hear just about anything, and has monumental levels of strength (to the point they invented "Tactile telekenisis" for him). I mean, Secret Identity is probably the blueprint for how something like this should have gone (up until the college years maybe) where the kid learns about his powers and slowly comes to grip with them, then starts learning the dark side to publicity, then tries to do all of his heroing without being seen etc. Instead we get a character who's built around (public conciousness wise) saving everyone, and doing the right thing, who doesn't really do either of those things. I'm not asking for a carbon copy of Christopher Reeve's superman, but the scene in Superman IV(?) where superman is screaming "THE PEOPLE! NOT THE PEOPLE!" is something that should be a core component of Superman's personality. I saw WORLD WAR Z. Which was better than I thought it'd be. It still has some dangling strands of story bits I assume excised over time. But overall it turned out to be an enjoyable thriller.
  16. BG had 25 characters, BGII 16 +1 for TOB. PST had 7. From what I gather, they're wanting more PST like companions for this.
  17. It is, I believe, the Czech version of an "Uruk-Hai" (Czech: Skurut-Hai) I'd imagine that "magic" will minimize the effectiveness of blackpowder in the game. I think the issue is the availability. A fireball is a years trained magician, as opposed to some random dude who got a grenade by luck. Although I guess if anyone could use a magic wand and some random dude found a wand of fireballs (PE Equivilent)....
  18. I like how Jamie "Multiple Man" Madrox appears to be on their twice. Also - even assuming that the heroes listed are "representative" and not "comprehensive", there's no place to put Infectious Lass (ability to infect a person with any disease). Thought it'd be under body powers, but not there. Still, fun to look through.
  19. They are a grotesque. A parody on pretty much everything. If you look at them as anything but a grand rollercoster of immaturity, then you'll hate the game. If you look at them with a fascinated curiosity of just how far they can go without a soccer mom showing up at the devs' doorstep and shooting them, then its gold. It was in the second game when you're kidnapped by the Samedi and forced to smoke something as part of their plan to kill you that it finally all clicked with me. I'd enjoyed it up until that point, but at that point it all made sense to me, and I enjoyed killing everyone while I was too high to walk straight. The third game just piled on more stuff, although some of my favorite diversions were dropped. Still by the time it got to the Gangsters in Space movie I had huge, huge amounts of entertainment. Which I'm re-enjoying right now.
  20. If shades of purple isn't in for clothing, how am I going to create a fantasy Saints Row crew?
  21. I slept well, but when awoken by my alarm stared at it for a few minutes thinking, "oh yeah, I should set my alarm for tomorrow morning. I'm glad my alarm is reminding me to do that..." before I realized it was tomorrow morning (relatively speaking) and the alarm was actually going off to get me up, not reminding me to set it (like it ever does that).
  22. This has already happened. GBLTs have sued caterers, florists, etc. who've refused to provide their services to a GBLT ceremony based upon religious grounds. GBLTs number amongst the special mascots of the anointed and this disasterous turn of events will just encourage more attacks against traditional, conservative Judeo-Christian mores and ways. Good interview with [url=http://www.wjr.com/page.php?page_id=821#] former Sen. Rick Santorum by Frank Beckmann on June 26, '13. The arguments that apply to equal service / non-discriminatory business practices don't (currently) translate to religious organizations (that said, I think most religious organizations have just skipped out on situations where it could have been tested, for example adoptions).
  23. They have said before something to the effect that if it ended up not working in a fun way they'd change things around to try and make it fun. I think right now its hard for me to visualize some of how they're thinking this stuff is going to work; hopefully we'll be able to see it in action (so to say) in previews which may give a better idea.
  24. exleg sounds a bit like exlax.
  25. I don't really care; its not about the color but how it "fits" the game.
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