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omgFIREBALLS

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Everything posted by omgFIREBALLS

  1. I gave it to a dualwielding fighter earlier today. It's a good smacker with simple leveling requirements available really early in the game. It doesn't need to synergize amazingly with the user ^^
  2. Obsidian saw us lose interest in figuring out what the codes are for so they instead made us focus on figuring out what the codes are to begin with. A cunning ploy, but we are not deceived!
  3. I was going to say something like that too, but felt like we were drifting off topic. However, I keep coming back to this topic and trying to find something from the AD&D games that I miss in PoE and I always come up empty. So while I don't think PoE is perfect, the improvements lie not in nostalgia ^^
  4. I'm guessing you meant Engwithans and not Glanfathans, in which case you are right: https://pillarsofeternity.gamepedia.com/Engwithans#Technology
  5. Waiting around to detect traps and secrets because in AD&D games it's a pulsing check whereas PoE just does it all the time, and at a greater radius if in search mode. Traps are more of an annoyance on my 50th rerun of BG2, even though I know where they will be, than they were the first time I played either White March expansion.
  6. As far as I understand it, it won't immediately transfer the buff but it will transfer the choice. That means that at some point during Deadfire, this choice will have some consequence and maybe lead you to gaining the buff again. That however doesn't mean that making a different choice in PoE1 won't also lead to getting a buff, albeit a different one. It was explained something like this with regards to Gift from the Machine (gained by hacking the animancy machine in the graveyard area).
  7. Because it functions well with pumped "conversation" stats, so usually tanks that can dump might and dex for int and resolve while keeping perception high enough that I can buff it up if I really need it. I don't subscribe to con being a dump stat for anyone. I always play full merc so there are lots of ways I can vary the party even if the Watcher tends to be a paladin or fighter.
  8. Well 'scuse me. I just had to seize the opportunity to get involved without needing to know how words in Swahili in year 3,829 (according to the Leipzig experts on the language cooperating with psychics, all of whom are dead and whose journals I have to steal) will translate to ancient Egypt hieroglyphs and then be interpreted by a drunk Viking etching them down as runes on a stone that is briefly dipped into an active volcano, after which the Sacred Snail will stare at it and make unrelated noises that will be recorded, the sound waves translated to colors, after which a lifetime blind and deaf person is asked to convert them to factual drawings of aliens and lastly some Obsidian employee deciding those look like CAPTCHA codes and would make an engaging puzzle. So, yeah. I don't do ARG's much but I've seen more far-fetched things than that die being relevant. I also know very little about ciphers and it's clear to me that we already have professionals handling that approach. So while we are seemingly just lining up locks that we constantly lack the key for, I'll use my imagination to think of other solutions
  9. Do d20's at least follow the rule of d6, where the sum of opposing sides is always 7? Obviously always 21 in this case. Could narrow the numbers down if so, but I think the other single digit we can see is a 6 or an 8, and considering we can see both 13 and 15 this doesn't seem to apply. Google "orange d20" to pursue this obviously very meaningful clue!
  10. If I were to pull numbers from that die it would be whatever is on top, at least over 20 13 14. You can see more numbers than those (12, 15, 16? among others), if not clearly then by aligning your own d20 like that. But whoever has one, do align it like that and tell us what number is on top. Or wait for Ethics Gradient to do detective work on it. Then we throw that number at MaxQuest and wait a few hours for him to perform some magic beyond our mortal understanding and maybe come up with a solution.
  11. Okay, this is pretty serious. Looking at the beginning of the video, it seems to me Katrina is in fact "drawing" with the wrong end of the pen. Now I'm no artist (nor do I pretend to be, cough) so perhaps this wrong end also has some function that I don't know about. However, it's way more entertaining to assume it doesn't so that we have a conspiracy on our hands. Also, confirmation bias mode is engaged so don't bother arguing against me unless you want some quality ad hominem attacks. If Obsidian is willing to lie to us about this, what is really beyond them? Can we trust them about anything? April 3rd, but which year? Are those birds birds or birbs, hmm? I, not omgFIREBALLS but the guy posting this, am a noob who copy pastes posts instead of quoting them. Forgive me, I'm so hyped about trying hundreds of multiclass combination parties and there just is no outlet for another six weeks.
  12. Deadfire needs more birbs and more bearbs! I support this cause.
  13. If you have nicknamed yours after a two-headed monster, I don't think you should be tossing the word "undiagnosed" around
  14. Pants on. A basic level of decorum is expected of you. I will disregard your entire argument on this basis. I could have sworn eoten was some lame semi-homophone of ettin like fampyr is of vampire. Anyway, it still sounds bad. The revolution begins here.
  15. Traditionally plural in English is created by adding an s. One warrior, two warriors. There are some exceptions however, such as sheep. I also feel eoten should be an exception. To me it sounds better to say one eoten, two eoten, rather than two eotens. My opinion, of course, is objective truth. I'm merely giving y'all a rare opportunity to openly agree with such a fantastic being as yours truly.
  16. I'll get right back on this, as soon as I find a post in MaxQuest's history that doesn't make me feel like a neanderthal.
  17. Magran. Beer to celebrate winning a war, beer to forget about losing a war, and beer to do something stupid and start a war.
  18. https://discordapp.com/invite/obsidian ^^ I thought that was exclusive to Obsidian Twitch subs? Or am I wrong? When Frog Man asked what their Discord was, I set out to find the answer, and within a few minutes I was on it. I assure you I didn't stop along the way to subscribe to anything. Currently there's like seven people online who are subscribers, and 85 who aren't, not counting Obsidian employees. Now let's call this settled and get back to interpreting weird strings.
  19. It's nice and all to talk about the perceived intelligence of mobs in the absence of threat mechanics, but watching a dozen mobs just squeeze into each other by a choke point with only the front two ones getting to melee while they're all getting hammered by your ranged... and the AI not retreating to a more favorable position, I think it's actually worse. You generally gotta have creature collision or threat to give players means of controlling enemies, but neither is without aesthetic drawbacks. Plus, I think there is some degree of threat in PoE 1, in that mobs seem to care about engagement (even if your tanks have very un-scary disengagement attacks) and perhaps distance to a more ideal target.
  20. Weird thing is I'd say Thaos once talked me out of the fight, but my character still decided he had to be stopped
  21. This has been a mild concern for me regarding PoE2 for a while, and today I post it because today it annoyed me too much in PoE1. Now, I don't know if our stronghold will give us adventures like in PoE1 or if the quality of them will be tied to something like prestige. If not, you can just stop reading here and tell me so. Anyway, as you all probably know, if you've completed all the "named" adventures in any category (large adventure, major adventure etc) and random a new one, you just get a generic one instead with really boring rewards. You do not, as has been suggested, instead get a lower category named adventure you haven't yet completed. In short, this leads to annoying gameplay where I have to deliberately keep my prestige low if I want certain minor adventure rewards. And it can take a long long time to get them too unless I want to keep it so low that they're the most likely to appear (which also means it's so low I might get no adventures). High security has no drawbacks (indeed, only benefits), except perhaps that somebody will intervene if brigands waylay Gafol the Drunkard. But prestige is a mess, and I really think it's poor design that I need to game it like this. So if we're getting an adventure/prestige system again, please take to heart the suggestion that an unused adventure of a lower category should take precedence over a generic one.
  22. I didn't notice Steam downloading anything (I hope I'd notice another humongous "patch") but this actually seems to be fixed now. My version number is the same but perhaps there was some PX stuff added. I don't know what it means. Regardless, the merchant is now there for both my most recent party and my very first party, so I believe we can say this has been fixed. Cheers.
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