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Showing results for tags 'threat'.
To start off, i find the combat system fantastic, with emphasis on having a threat system, promoting more difficult team play at higher difficulty settings. Coming from an MMO background, and mostly experienced as a tank, i love that Grounded has implemented this mechanic! Is there a possibity of a Perk/Talent/Mastery system? It would really add a great amount of depth, replay-ability and additional customization to the game... Has anyone else wanted, or thought of something similar? -NNZ
Does anyone miss the taunting skills in tyranny while playing this beta? I really liked the aggro skills, and i considered the threat generation from tyranny a huge improvement from the original pillars. I hope some get added before the game gets released.