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Leveling/perk/talent/mastery systems? from an old mmo'err

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To start off, i find the combat system fantastic, with emphasis on having a threat system, promoting more difficult team play at higher difficulty settings.

Coming from an MMO background, and mostly experienced as a tank, i love that Grounded has implemented this mechanic!

Is there a possibity of a Perk/Talent/Mastery system?

It would really add a great amount of depth, replay-ability and additional customization to the game...

Has anyone else wanted, or thought of something similar?



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