Good, I was pretty tired of the "hack everything, scrounge everything for nanites, hunt for chemical storages all the time"-routine by deck 4.
Best thing Irrational(or Looking Glass and legacy, including people at Rust Monkey, Floodgate, Bethesda, etc) has done with their games is instill atmosphere, intensity, dread, elation upon discovery, a sense of hanging to your life by a thread and still laughing. If Bioshock has successfully streamlined both fps and LGS-vibe into one game, I'm very content. Actually, extremely content, with it being an audiovisual blast as well.