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Everything posted by Musopticon?
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You'd might like to bottle some of that ire. It's a public board afterall. Not that I eat fastfood. At all.
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The fence plan sounds somewhat alike what bigwigs in China were thinking a thousand years ago. "Hey, let's build a big-ass wall, if we pile enough stone in front of'em, they can't possibly get thru!" We saw how well that worked. There's a decent rise in the nationalist movements in Finland as well. There's always been a strong anti-Russian mentality and the reasons for that used to be fine. The problem rises when children inherit their parents', completely out-of-touch, views on immigration and Eastern relations instead of deciding on their own. As a result, we a have sections in our Western cities where the nationalist mentality is incredibly high, even though they hardly meet foreigners so far from the border. Maybe that's a reason in itself already. We also have a raising issue with the negative mentality against African and Middle-Eastern immigrant and ex-immigrant workers. It's the old crap: nobody would take the jobs(except a pesky humanist, please!) offered to these people in Finland and still people complain, and nobody would take your ugly mug anyway so it's a no surprise a handsome Turkish lad working at a diner cheeks up to the ladies with more success than your nigh-permanently unemployed arse. The thing is, I can't understand the anti-immigrant mentality. Sure, we have soaring unemployment rates, but we also have soaring amounts of people who drop from all education, polytechnic, academic, work support, etc and end up with nothing. If these people actually realised how easily workforce moves in the European network and how much there is need for educated workers outside of Finland, or how much better your changes to get a job are if you start to pursue a profession instead of taking odd jobs, we wouldn't have this problem. Now, instead of the old constant spread of Finns throughout abroad job markets, we have a rising class of NEETS in our country, a force of idiots and lagabouts for nationalist to tap in. And immigrants, who are anything but in fault for, are the first they'll target.
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I've been hearing a lot about not liking "what the democrats stand for", but what exactly do they stand for?
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Hook horror caves were just before the river caves, just after the young ice dragons and the barbarian stone puzzle, IIRC.
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The demo was, quite frankly, incredible. It's too bad I won't ever play the full game with my budgets.
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As the caves are one of my favorite combat spots in the game, I have to ask why they were a disaster. I agree that the whole "drop out of ceiling" thing could have been done better, but that battle always messes all my plans and I have to think reactively, not preactively(buff everyone to hell, trap the area) to not die.
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The Pillows - Piano, black
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Ghost Brigade - Guided by fire I wish.
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ADOM has been updated since 94 for a couple of hundred times apparently. Same with Nethack, which I consider a superior roguelike. *expects an adomite to engage*
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The enemy used them constantly in my playthrough, and I did play on Normal. I also made a point to hack or destroy(they drop medkits) all of the stations before engaging any enemy concentrations after I had a houdini teleport to a medstation in Fort Frolic. For example, the battle in the theatre hall with the three houdinis got much more simple with that. I loved that battle to death by the way, the enemies use of the balconies, the scaffolding and all the given space in general was ingenious. I died so many times.
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I agree with that, though I'd put steampunk in the same "needs definition"-category as them. It's not like it's well-known or anything.
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But wouldn't that be called something different, like vernepunk or anachronistic scifi? I know it is a discussion on semantics, but I enjoy this stuff.
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I thought that was just an abstractation of the hacking, pipe dream remake and all. They seemed pretty electric to me. Then again, the liquid did move slower if you froze them. Well, it's not like that makes it steampunk.
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There's only two rts' where I enjoy basebuilding and those are old as hell, Battlezone 2(you'll know if you've played it) and Age of Kings: Conquerors(because building walls was worthwhile and the economy took care of itself after a while) . I detest it when I have to divide my attention between combat and clickety click on different building. Ground Control 2 did unit acquirement grandiously and Summoner even better - lots of hassle but it was believable and didn't eat your time away from combat. Dawn of War on the other hand had such a dynamic combat model and unit production was streamlined perfectly that I didn't mind base building, especially since it was mostly consistent with the setting. Especially with Eldar, Necrons and Cadians. I enjoy building in games where it's done outside of combat(Sid's/Reynold's games, Paradox games, TW games), on the map, since the scale is grand enough. Traditional German fantasy rts format where you build three different barrack buildings and harvest 5 different resources(I'm looking at you Spellforce/Armies of Exigo/Cultures LCXVI) doesn't interest me at all. In Battle Realms it at least needed some planning and it's efficiency didn't depend on the amount of hillbillies you had created, not to mention the unit production was grand. I think there is a case to be made for the death of Warcraft 2 rts-sensibilities. I can't understand why anyone likes to spend ages on building base infrastructure and gathering stockpiles when the actual climax of the thing isn't combat, since it is often a plain chugging match that hardly even has combat animation or needs player input - like an abstractation of action into base level defence value minus attack value with splash damage algebra, but instead the climax is the point where you successfully outmass your opponent with bigger numbers units and turnips/gold. Dawn of War might feel like a traditional rts to someone, but at least the combat is a visceral death theatre, flashy, brutal and often even revolting and it needs constant attention to win.
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I haven't seen any of those, but you should probably see Princess Mononoke eventually.
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That was so very good. Although it sort of escaped me why Bioshock was steampunk. Ryan is an electric engineer and I don't think I saw any steamworks or such. Plus, this is the third time I hear about the game picking style from Fallout and I don't think the comparison is fair. Art deco and futuricism aren't exactly monopolied by Fallout.
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That fillet was tasty. It looks like the graphics have been going upwards by leaps and bounds, a sort of solid look that I'm sure is respected. And yes, while SpidWeb's 2d art is better(at least back in Avernum 3/Geneforce 1, until Vogel went bat**** loco), this is 3d, damn fine from an indie attempt in this rare genre.
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Your attempt at ignoring me kinda failed with that snippet, righto? I'll get to it once I have tons of free time or an internet connection from my apartment. Good to see you around, Jiminy.
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How much did you pay for it and where? I read an interview in Nyt and suddenly got interested. 'Cos, pretentiously grim space opera rock>pretentious self-ironic art-rock. And the guys wore what looked like Cadian pilot flak armor in the magazine cover. It's so nerdy that it could possibly work.
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I'm actually glad our college is nothing like the ones in States. Don't mind me, no, but I don't think I'd like to live on campus and have to bear parties that take any account on social status. I live about 15 kilometres(17 mins by bus) from campus and all the people I meet are in the exact same situation as me: out of money, proud as **** to get in uni(in the 15% of all 18-20's) and pretty lost on what to do. Sure, there's some people whose parents obviously have money and networks to get their little ones good apartments and early admittance to some courses, but there's also people that have worked since they were 16 or just plain stubborn enough to pursue the better stuff. Then there's us, normal folks. It's fun to not be in a pronounced minority for once, social or otherwise. Also, I found out today that thanks to my open university year(the year everyone else either got in actual uni or got jobs) I've been granted senior status. Hah, I was a freshman for a week. I even had the flu, but even it died today.
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Things are tidy and nifty after the Bioshock-wave. Pixies still doesn't believe in alcohol and people still want me to marry them.
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This is by Massive, right? Anything they make is awesome by default. Also, Ground Control 2>everything(except DOW)
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Most pertubatory. What is this about a Gaza strip rpg?
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Pop - giving obscure a new meaning
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NMA Fallout 3 preview and Q&A session
Musopticon? replied to aVENGER's topic in Computer and Console