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Musopticon?

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Everything posted by Musopticon?

  1. I hope so, I'd be happy to see the game more tactical. The Warcraft-like pace and model of action in vanilla DoW was perfect for Space Marine purgeworks, because they don't generally use a lot of strategy, but some of the more entrenched forces, like Tau and IG absolutely need a more strategic bend to survive, so the aspects CoH presented(actual battlements, entrapment, motts, etc) are apreciated. Really, to be honest, right now, it's mostly Tier 2 spamming and most games end in a legion of Howling Banshees/Raptors/Hellhounds. That said, some of the Imperial Guard forces are ridiculously awesome. And pitting them against Tyranids...sublime. Should they go for a more Ground Control-alike perspective, DoW 2'd be godly.
  2. Some can, but the most organised Undivided, the Word Bearers don't usually deal with the fringe cults, since they view Chaos as a religion, it's like an organised religion dealing with cultists, heh. The second most organised Undivided one that abhors cults is Iron Warriors, but that's because of their battle doctrine. Alpha Legion and indeed especially Black Legion are complete opposite, usually taking advantage of every aspect of Chaos available. Some Traitor legions are so close-knit in battle practice, such as Thousand Sons, that they don't either need or want cults, or even be able to use them. Not to mention, Emperor's Children, World Eaters, etc don't have an organised structure anymore but have formed bands of raiders and work as mercenaries of sort. Epi...Relic completely left this aspect out. Though, I'd imagine it had been sort of hard to implement in pre-Dark Crusade DoW and now they can't do an upheaval anymore.
  3. Well, of course the Cultists and the Aspiring Champions are featured in The Lost and The Damned, but tLatD is usually taken to mean traitor guardsmen and mutants. There are actually several organized chaos armies that don't have any of the Traitor marines in their corps. Look for "Blood Pact" for instance. I doubt it will be the Blood Pact, since it's a book license and army lists are considered unorthodox by GW, but some form of tLatD is not out of the picture. A unified Inquisition, meaning both Daemonhunter and Witchunter units, is more likely though. Would go well with Epic's notions of making the races fun instead of by-the-book(Word Bearers shouldn't be able to field Berzerkers or Raptors, IG are only Cadians, etc). Edit: Of course, Epic can say whatever they want and still add Tyranids. Sure, they're gonna be big in DoW 2, supposedly, but that won't stop them from being featured.
  4. Custodes are not likely to be included, as a race I mean. They don't even have a unit roster as it is. Also, this is about the second time even heard of them, not to mention ever seeing models.
  5. I don't even know what "Emperor's personal bodyguards" are. I think they'll probably go with what's most logical for the plot and popular among fans. Heh, I wish it was Adeptus Mechanicus, but that would be kinda far-fetched.
  6. Somebody suggested adding Inquisition units to IG, so that they'd get some needed antidaemon gear. It would be kind of natural as well. I don't think I want Adepta Sororitas in the game, they are ridiculous enough already.
  7. what do you think of the new Satyricon? i watched the video for K.i.n.g the other day. really kinda wish i didn't..... The guys finally understand how ridiculous they sound and look, I think the new shift in music is just natural. And so much better than their black metal.
  8. Yes yes, be smug now, I'm gonna find a glaring flaw... ...eventually... ...well, maybe not.
  9. Cheers. Nests are my top interest, sans Hunters, in the HL portion of the Orange Box.
  10. How was the Nest?
  11. If it looks dated, it is probable to work on my rig, aah.
  12. I was hoping for Blood Pact. Space Satanists ftw.
  13. Good luck and good fighting for all, I'll be watching this and cursing my lack of computer.
  14. Satyricon - Mother North Well, ones has to deal with ones roots from time to time.
  15. You've got a deal. I mean, a coat.
  16. Musopticon? replied to metadigital's topic in Way Off-Topic
    Georg Eliot(hahhah)'s Silas Mariner Post-Romantic English poetry(Shelley, Coleridge, etc)
  17. *wants DoW:Soulstorm, badly*
  18. Estatic Fear - Chapter 1
  19. Summoning - Distant flame before the sun
  20. I've played as every other race except Ork and SM(well, not a lot) and that's also the only reference I could find. There was something about Macragge and something about Tau and Tyranids, but that's about it. I mean, this is kind of like the old Juuzhan Vong argument for K3 "because Canderous told so". But yeah, I wish it was the 'Nids, but I'm more inclined to believe that it's Daemonhunters, since there's another Chaos race to fight against in Soulstorm, we got Grey Knights in Dark Crusade and Inquisitors in vanilla-DoW and of course there's the comment made by Relic, that they wouldn't be able to do justice to Tyranids with this engine.
  21. Where exactly is there Tyranid references in Dark Crusade?
  22. http://news.filefront.com/wh40k-dawn-of-wa...torm-announced/ Dawn of War® - Soulstorm, the next standalone chapter in internal studio Relic Entertainment
  23. Spike stone+entangle+crushing wave+wall of moonlight+summon cave bears=teh awesomeness.
  24. That NPC project seems cool, I might try it. As for my party, my initial party was a horrible excuse of a working group composition. The second party, however, was a lot better, in the sense that I had all archetypes represented, yet had a some decent variety and unique feel to the thing. The party was lead by a human Banite priest, had a wild elf sorcerer as a support(magic-machine), a thiefling wizard/rogue to perform some light swashbucklery and a pure barbarian to drive the point in. After this I usually had a druid in the mix as well, since I felt that the class had easily the best and most interesting spell list in the game(+ shambling mound <3).

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