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Musopticon?

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Everything posted by Musopticon?

  1. Sorry, will listen to it soon. Air - Talkie walkie(entire album)
  2. Depeche Mode - Personal Jesus
  3. Watch Beck:Mongolian Chop Squad and Texhnolyze!
  4. Matisyahu - Youth
  5. ESTATIC FEAR - Chapter IV
  6. Air - Alone in Kyoto
  7. Opeth - Soldier of fortune
  8. That must beat being at McDonald's, srsly. I hope it for your sake. Well, good luck.
  9. Musopticon? replied to metadigital's topic in Way Off-Topic
    Necronomicon - The Best Weird Tales of H.P Lovecraft, Commemorative Edition My gf gave me this as n early birthday present. It's incredible!
  10. That was so ridiculously over-powered.
  11. Moonsorrow - For Whom the Bells Tolls(yes, a Metallica cover) Damn great.
  12. I've played EB since 0.82 and frankly, it is the more robust total conversion. Played RTR until the wait for 8.0 became overburdening and I got enough of the superstar attitudes some of the mod members had and I haven't been to Total War forums in ages, but I reckon they are still in Platinum edition, right? It's a great mod, but I wouldn't play it without Metropolis and Naval mods("metronaval" affectionally), since Platinum offers only very stock features, nothing you could not find in other mods nowadays. Kind of ironic, since it was RTR which originally introduced those ideas, like the large map, cultures having an effect, area of recrutment and auxiliaries. However, Europa Barbarorum not only reworks the game visually and aurally(like RTR Platinum), but it also adds a host of interesting features to the gameplay. A lot of these personalize the game further, making your leaders more important and prioritizing planned conquest and cultural improvement over blitzing the whole map. Then again, it's a very slow game and that's not everyone's thing. I'd play both and see which one you prefer. Just remember, a lot of mod devs have a dream of closing the boundaries between TW and Civ games and that's not something that is going to happen with such a hard-coded engine as RTW. It's a military conquest game, the AI just can't take diplomacy or any other option. Edit: MOLOSSON AGEMA! MARCH! KATAPRAKTOI! CHARGE!
  13. *poke* Get a grip, fanboiiism causes ulcers. np: my girlfriend - on nom nom
  14. Don't mind Xardy, he's our official NGE-nut. I'm watching Black Lagoon with my gf. It is even better second time!
  15. Knife is horrendously effective in tight corridors. If the enemies don't have an ample amount of shotguns, you are destined to win.
  16. I'm supposed to make the joke about Garrett and candlesticks now, right?
  17. I didn't think what that hard really. Then again, I loved Gothic 1 to death. And that game was horrendously difficult.
  18. Wait till you meet the restored monsters that were left out of vSTALKER...
  19. It starts to tremble once you near something magical and will eventually start growling and quaking once you are in the vicinity of monsters for instance.
  20. The problem with that level was the amount of set pieces, furniture, clotheslines and Christmas paraphelia in there. The place felt lived in. I didn't really feel threathened by yet another horde of bums. Not to mention, once you realise that the mannequins do three things when you zap them with your taser/hit them: a)drop an arm or b)yell and become stunned or c)die, the place looses whatever scare it might have had. I just started to hit every mannequin I saw standing(I mean, besides those walking of course) and the level became some sort of demented hobo version of "Where's Wally?". I admit it was fun for a bit. Funnily enough, I thought Bart's Department Store was one of the more well-lit levels of the bunch. Though it might have been the colour contrast to the grey of previous levels. Well, after the awful train maintenance tunnels, anything would have felt lighter. That level has quite a killer spot about two-thirds in though. I guess it might have been even more, had I not lost my fear of the puppets. I'm glad I had seen the scene earlier when my friend was playing and I didn't know what the mannequins were. Very disconserting, liked it rather well. I completely agree with you. The problem is that the scary parts are instanced, always the same. STALKER managed to play on the player by giving both him and the monsters are relatively open playing field. Though Agropom Underground was sort of silly with the "look! a new monstie!" approach and triggers. Fortunately both monsters were tastefully cool.
  21. Was on a cruise...it's fuzzy now. Will probably recount the tale once I get my bearings.
  22. RZA - Liquid Swords! And anything by Black Star.
  23. Musopticon? replied to metadigital's topic in Way Off-Topic
    Funny that, I just finished Paul Auster's City of Glass which is notorious for having long passages that can be interpreted as having hardly anything to do with the actual story. Not to mention, it's never clear in the disjointed and fractured world(though not narrative) what the heck is connected and what is the actual story about. On the surface, it is crime/detective fiction, but soon it starts to deal with metafiction in the form of how detective novels are actually constructed and soon alienates not only the reader, but the focalizer(I mean, the author is a character in the story ffs) and the main character as well. I really loved it. Well, Wheel of Time is so diluted nowadays that I almost feel like it's better to read a story synopsis from Wiki for each novel and not have to drudge through that brickhouse of a book series again, Anyway, you should consider Feist. Start with Riftwar and Serpentwar and decide for yourself if you like them enough to branch of to the various sequels and prequels. He's one of the few fantasy authors who can still grab me. Writes in a satisfyingly martial and figurative style and yet never tries to anything but a fantasy author(unlike a certain Goodkind). The world isn't original, but he has a nice planar-thing going on and creates similar power plots and schemes as R.R Martin. Feist is up there with Robin Hobb and her masterful Assassin and Fool books in my favorite fantasists. You might also consider Michael Moorcock's Elric of Melnibone(aka "Stormbringer") books. He loves his multiverses, alternate timelines and realities and has an ample amount of swords and sorcery to bolster a great grip on allusion and intertextuality. Consider The Skrayling Tree for instance, where he merges Longfellow's Hiawatha into a Scandinavian underworld journey onto the East Coast and colors it with Post-WW2 drama and his ever-present idea of reality being "just" a battleground between forces of creativity and order. Moorcock is awesome and should be mandatory reading after Planescape Torment. I'm trying to find Sword's Song myself, I've really liked Cornwell's Saxon books and his Warlord saga(post-Roman Britain and his vision of King Arthur) is my favorite historical fiction. It is so personal and yet to epic.
  24. Shpongle - Around the world in a-tea-daze

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