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MrBrown

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Everything posted by MrBrown

  1. It's not just the later mythics, Azata and Demon are getting some stuff too at least. But apparently most of the added content is in Act V. Angel is not.
  2. Did you do the book event at the first dragon blood trail location?
  3. The lowest level of the tower always has the mandragoras, so maybe he just didn't find the stairs up?
  4. This is sort of unavoidable. Not focusing so much on mercenaries helps you keep to the same unit types though. Depends a lot on your mythic path too. BTW, units are not equal by amounts. Ie. 10 Marksman is way better than 10 Archers. So if the unit type is really good, even a few can be useful. And I'm pretty sure the infirmary does heal units even if the whole stack got wiped out. At least on lower difficulty levels, maybe it changes on higher?
  5. Arusha becomes a bit more believable if you through the Desna questline, IMO.
  6. Wow, your barbarian got a serious face lift.
  7. Doesn't that come from D&D 3.5? Sounds like a bug.
  8. I replayed a bit of Kingmaker after WotR, and the writing has improved, IMO. In Kingmaker, it was sometimes just so horrid... The background plot I felt was better in Kingmaker, WotR is pretty standard D&D fare, with demons and all that. I'd still claim that WotR is one of the best D&D games, not because of the writing, but because of choices it starts giving you and how they're realized in the game. Spoilery stuff, so won't go into it too deeply.
  9. I don't think I managed to hit maximum level with any of my generals in my playthrough. Not that it mattered much.
  10. And less butt shots. Some rules changes about exp and levels in ME1 too fit easier to the sequels, but it's minor.
  11. They've been including a bunch of origins and story stuff with other portrait types, so hopefully with this too. But yeah, modifiers to basic resources are pretty meaningless.
  12. In the previous patch, my Champions were stuck at AC 10... which made them die to any attack. Hopefully they've fixed with the new patch.
  13. - Yes. There's no time limits, AFAIK, things only change between acts/chapters. - Only by the demons re-conquering Drezden. - Recruits. Buildings mostly just boost your recruiting, after all. Eventually you'll have enough money for everything, don't worry. - Nope, they're pre-selected. You just get to make a choice every time you level up one of the stats, similarly to Kingmaker.
  14. Demon and Angel are the only ones that are always available (including Legend later on), the other 4 you have to do stuff to qualify for. Trickster and Aeon are pretty easy to find, Azata and Lich not that easy.
  15. I'll take it, and never play it.
  16. What, you're not going for the "Sadistic Game Design" -achievement?
  17. At least for me, the current version of the game gave endless free respecs for my companions, although it's only supposed to give a few free ones.
  18. It really is the worst part of Inquisition (and I generally like the game). It's not optimized for PC at all, and the loading times can be bad if your computer is around the minimum requirements. Thankfully, most of the loot is not useful for characters, so you can just sell 99% of the stuff and just do some upgrades when you go back to base.
  19. They released a teaser, so I think it's well past rumors. Doesn't mean it's 100% to come out of course, projects do get canceled.
  20. Everything gets discounted, so you should immediately get a lot of levels. The Legend xp maximum is actually not that much higher than the normal xp max, so it should be pretty easy to achieve.
  21. BTW, you only get Legend very late into the game. I think I was level 18 in my normal levels at that point. Most of the game will be spent on Mythic levels around 3 to 5, so you need to pick one out of Demon, Angel, Azata, Aeon, Trickster, Lich for that. You also mentioned respeccing NPCs. You can do that, but only from the levels they've gained while in your party; they all have an amount of starting levels you can't change.
  22. Demon is a possibility too, they're chaotic. You don't have to be super evil for it, just a little bit. And it has a rage-thingy.
  23. ^ You don't have build like that on Normal necessarily, if you're ready to spend some extra time on fights. Higher than Normal, probably yeah.
  24. Lots. Also depends on how much effort you're prepared to give for each fight. But it does sound like Normal will be too much for how you're playing it, eventually.

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