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MrBrown

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Everything posted by MrBrown

  1. https://www.techspot.com/news/96381-ea-shutting-down-online-servers-several-games-coming.html
  2. PF: Kingmaker is decent enough. Compared to WotR it has slightly worse writing, more down-to-earth plot, worse QoL (slower movement, no camera rotation), less rules bloat, resting is a bit more annoying, and time-limits for quests. It doesn't seem to have that much bugs anymore. People diss on the kingdom management, but I thought it was fine. It's more engaging than WotR's crusade management, IMO. The worst part of KR is that it doesn't really give much indication about when to focus on kingdom management, main quests, or just exploring. I recommend checking a guide.
  3. Skip the Fade is the only must-install mod for DA:O.
  4. They probably know but just don't care.
  5. Pretty unusual for a company to mention the products of other companies. Or maybe they let the intern do the survey.
  6. You can turn it off if you want. I find it works fine.
  7. Dead. The main guy disappeared, too. It was quite a lot of work and not that much people interested, so I'm not surprised.
  8. She's a pretty good character, as far as the NPCs goes. She's the best good-aligned Mage, so she's the best pick if you don't want Edwin. She has just enough Thief skills to make all rolls, sometimes with the help of a potion. If you don't go around backstabbing, there's not much reason to have a full Thief, so she's a pretty good choice.
  9. It's not just the later mythics, Azata and Demon are getting some stuff too at least. But apparently most of the added content is in Act V. Angel is not.
  10. Did you do the book event at the first dragon blood trail location?
  11. The lowest level of the tower always has the mandragoras, so maybe he just didn't find the stairs up?
  12. This is sort of unavoidable. Not focusing so much on mercenaries helps you keep to the same unit types though. Depends a lot on your mythic path too. BTW, units are not equal by amounts. Ie. 10 Marksman is way better than 10 Archers. So if the unit type is really good, even a few can be useful. And I'm pretty sure the infirmary does heal units even if the whole stack got wiped out. At least on lower difficulty levels, maybe it changes on higher?
  13. Arusha becomes a bit more believable if you through the Desna questline, IMO.
  14. Wow, your barbarian got a serious face lift.
  15. Doesn't that come from D&D 3.5? Sounds like a bug.
  16. I replayed a bit of Kingmaker after WotR, and the writing has improved, IMO. In Kingmaker, it was sometimes just so horrid... The background plot I felt was better in Kingmaker, WotR is pretty standard D&D fare, with demons and all that. I'd still claim that WotR is one of the best D&D games, not because of the writing, but because of choices it starts giving you and how they're realized in the game. Spoilery stuff, so won't go into it too deeply.
  17. I don't think I managed to hit maximum level with any of my generals in my playthrough. Not that it mattered much.
  18. And less butt shots. Some rules changes about exp and levels in ME1 too fit easier to the sequels, but it's minor.
  19. They've been including a bunch of origins and story stuff with other portrait types, so hopefully with this too. But yeah, modifiers to basic resources are pretty meaningless.
  20. In the previous patch, my Champions were stuck at AC 10... which made them die to any attack. Hopefully they've fixed with the new patch.
  21. - Yes. There's no time limits, AFAIK, things only change between acts/chapters. - Only by the demons re-conquering Drezden. - Recruits. Buildings mostly just boost your recruiting, after all. Eventually you'll have enough money for everything, don't worry. - Nope, they're pre-selected. You just get to make a choice every time you level up one of the stats, similarly to Kingmaker.
  22. Demon and Angel are the only ones that are always available (including Legend later on), the other 4 you have to do stuff to qualify for. Trickster and Aeon are pretty easy to find, Azata and Lich not that easy.
  23. I'll take it, and never play it.
  24. What, you're not going for the "Sadistic Game Design" -achievement?
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