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metadigital

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Everything posted by metadigital

  1. Baley, calm down! It's life Jim, but not as we know it! It's worse than that -- he's dead, Jim .... She canna take it, Cap'n! You are going to blow a gasket, or somethin'! :ph34r:
  2. 1. I did the cave, then straight to the Chateau ... didn't touch the graveyard as you said the statue (needed to enter the chateau) was inside. 2. Will do. (And I'll try to only post enough to get Baley's pavlovian juices flowing ... ) 3.Actually, surprisingly few typos: mainly transpositional, so no lost meaning (just comedy value). There are a couple of quests that seem to end, and not every event has a journal entry, but otherwise it is pretty sound. (More details in my brief.) 4. I guessed a few of the answers first time (probably get the answers by doing side quests, but I didn't do any and they didn't seem to difficult to guess, but then again I do like Games Theory and trying to break the system ... ) I started with a level 8 Paladin (+1 equipment max) and got pounded by the Golem in 1-3 rounds, before trying negotiating skills. (The Slaads are near impossible owing to their regeneration.) I will say also that the secret doors are very difficult to find (even when I know they're there). " Edit: Accepted invite, posted first topic.
  3. Hang on a minute, you hated MW, yet you played both expansions? Baley, I think you need to step away from the computer, put the mouse down, and go outside and breath some air .... yes, that funny thing that is exerting force on your face -- that's air! It's good for you. Breath deeply. Now try not to think of the box inside ... don't let it take your attention ... go and run around the park or something. Man, you are really addicted to virtual reality!
  4. The Golem is too hard to beat, unless you are a munchkin ... or you are clever enough to pass the test!
  5. That would require actually playing Morrowind though. I think thats against my religion or something. <{POST_SNAPBACK}> I got so bored (I did give it a fair go, over about a day's worth of time) that I eventually cheated (money only) and bought the best equipment and went into the centre ... boy, that was dullsville, too. Madness. I wonder if the expansions are any better .... :ph34r:
  6. ... controversial ...
  7. The mod is very impressive. ... And it has a few typos. :D
  8. Metadigital is ready for invite.
  9. Um, not sure what I need to do .. I have a registered copy, and I am registered at NWN site ... is that what you mean? I'm through to level 3 of the Chateau ... I'll send my comments to you directly (unless you have a better plan ...?)
  10. That is a reasonable assumption to make, as it appears to be how the engine works. Man this system is creaking. I'm off to QA volourn's new NwN mod ...
  11. He's an arrogant Kiwi that thinks he can be a rock star " (w00t)
  12. Have you noticed (at the time of writing) this thread is still accessible from the KotOR 2 General Discussion board? Is there some initiative to cross polenate the boards?
  13. Yeah, IKWYM, I really wanted to like MW, I did. I liked the character creation, I liked the concept. I just drowned in boredom trying to play it.
  14. Sure, I was harking back to AD&D when you would select languages for your character to learn, the amount was proportional to the INT. So a wizard spell written in Elvish would be unintelligible to someone who only knew gnomish, for instance. Still, I guess this is kinda covered with lore and spellcraft ...
  15. Spending 8 hours collecting mushrooms while you walk agonisingly slowly around the map is kinda annoying. I get what they're trying to do, but I lost interest after a while. I play games to escape dull bits of life and drudgery. Sure, I don't expect to teleport into an end boss and kill him with a munchkin PC, but still, I don't really see the point in teaching me patience by having me do some repetitive cycle of boring things for dozens of hours so that I can talk to someone who tells me to do more cycles of the same to be able to talk to the next dude who ... you get the idea.
  16. ... and read them [iNT] ...
  17. Why would you play male? Swear an oath to your church, not join a guild! (As long as they have nifty shields and armour after you add in the hak pak, I'll be happy. ... " ) Also I really liked the fact that Paladins had to pay a tithe to level up.
  18. Gaaah, I'm not talking about any damn TES game! I wan't to be able to meet Brutus, kill Julius, and free Russell Crowe! <{POST_SNAPBACK}> Dear god what are you talking about! Free Russell Crowe? Feed him to the crabs, more likely. Have you tried Rome: Total War? It may not be a strict RPG, but it makes a lot of RPGs look like story books by comparison.
  19. Wouldn't they be easy to spot in their bright red clothes?
  20. oh no, you don't have to use the editor... you just use the "set current XP" command (whatever it is) and set yourself way low. then level back up with givelevel or set the XP back high... i don't remember what happens, but i think it also takes away your feats/skills when you drop it. taks <{POST_SNAPBACK}> This is true. Basically you are removing the experience of the character, which means all associated hit points, spells, feats and attribute bonuses accrued as a result. So if you yo-yo your experience, your fighter can, say, drop "Exotic Weapon Specialisation" and gain "Imporved Criticals" (assuming the normal pre-requisites are present).
  21. Have a look at Dawnwalker's mod from the Hall of Fame. also comes in standard flavour.
  22. :D What about sorcerers?
  23. If I had to guess (oh, okay) I'd say that very near the end of the game creation process someone decided to double all the experience gains in order to make the characters travel over 30+levels for the game rather than 15-20 odd. " Ditto for the bonuses applied for leveling up w.r.t. BAB, Vitality and Force measures.
  24. :cool: (w00t) ) Well if you aren't having many magic users then there can't be too many familiars flying around, either.
  25. Of course if you have a Force-based character you don't even need a puny lightsaber (until the last battle " ).

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