metadigital
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Kotor 3: Ideas and Suggestions
metadigital replied to Vagrant 66's topic in Star Wars: General Discussion
What an outstanding contribution to the discussion, Jodo. Boy, you really are earning that post count! -
Well, no-one seems to be excited about Duke Nukem, so we're all here ...
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Junction Point Studios -more info
metadigital replied to Musopticon?'s topic in Computer and Console
Well, that should take care of the dumbed down control scheme and GUI and it should allow for levels that are larger than my bathroom. And no, I can't launch ICBMs from my bathroom, so don't ask. <{POST_SNAPBACK}> Numbers finally, accidentally, reveals his true alter ego ... -
Freudian slip ..? Don't forget the Retard Groups (unless you count them in Society): Some Examples: Anti-Violance, Pro-Familiy, Anti-p0rn. And to GhostofAnakin: Yes, most likely the same parents. "Yes, my 14 year old son killed somebody, and he played a lot of Manhunt" "How did he got it?" "Bought for his birthday by us" Parent Rating: 0/100 = RETARDS <{POST_SNAPBACK}> The recent British murder of a young boy by another young boy was farcical in the extreme. The tabloid that began the slow-news-day-stir-up-the-vested-interest-loonies story about the killer having a copy of manhunt was subsequently disproved by the police, who confirmed that the copy of manhunt was actually owned by the victim, not the perp. Good ol' Daily Mail: don't let the facts get in the way of a good story ...
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Might wanna warn Meta about that too. :D <{POST_SNAPBACK}> Nah, I'll just banish the big diaper to Room 101. :cool:
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Getting NPC's to fight each other
metadigital replied to Eddo36's topic in Star Wars: General Discussion
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I still blame the parents. And society.
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Junction Point Studios -more info
metadigital replied to Musopticon?'s topic in Computer and Console
No doubt, but that's more or less expected of the AI. I'd say this option would be pretty interesting because it would not only provide another way to handle environments, it would also have to be used with care by the player. I suspect there would be different alert levels as well. A clearly shot lightbulb would make noise in the distance, and the area would be permanently darkened, which would significantly alert the AI. A specialized device like Musopticon suggested would likely reduce the damage done to electric lights and its effect wouldn't be as ham-fisted as shooting the lights. O'course, they could add lots of those neat light switches, which would likely be the safest way to bypass some areas flooded with light. Guards would just go "?", and go there and turn it on again, while the PC was already sneaking away. A bit like Metal Gear Solid perhaps, but possible all the same. In an ideal world, a Deus Ex sequel would incorporate a handful of sneaking techniques, both improvements over the originals and new ones. Splinter Cell and Metal Gear Solid both seem to have good elements that could find their way into a game like Deus Ex. Though even more ideal than that would be to have the sequel developed with only the PC in mind. <{POST_SNAPBACK}> Didn't Thief 3 incorporate a more realistic AI, that on the highest difficulty level basically never went off alert once the PC tripped it? I'm down with the PC-only plan. -
I blame the parents. " Edit: Damn, everyone's bored and in this thread tonight!
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Character Look-a-likes
metadigital replied to Royal_Nonesuch's topic in Star Wars: General Discussion
you know, I think you're onto something there. It's a pity he's got that target on his forehead -
Kotor 3: Ideas and Suggestions
metadigital replied to Vagrant 66's topic in Star Wars: General Discussion
You previous suggestion (hint: bumping, brawling party members) was better than this latest one, ED'Oh; why don't you post that one instead? -
Shocking News! Daikatana dude leaves Midway!
metadigital replied to Llyranor's topic in Computer and Console
He's marrying Baley? :ph34r: -
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The Korriban tomb, and the vision of Revan.
metadigital replied to KOTORFanactic's topic in Star Wars: General Discussion
Well, I se you're in a truculent mood. I wasn't insulted, I was re-iterating because you completely ignored my second point, and dismissed the first with insufficient care, methinks. I didn't take it personally, I merely thought you had erroneously skimmed over my points in your hurry to make a response. Still, be offended if it helps you deal with opposition, it makes no difference to me. " Yes, it does tend to suggest that. But, just like every other piece of dialogue in the game, when subjected to scrutiny, it reveals less than at first glance. I am quite confident that not all Jedi who fought with Revan fell or died at M5. You are free to have a different opinion, or is it you who is insulted that my opinion differs? I wouldn't want to be discussing anything with a hyporcrite ... " Well, the only answer can possibly come from a sequel. I would say, though, if Luke could do it, why not Revan? As far as I am aware, Revan's only "Sith" actions were to hunt and find the Rakatan's secret weapon, and to join battle against the Mandalorians in a war they started, against the Council's orders. If Revan had foreseen a strategic fault in the Jedi Council's plan, and they had ignored Revan's advice, then Revan was acting in accordance with Chaotic Good intentions, just like Qui-Gon and Obi-Wan disobeying the Council's will in TPM. (This might even have been a trigger for Malak, who obviously didn't withstand the Fall.) Perhaps the original Jedi who banished the Dark ones that became the Sith did indeed feel the guilt of their consequences; maybe that caused some of the problems in the KotOR universe (even if it was just the problem of Jedi dealing with their feelings). I was just suggesting another cause for this silly echo / wound in the Force plot device. As far as I can tell, none of the philosophical ramifications in K2 are particularly rigorously researched. The repressed fear would be that they had misapprehended the unseen threat, and in so doing, had sentenced all the innocents to death that their inaction perpertrated. Painful impulses? Again, feeling the innocents through the Force (Obi-Wan Kenobi, Alderan and ANH). Desires? To prevent the Mandalorians causing havok, assist the innocent, generally to participate and not sit and impotently watch the galaxy burn around them. Ask a Roman Catholic, or a Jewish person, what there is to feel guilty about in life; very rarely is their guilt rational (original sin, anyone?). And what about survivor guilt? But they couldn't have known that for certain. Certainly not all of the Jedi, even if the most wise Masters in the Council did. There is the doubt. That doubt breeds the fear and guilt. There is your repressed emotion. Hmmm. I can't fault your conclusion (certainly not with the existing status of the game and the dialogue contained within). But it leaves another problem: where did the Nihilus's sentience come from? Before you answer, consider, if it is just a dark mirror image of the Exile; surely the Exile would be able to eat planets, too. (Okay, that was just for effect, I wasn't serious.) Surely the Exile would have been destroyed in the battle with Nihilus, after all, they are equal and opposite aspects of the same Force being / consciousness: like matter and anti-matter, which annihilates all matter in a collision, producing energy. It would have been better if Visas had to step in and save the Exile at that point, knowing (or guessing) the real state of affairs at the moment of the battle. Perhaps this is what the developers originally planned, before the great purge. (Nihilus only creates more plot holes than he sews up. Given the resultant size of his threat in the finished game, it would have been better to skip him completely ...) -
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Unlikely otherwise RockStar would not be going out of their way to deny it. <{POST_SNAPBACK}> In other words, it's got nothing to do with Rockstar.
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Kotor 3: Ideas and Suggestions
metadigital replied to Vagrant 66's topic in Star Wars: General Discussion
Spaceballs? -
Hah! Last time through I did the same thing; I ran around the entire yatch three times in each direction, trying to find what pickup I'd missed, only to discover it was just behind where I started the entire level ...
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Getting NPC's to fight each other
metadigital replied to Eddo36's topic in Star Wars: General Discussion
What's the point, again? -
Moonlighting?
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... And neither did Rockstar, because they didn't put it into the game. To get the mod, people are going to have to willfully and purposely download it; that act alone means that it is not part of the gaming package, but a seperate transaction. Case closed.
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Duke Nukem Forever Being Released
metadigital replied to EnderAndrew's topic in Computer and Console
Exactamundo. -
Here are some baddies for my d20 System Game
metadigital replied to 6 Foot Invisible Rabbit's topic in Pen-and-Paper Gaming
There will never be a perfect system, until we all link our virtual avatars up and have RL consequences (not necessarily as serious) for our online role-play ... -
I blame society.
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Junction Point Studios -more info
metadigital replied to Musopticon?'s topic in Computer and Console
I'm not saying I wish that the game ended there, just that the roles in the storyline had been moved around a bit. I still consider it a classic, of course, I'd just have liked a small tweak there. <{POST_SNAPBACK}> As Numbers said, though, the whole point was the "puppetmaster" Simons was, in fact, being played as well. It was delicious irony. Even if it may not be completely plausible, because it would be difficult for Page to hide that sort of thing from Simons: then again, he's the head of the most secret secret organisation, so he should be able to keep a secret ... I liked , too.