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Gorth

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Everything posted by Gorth

  1. Hey, she is trying to save the universe. You can't always do that without breaking a few eggs and get your halo dirtiy
  2. I can see Obsidians third game for me... Fast Times at Obsidian High An epic horror survival crpg, can you survive the teenage years?
  3. Mostly when she was talking. Tried Silence 15' on her, but it didn't work
  4. The only tragic heroine in Kotor 2 would be Kreia. Winning only by creating someone able to kill you is sort of a lose/lose situation :'( Handmaiden was there for the underwear, Mira for the red hair and Visa had a big nose. Not sure about already dead and decomposing girls (Vash).
  5. Watching too much "Life of Brian" recently ? In that case, we should all follow the Shoe (unlike the heathens who follow the Gourd)
  6. What do you mean by "better party support"? The only problem I can see is that the game doesn't let you use NPC skill in places where it should (item breakdowns, building stuff on the Hawk, repairing T3) As it works currently, you pretty much always control your protagonist, adding party members to increase the number of blades or guns a protagonist can bring to bear in a combat situation. In party based adventuring, you do (at least I hope so) get the feel of being a team instead of a souped of protagnist. It's a bit hard to explain, but I think the biggest problem is the POV and the onedimensional combat, whereas if you could zoom out and up from the combat (and de-attach the &^%$ camera from the character that is currentlly "active") you might be able to apply a bit of tactics to it. Like sending in your one or two tanks as a screen for your ranged guys, whether these then lob grenades or shoots fireballs. As it is now, you usually ends up with a 'lump" of 1-3 characters, where you focus on one of them and hope the other two doesn't get you all killed in the process (by getting trapped by obstacles or blocking each other, allowing only one guy to attack etc.). Heck, even Fallout was more fun getting yourself killed by Ian in. So, what I'm probably missing (in the combat aspect of the game) is the expansion from one (headlong rush towards enemy) to two (using the area in both x and y directionsm terrain and different ranges of attack) dimensions. I thought some slightly random thoughts in another post once, just speculating how Kotor (1&2) would have been, if designed for something like the ancient Infinity engine because I missed party based adventuring... it was fun speculation but just that, speculation.
  7. Thanks for digging it out and putting it together. It was fun reading.
  8. Possibly, I might just have jumped to conclusions because the name and the drawing was the same colour
  9. Less npc's that you get more attached to. IIRC, you are not exactly a fan of PS:T, but I did like that your choice wasn't between which half or third of the available ones went into your party, but which one or two didn't make it with the rest of the group. This is based on a condition though, that the game runs on an engine with way better party support than the current NWN/Kotor engines, otherwise npcs are just there to feed you some voice overs and the illusion of being a team, where what it really does is just adding more damage potential to the protagonist (who can now wield 6 lightsabers instead of 2 etc.).
  10. It was very funny reading, forget the gamespot and all the other interviews, this one beats them all :cool: Still not sure how that highschool crpg of his would turn out, I mean, the guy did do New Reno after all...
  11. One my favourite dialogues is from a very unlikely candidate, Goto.
  12. :D Ahh yes, those. Bless whoever wrote the mini mod to remove them from the game...
  13. If nothing else, I got a good laugh out of the "concept art" for Sion on that whiteboard
  14. Okay, now you've gone and done it. You know how when you're watching a movie and somebody says something like that ... and after that, all you see is that damned nose? Arrgh. And here I was, watching her mouth when she talks. Blame this: http://forums.obsidianent.com/index.php?showtopic=32124 You'll never look at the characters the same way again...
  15. I'm still missing an option in that game, to wield a blade of some kind in my left hand and a pistol of some kind in the right hand, just for that super comic book hero look
  16. IIRC, you get more XP when Kreia is in your party (the Mentor feat ?).
  17. Try asking that here: http://www.nma-fallout.com/forum/ :D
  18. This seems to be the boys poll (toys, gadgets & girls)... I picked force persuade. Should give a fair chance of getting all three of the last options at the same time... Edit: Although I'm not so sure about the Visas thing, she does have a big nose.
  19. She said I was too old. Now her bones can rot on Nar Shaddaa, I'll take Hanharr anyday
  20. Urghh... Now is the time to cheat and go back and edit my original post :"> Only two noses right. Who could have guessed that Visas had a big ugly nose
  21. Korriban was just an example of something that had little to offer, except nostalgia for K1 players. The one you were looking for could have been on any other planet, no particular reason for it to be there. Same thing with the thing in the cave, it could have been moved to somewhere else without much of a loss. Just thought it would have been nice to see more "previously unseen" seen worlds, Dantooine already covering the flashbacks to K1...
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