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Everything posted by Diogo Ribeiro
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I don't find aging or retirement from an adventuring life to be that much of a problem, really. It's just another way to look at a time limit gameplay mechanic. You could replace Fallout's time limit to destroy the Master's plans and the Mutant Base with aging for some story reasons, and this would still not matter to the gameplay nor would it really bring any negative impact. Aging can also be a good way to increase replayability and from preventing players from doing everything possible in one single playtrough. I actually would have liked to see aging in Morrowind, for example.
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Well my intrest in NWN2 just tripled =)
Diogo Ribeiro replied to Darque's topic in Computer and Console
Well, back in the Interplay days Feargus had a reputation for believing in the so-called "SLAM DUNK" projects, which take little time to develop and bring in loads of cash. At the time no SLAM DUNK project of his (namely, Icewind Dale 2 and Heart of Winter) were that successful. Knights of the Old Republic 2 more or less continues the trend. -
Well my intrest in NWN2 just tripled =)
Diogo Ribeiro replied to Darque's topic in Computer and Console
I propose we call ourselves 'The Knights Who Say Slam Dunk' in honor of Feargus. -
Heh, very true. I am just hoping it's used more often trough the game. I'm not assuming there's little else beyond what they've shown or that the one situation they've shown is the only one, but if there are more situations like those it might not be a bad idea to showcase them.
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It's not a genre that has that much of a hold on me, although I can appreciate some FPSs just fine. As an example I fell asleep when playing Half-Life and was thoroughly disappointed with the later stages. On the other hand I enjoyed Doom, Quake 2, Soldier of Fortune, System Shock and what little I could play of Half-Life 2. Goldeneye and Perfect Dark seem like good titles. I tried playing an emulated version of Perfect Dark but the controls seemed a bit iffy and firstperson shooting on a console doesn't quite grab me. The sole exception up until now seems Metroid Prime, but I may be biased. I'd have to try them again. DK seemed very good. Was it as good as Banjo-Kazooie? That's okay about the post
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Whose new avatar? Mine is Zuggtmoy from Temple of Elemental Evil. Darque's is some wench from Icewind Dale. EDIT: Damn you Surreptishus for deleting your post!
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Don't litter my thread with sexual innuendo
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Well my intrest in NWN2 just tripled =)
Diogo Ribeiro replied to Darque's topic in Computer and Console
But I will burn brightly, you hear? Brighter than anyone else!!! -
Well my intrest in NWN2 just tripled =)
Diogo Ribeiro replied to Darque's topic in Computer and Console
I tried tinkering with modding BG1 at the time. I remember creating a character (Zelthan Greywulf, lolz) and making custom skills for him, similar to those Bhallspawn get. One of them, if I recall correctly, was called Entomb and it was supposed to remove the flesh of the targetted character if he failed his save. Plus, he would also become panicked (with a nice scream in a sound file to go along with it). He also had something like a custom-made vampiric sword which would actually add a permanent +1 to his HPs on a successful hit. Ha ha, munchkin 4 life! -
Majora's Mask definitely needs it. Not sure about the others, though. That's true, and I do have a bit over 100 USD to spend; but given I live in Europe, I have to order PAL versions of them. Ordering Majora's Mask, Ocarina of Time, Legacy of Darkness and Paper Mario from amazon.co.uk, it pretty much goes above 209.780 EUR (a whopping 254.636 USD).
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Well, thanks for the suggestion Llyranor. I'm glad I took it. It's really great work. I agree the second is definitely way above the first in terms of quality.
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The only controller I use for my PC is a Logitech Dual Action. It works pretty well for emulation or with games which are mainly console ports (ie, Soul Reaver, Metal Gear Solid), although I had some initial problems configuring it properly. Also, since it was a long time since I'd use a N64 controller I can't tell if the configuration I'm using is as intuitive as the original setup.
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Uh, yep. >_>
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Maybe if I send it in 10 separate PMs?
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Well I have Super Mario 64, Legacy of Darkness and the Zelda titles emulated. With community-made Texture Packs that increase the texture quality, and the ability to play in higher resolutions, it looks pretty good. But still it's not quite as owning the actual thing. If I knew for certain that they'll be available for the Revolution, I'd wait. But that would still only account for the Zelda titles, not the others. I knew if I tried getting back into consoles I'd go into a frenzy like this
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A pic of mine wouldn't fit in a PM, either.
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If you're serious, try this Wikipedia article.
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It was marginally funny up until Ryu knocked out Liu Kang, but that scene between Ryu and Sakura just rubbed me the wrong way and I couldn't keep it up.
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I've recently found myself with the chance to buy a second-hand Nintendo 64 in very good condition. The thing is, is it worth it? Since I have also recently purchased a Gamecube, I'm divided between starting to increase my Cube software library, or put those on hold and quickly invest in the N64 and a couple of its titles before it disappears. But the only titles I'm (currently) interested in are: Legend of Zelda: Ocarina of Time Legend of Zelda: Majora's Mask Super Mario 64 Paper Mario Star Fox Castlevania: Legacy of Darkness Pilotwings 64 F-Zero X and I'd also have to buy Memory Cards and an Expansion Pak. I'd probably buy a Nintendo 64 for the Zelda titles alone, but I'm divided. I would really want to own some of these titles, though. I know I can resort to emulation - I've got at least half of those titles emulated - but from a collector's point of view it just isn't the same. Thoughts?
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Metadigital, Gromnir and 213374U come to mind. So would alanschu.
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Don't you mean how big?
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Well my intrest in NWN2 just tripled =)
Diogo Ribeiro replied to Darque's topic in Computer and Console
Zug zug! -
If there is grass on the field, PLAY BALL!
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I saw one video where they showed off multiple ways the main character could solve a problem, but that was about it. All else seems standard action game with a couple of RPG elements, and a dash of hype.
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They screwed up.