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Everything posted by Hurlshort
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You can see their mark on the project, but it thankfully isn't overwhelming or overdone.
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It's like I played a different game. I loved how my choices in ME1 were reflected in ME2. It felt like it made a huge impact on the narrative flow. But maybe were are just getting back to the unrealistic expectations discussion we had in the other thread.
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Play the demo, it relly does give you a pretty good idea of what to expect. It actually lets you freely explore for 45 minutes after the tutorial.
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I'm taking a break for Kingdoms of Amalur right now, but I still have a lot to do in TOR and plan on keeping my subscription for awhile. I'm really curious how they will develop the game in the next few months.
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I called EA support and they were actually fairly quick at pulling up my information and helping me update it. Seems a lot easier than trying to crack it.
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Oh? Where's the line then? Care to point it out? (hint: The greatest visionaries in their respective fields have never been content with their creations) I don't really consider myself a visionary gamer. I play games to have fun, so I guess that's where I draw the line.
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There is a difference between high standards and unrealistic standards.
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It's worth trying the demo. The combat system sold me on the game, and so far it has been worth it for that. The rest is not done badly, but is still rather generic. Story, character development, graphics, enemies are all adequate. The voicework is actually pretty great. Those stones that tell stories are fun to listen to. I like the House of Ballads questline too. It is the first thing that has really made me understand the whole concept of fate in the game.
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Anyone know of any decent, comfortable wireless headphones? Preferably something under $100, but that might be too hard to find.
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Still loving my fighter with a longsword/mage with Chakras build. I agree with most of what you folks say about story, though.
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I was actually surprised that there were a few decent games on that list. Portal was the best that I saw on there though.
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My Father-in-law is in the hospital. He was complaining of back pain on Thursday, and they went to a chiropractor Now he has some pretty serious health concerns, and both my wife and I were upset that he didn't go to a doctor instead. So Saturday night I got a call in the middle of the night form my Mother-in-law, apparently he couldn't get up and was stuck on the floor. I went over there and tried to help, but he weighs 300 pounds. We called an ambulance and they took him away (it was an all-woman crew too, took 6 of use to get him out of the house.) At the hospital his condition worsened, his kidneys are failing. He's in pretty bad shape right now, I'm concerned about him being able to pull through. He's about 62, and as I said he has a lot of health issues. If he doesn't make it, I keep thinking about how hard it is that my son is too young to really remember him. I wish those thoughts wouldn't pop in my head.
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Yes, on x360 and ps3. I thought Origin was only required for multiplayer? I believe they are moving to the same model as Steamworks. I know Kingdoms of Amalur requires Origin to be running. On the positive side, Origin is pretty unobtrusive, and even seems less resource hungry than Steam.
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If you can't restrain a non violent middle class kid How come you didn't tell us you were visiting the states, Boo?
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Seconded. Seriously, this game is a blast with the gamepad.
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I don't know if they fixed the fps thing, but that q & a was more about upcoming features then any bug fixes. Typically fixes are implemented during maintenance periods, rather than waiting for an update. Bummer that your friends unsubbed, Malc. It's odd, I have a few buddies I really thought would dig the game for long term, and they've stopped too. I think the problem is story. Most MMO's don't really try to tell a personal story for your character. I love that Bioware is doing that, but if you aren't happy with the way that story goes, you are stuck with it. It sounds like that happened to Tale too.
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What? You download the stuff from bioware social/registered game promotions, you don't need to go anywhere near any of their stores. Or from anywhere really, it'll do the authentication automatically. I had trouble with my login information a few months back. I actually ended up calling customer support. They were fairly helpful and I was able to setup a new login with my old registered games.
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Started a Fighter/Mage build and it is pretty awesome. It really feels natural to sling a spell and then jump in with my sword. I still stumble with the right buttons a bit, but when I get into a good flow, it's a pretty awesome feeling. I've also got this Mass Effect armor on, which looks pretty cool.
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Sadly I think that is the most likely possibility. At least no one explained the full history of the symbols. Maybe someone also likes lightening bolts.
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Yeah, because when I think of Skyrim I really think "those lazy developers just left out a ton of stuff."
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Sadly I think they are still pretty far from numbers that would make a publisher notice. A million in sales is about 20k of product, right? Given that most publishers expect a game to sell well over 100k in product (really I think 500k is today's minimum goal for a AAA title.) But it's an awesome deal for Double Fine.
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For JA: BiA, are the voices the same? Do they have decent dialogue?
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Happy Birthday Nepenthe! I wonder if we have more folks in their 30's and older here than we do in their 20's? I think it's probably getting close.