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Gorgon

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Everything posted by Gorgon

  1. Zerg rush
  2. Homeworld two suffers a from the supposed inovation of adaptive AI. It punishes you for playing well and rewards you for playing like ****. That would be fine if it was adjusted inbetween missions, but knowing that if you manage to kill those enemy wings fast, another two are just going to show up - it just kinda ruins the whole single player experience. Multiplayer is good though. Have you played homeworld cataclysm ?
  3. Limitless hours of Doctor Zhivago,, ugh..
  4. Ohh one thing about DOW and Dark Crusade; why is there no keymapping ? A pretty noob mistake for devs whos should know the basics.
  5. Grayside, darkside and ligthside are like confused teenagers, allways switching sides.
  6. The first game, Homeworld, did have poor selection and interface, but it was fixed to satisfaction in the sequals.
  7. It's not easy capturing a battlecruiser, but it's immensely satisfying, as is having a full compliment of heavy corvettes kill a battlecruiser with only light figther support. These are some of the same game mechanics to standard RTS, but they are immensely more satisfying. The tide of the battle can be affected by the first few waves of fighters to get to the crunch point, or motherloade of resources. I also like the fact that with a large number of players, the battle really isen't over untill your last carrier is gone. A comeback is entirely possible as the more mighty focus their attention on eachther.
  8. I much prefer recourcing, building and unit production to be easily managable, which is why I am such a fan of the homeworld series. The notion of strategic points seems a little too unrealisitc to me, and I find most of these standard RTS games where you lead your army of green selection markers to destroy the enemy's bulidings to be somewhat tedious, but the DOW series isen't bad for what it is, the best of a genre I don't really like, and I have played it online some.
  9. Alrigth, i'll stop smoking. It's not like it's that hard.
  10. 'I wonder how long we'll have to wait before we get to see actual footage of that bastard hanging." It's to be expected, and we probably would have seen a nice fat closeup, like Chauchesco, if not for the networks being a little squeamish about it.
  11. " That's the title of the thread, in case your half a brain can't follow a discussion AND remember what it's about. Discussing the involvement of the US in this case might be justified, but discussing the US and its policies in general outside of Iraq (and outside this incident) is not the scope of the thread. You want to discuss the US, it's fine. Go start a thread about it, I'll be sure to participate. But don't hijack this one." I don't appreciate having you dictate to me what is and is not in the scope of the discussion without having any notion of what I intend, lets just leave it at that. Suffice to say that aforemetioned people with brains might have a larger scope than yours.
  12. Yes it is. If you have half a brain.
  13. "Let's NOT discuss the US in this topic, because that will just make me close it." What ? Thats pretty stupid.
  14. If you believe the death penalty to be wrong you can't pick and chose, you have to apply the same standard to everyone. He might just as easily have been thrown in an oubliette in Abu Girab, the only purpose served here is a public spectacle of vengance. Not that i'm sad to see him go, he got what was comming to him, I just don't want government to be the one to deal out karma like that.
  15. I get slowdowns at odd points in the siege where the pathfinding goes awry and units try to run in two directions at once and I drop to 1 fps. The AI can only figure out how to move it's siege engines into the city to assault the keep about 1/3 of the time, and it's pretty useless against missiles if it doesen't have any itself, it will just stand there and be shot to pieces instead of either retreating or charging your position. Still you can experience some interesting battles. I have been playing this game exclusively in the 3 days since I got it. Strangely addictive for all it's faults.
  16. Gyznik adalf rohina glempgos
  17. It looks so slick that humans actually driving it would seem out of place.
  18. He was falling all over himself because he hit the bottle rather hard.
  19. How can I unock all the factions without having to complete the grand campaign a gazillion times ? I started playing the English but got bored with it, now i'm the scots and I have finally gotten a handle on how trading and such works and am nolonge dependant on sacking my enemies to build anything. It plays pretty much exactly like RTW, although city management is less impossible, now you actually have a chance of governing a city without slaughering the entire population once a year to deal with squalor and unrest.
  20. I think that is more the fault of consoles than any wish to make linear games by developers. They are in business to make money, not cater to a small group of demanding fans like the ones who frequent these forums, as much as they might like to.
  21. Fallout one was DOS graphics, DOS graphics kills the enjoyment of any game. Fallout two had some minor improvements that made it agreeable enough on the eyes that you could enjoy it. People constantly bring it up as an example of how awesome things were in the good old forgotten days of yore, IMHO it was ok, certainly enjoyable, but not really deserving of the hero worship of a fiercely defensive and somewhat unstable cult.
  22. Turn based combat is dead, if follows that the faster the game moves the harder it is to have any great number of tactical elements. Personally I would rather have more arcade to replace it than the button-pushing of the Kotor series. If i'm gonna shoot at something I should be able to aim, if i'm dueling with a lightsaber I want to be able to block. Fortunately Kotor had other charms than the combat to keep it alive.
  23. Sue, you'll be a millionare.
  24. Too bad he lost his voice to coke and booze. Anyway wasen't he 90 or something, thats more time than most people can expect to get.
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