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Mortis Nai

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About Mortis Nai

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    (3) Conjurer
    (3) Conjurer
  1. You have obviously never read the Qu'ran... every other page begins and ends with "God is great, love god, fear god, kill the infidels." Try reading a book before touting your opinion on it. Just because you "Have a copy" does not mean you have read the damn thing... just look at the Bible, Number one best seller and least read. **** if the German people had bothered to read everyones favorate table book during 1940 perhaps there would be tens of millions more people still alive.
  2. Does the Saddam Execution via Cell Phone Video count as a home movie?
  3. not really... just us noticing that Mortis doesen't like anything about a endless game. <{POST_SNAPBACK}> Yep, thats is, you certainly hit the nail on the head there.
  4. I'm telling you man "Crunch Day" The National Holiday of Game Developers, where they all get to kick Larry Probst in the nuts... it will take off, I know it will! If we can have "Secretary's day" We can have "Crunch Day." Pete needs a Holiday also... Hardest working man in the industry. I hear there is a roumer going around that he doesn't sleep, he restores his energy via Photosynthesis because he is one of the few children left over from the plant people invasion.
  5. "I am gonna send you to a deep, dark place and I am gonna have fun doing it." -Eddie Dane ? "
  6. So basically the one thing we can all agree on is that Vol is insane and somewhat scary? See, were all humans after all (Except for Vol of course, who is Kanadian ^_^ )
  7. *Sighs* And its that exact attitudes as to why there are so few small time independent companies these days.
  8. (From the wiki) VTM: Bloodlines: Marketing and sales performance Bloodlines sales underperformed in the first few weeks, selling 72,000 units ($3.4 million) [5] despite generally favorable reviews.[6] A chief factor in Bloodlines' failure to sell is that publisher Activision did only a small amount of marketing/publicity compared to other titles with comparative budgets.[citation needed] Another factor that may have affected the sales performance of Bloodlines could be the release of Valve's blockbuster first-person shooter Half-Life 2 at the same time, going against earlier plans about postponing the release of Bloodlines until Spring 2005 so that it would not compete against Half-Life 2 during Christmas.[7] Additionally Bloodlines, like Troika's previous games, suffered a high level of criticism for bugs still present at the time of release. This was escalated by the delay of a patch to address these problems. Many, like former Troika artist Michael McCarthy, believe that Troika would have survived Bloodlines low sales had they sold the game directly to customers without having to go through a publisher such as Activision:[8]
  9. Arcanum, ToEE & Bloodlines were all excellent Games that sold quite well. The Games themselves were a Success. Troika's downfall had nothing to do with "Lack of Sales because they were bad games" and had everything to do with mishandled funds and problems with the Publishers. Troika was unrealistically managed: Troika attempted to create a Developers haven, where people whom loved games could be with others whom truly loved games and they could all work in a less strangling, soul crushing, hyper commercialized industry. There was every chance that they could have made it, after all EA was originally founded on the smiler principals before it evolved into the Corporate Giant it is today... *Grumbles many unkind words about Larry Probst, The Video game antichrist.* Unfortunately they made a handful of big decisions that truly worked against them, due to inexperience dealing with the business aspect of the industry. Troika failure as a corporation is absolutely no mark against their Games. They were overly Dependant upon their Publishers, which meant that they were in a position that they could be taken advantage of... and when have you ever heard of a "Nice" publisher? You know, I would love to arrange for a "Kick Larry Probst in the nuts" day as a national holiday, where by for one day, every Employee of EA could kick Mr Probst in the nuts... the Holiday would be held between 9am and 10pm in honor of "Crunch time."
  10. Its a pre-Shakespearean derivative spelling... because that's how damned l33t I am.
  11. That should be: "Yes yes, we get it already. Because you like a certain thing, it makes you smarter than someone whom likes something else." or even more precise: "yes we get it already. Because you like something that someone else does not, it makes you interlectualy superior, we get it already." or just: "We get it, you think your better than everyone else." I figure if I am going to be pinned as an Elitist jerk then I may as well go the whole distance.
  12. I agree with video games as art, but the whole "I weep for you" thing did have a bit of self-righteousness to it. <{POST_SNAPBACK}> In all fairness it was origionaly: "Then I f*cking weep for you, your children and the IQ of future generations... Lord save me from this f*cking souless and interlectualy void culture, rain down 40 f*cking days and 40 f*cking nights and wash the earth clean of these retards!" So I toned it back a little. "
  13. Rationalize much? *snip most of the sanctimonious drivel* <{POST_SNAPBACK}> I wasn't implying that there was no art in the video game medium (apologies if that is what you took away from my comment); I was more laughing at the "games HAVE to be art or else they are WoW / Britney Spears / popular therefore not culture". <{POST_SNAPBACK}> Sanctimonious drivel? Nice... Why do I feel like I am back in Daycare?
  14. Hmm... that's an interesting theory. If something is popular, that means people like it. If people like it, that means it's good. Your theory has been crushed by reality. What you really mean is that you don't like it, so you "feel" it's not good. <{POST_SNAPBACK}> Nah, he's just paying lip-service to Mr Mortis's "game as art" elitism. <{POST_SNAPBACK}> In theatre, we have a script, a director, a cast of actors, a set, lighting and music, along with Costume, Lighting & Set Designers. Theatre is Art. In Video games, we have a script, Several Directors, A cast of actors, Lighting and Music along with World, Level, Animation, 3D Model Designers. Games are Art. Designing a Landscape for an area in a video game requires similar skill and eye as Painting or sculpting a Landscape. Creating a texture for a Building or Tree or Person literally requires an artist. If you cannot see the Art within Video Games then I weep for you.
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