Everything posted by Sarex
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Dragon Age: Inquisition
Yeah I had to mod my saves to get the best ending.
- No Arrows Good thing or bad?
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Do you want experience from combat?
You know what we should do, we should make a petition for combat xp! XD
- No Arrows Good thing or bad?
- OE: Do you guys not have the resources to do a beta blog?
- OE: Do you guys not have the resources to do a beta blog?
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Do you want experience from combat?
And yet that is how we pick our governments and leaders, the biggest irony of all...
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Pretty disappointed, this launches in December?
That is why I am not touching it until it's halfway decent.
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Do you want experience from combat?
I'm gonna vote with all my alts here, so we should have an edge in the race.
- OE: Do you guys not have the resources to do a beta blog?
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RANDOM VIDEO GAME NEWS
Good fun!
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Superweapons
Agree that there is no need for that powerful weapons in PoE, but they should definitely be in PoE2.
- No Arrows Good thing or bad?
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What Can Change before release?
I'm just going to use an editor and max out all the attributes on the main character, mostly because I like to 100% the game and I want to have all the dialogue options opened.
- Talents what would be wanted, and what is needed.
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No experience from combat
Problem is people where expecting an improved IE game, not a reimagining of it. The more I look at PoE the more I get the feeling that things were being changed just for the sake of being different from BG1&2 specifically, this is not even aimed at the xp system just in general. I get the feeling that Obs is trying too hard to make PoE their own, it could lead them to their own downfall. I don't know, maybe I'm just being melodramatic, but that is the feeling I am getting from reading a lot of things on this forum on the bb.
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
LoL, the self proclaiming victor.
- No experience from combat
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
The D:OS UI is so bad I can't even begin to describe it. If you can't move your mouse over it without triggering 50 different pop-up windows then that is some seriously ****ty design. I am ok with the floaty minimalist design, even though I prefer the look of the solid ones, but the D:OS ui was ****.
- No experience from combat
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Icewind Dale portraits for Pillars of Eternity
Either way the picture is much larger then the UI ones. Point still stands.
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
No offense taken, but both of my "we" stand. The "we"=/="all". Also I'm sure they won't mind.
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
Now let's not get in to that, if it was up to the devs we wouldn't even have a solid UI. What the devs think we want and what we want are often 2 different matters.
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
Do not make him go in to it Sensuki, for the love of god don't, you won't like it when goes in to it! Get of it Karkarov, there is obviously room to discuss this and the points he makes are valid.
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Superweapons
Nah, crafting a weapon would lose all it's charm then. It's cool when you hunt down parts and find them in strange places, if those parts had a story to how they came to be where they are, even better. It would be great to be able to discover the history of the weapon you are putting back together (like how it got made in the first place, how it got destroyed/separated, how did the specific parts end up where they are, etx.).