Everything posted by Killyox
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LF Tankier build for Turn-based (POTD upscale)
LF means - Looking For Blood Thirst immidiately clears initiative for the next round. So even if you went last, it basically gives you 0 initiative and you go at the beginning. I am looking for another tough character to assisst my barb. I was thinking something with Cipher, so like Psyblade or Inquisitor. Don't want a Herald as I already beat the game with one. Same for SC Trubadour/Wizard. Also no Unbroken/Streetfighter PS Know of any mods to make Aspect of Galawain better? A single Bog Oooze from summon primordials is 10x better XD
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The Outer Worlds won't Launch on Steam pt 2
I only use Netflix thus far. Not about to change as well. I am fine paying for one sub. Also apples to oranges.
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LF Tankier build for Turn-based (POTD upscale)
As the title says Don't really like Unbroken/Streetfighter on TB, unlike RTWP. Not as effective and very bland. PC is Ancient Druid SC and doing very well for himself. Other tankier char is Barb. I was thinking Barb/Druido or other Martial/Caster combo. For Barb/Druid I sort of like the idea of using Nature's Terror etc, but who knows, might be a bad idea.
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The Outer Worlds won't Launch on Steam pt 2
That's a bummer for me then. One thing I dislike is that every company and their moms want to have a digital distribution platform. Epic Store, Origin, Ubicrap, Steam, Discord Store, GOG Galaxy etc. Personally, I refuse to have so much needless crap installed on my PC. I only have Steam and GOG. This isn't going to change anytime soon for aforementioned reason.
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Neketaka Guards turn hostile when starting a fight in Queen's Berth
Killyox replied to sam_ihsan's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Still not fixed as of today
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Any Chance of Pillars Of Eternity III?
Killyox replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Would love to see POE 3 Just with different protagonist. Still, if it's another IP I am fine with that. Deadfire gave me my fix of RPG, storytelling, char building, interestingfights etc. Lots of replayability. If they make another isometric game like this (and with RTWP and TB too!) I am all game! Does the game have its flaws? Hell yeah, but the strong points far outweigh the weak points
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Turn-based mode appreciation
Thanks for making it happen Obsidian. I beat Deadfire numerous times already on POTD but turn-based mode actually breathed new life to thegame for me and enjoying it immensely. It actually gave me incentive to get back to the game and I will do both expansions with it (havent done SSS and FS due to some performance issues my saves have been plagued my :() Anyways, looking forward to more games. Absolutely loving all the new additions, items, builds and how stuff that wasn't wanted in RTWP is very good in TB - looking at you ranger companion (they are fantastic in this mode) Anyways, much appreciated!
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[Kickstarter] Board game - Tainted Grail: The Fall of Avalon ($2,7MLN thus far)
I would say that given the content you get+ another campaign etc. with the stretch goals, it will be selling for more than what you would pledge
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Pillars of Eternity: Pen and Paper Starter Guide
I don't have it anywhere. Apparently gif backers don't get it?
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[Kickstarter] Board game - Tainted Grail: The Fall of Avalon ($2,7MLN thus far)
Hey all! I thought it would be great to share with you the news of there being awesome kickstarter for an awesome board game. Just FYI I am not in any way affiliated with them, but they are from my home city, and the game looked so awesome I actually went with the Excalibur pledge too https://www.kickstarter.com/projects/awakenrealms/tainted-grail-the-fall-of-avalon/ @Obsidian - you folks also enjoy board/cards games a great deal as well, so who knows, you might even like this one I am actually curious to see what people on these forums think about it too.
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[CLASS BUILD & MECHANICS 101] Let's learn with Umezawa! (Streetfighter/Wael)
when it comes to pets, the party-wide effect is always weaker than the mainchar-only effect. in this case, nalvi gives you a much smaller improvement to armor recovery than epsilon or pirate cosmo (albeit it gives it to everyone). you can lean that way if you want, but this class is such a glass cannon you really want to be selfish with the armor recovery reduction. also, in more recent versions of the game (due to consumables nerf), we don't actually want too much extra resolve because it hurts our ability to distract ourself (either with powder burns or sparkcrackers). if you're not going that route, then maybe the +1 resolve is decent. 34% for 55% armor just for PC vs 38% for 55% armor for everyone. IF soloi then sure, but with an entire party? I think the latter is preferable. What do you think? Also looking forward to more guides, like Cipher/x Druid/x etc. Great work. Possibly. It really depends on the rest of your party. I tend to value +stride bonuses significantly (Epsilon in current revision of guide is recommended over Cosmo Pirate/Abraham) because of the huge survivability boost they can give your squishies. One thing to be aware of is the difference between nalvi and epsilon's armor recovery when it comes to using miscreant's leather. when you have nalvi equipped the advantage is so slight over just wearing cloth that you might be rather using actual cloth with other bonuses, e.g. vatnir's harbinger robes. (that would make this build even more glass cannon-y) I am curious, do you play with leather/cloth armors? I mostly equip party with plate or some such but there is one really good leather with hit to grazes conversion. My Chanter has lots of crit to hit hit to graze graze to miss, so he's actually hard to take down for many enemies. Absolutely. In most parties I've rolled, light/cloth makes up the majority of my party. I love going fast in combat. How do you survive in POTD with just cloth party?
- 87 replies
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Building a summoner
I am not sure exactly what you're asking here.
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Favorite Cipher Builds?
I actually am thinking about doing streetfighter/cipher due to recover, as many cipher spells have longish recovery, you'll be able to basically spam stuff
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Building a summoner
Brisk Recitation removes linger completely.
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Building a summoner
Also, this is a personal thing, but I never dump stats in POE (unlike BG) for RP reasons and because dumping them usually hurts a lot too. 3 resolve and 20 resolve (my chanter has over 20) is a gigantic difference in survivability.
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Making better use of armor?
Do share the build for a decent pure class barb. In SSS thus far it didn't work too well for me. Maybe because 2 chanters make the game too easy and appear the rest to struggle hmm. In general, share some singleclass builds as I will want to make potd #3 playthrough with singleclasses only.
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Need opinion with skald
Use hit to crit potions/spell/items to crit consitently. I was build a swashbuckler who pretty much had 70% crit ratio on POTD due to using Rapier + Modal and small shield modal. So he was riposting with 140-150 acc iirc. Could check it out.
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Making better use of armor?
I played around a bit with Daze (basically tier 1 mage spell with high int/per build [illusionist]) and some armor buffs from spells/potions. You can get an easy 7-10 "armor swing" that way even on potd. Works neat with effects that downgrade attacks to lower variant (crit to hit hit to graze etc) It's good to have (armor) but it's best to not get hit at all in the first place
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Building a summoner
Like hansvedic said. Also, since you do chants in 3s instead of 6s if you wish, the chant that constantly spawns skeletons spawns them every 3s instead of 6s Basically, with 2 chanters/troubadours I don't need a tank at all. Both fo them spawn skeletons, 1 can summon dragon for Frightening Aura mostly and they unleash ranged dmg Too many skeletons to handle for mobs. Or you can go crazy and do a party of 5 chanters. There's no enemy in the game, that will be able to deal with the raw amount of them.
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[CLASS BUILD & MECHANICS 101] Let's learn with Umezawa! (Streetfighter/Wael)
when it comes to pets, the party-wide effect is always weaker than the mainchar-only effect. in this case, nalvi gives you a much smaller improvement to armor recovery than epsilon or pirate cosmo (albeit it gives it to everyone). you can lean that way if you want, but this class is such a glass cannon you really want to be selfish with the armor recovery reduction. also, in more recent versions of the game (due to consumables nerf), we don't actually want too much extra resolve because it hurts our ability to distract ourself (either with powder burns or sparkcrackers). if you're not going that route, then maybe the +1 resolve is decent. 34% for 55% armor just for PC vs 38% for 55% armor for everyone. IF soloi then sure, but with an entire party? I think the latter is preferable. What do you think? Also looking forward to more guides, like Cipher/x Druid/x etc. Great work. Possibly. It really depends on the rest of your party. I tend to value +stride bonuses significantly (Epsilon in current revision of guide is recommended over Cosmo Pirate/Abraham) because of the huge survivability boost they can give your squishies. One thing to be aware of is the difference between nalvi and epsilon's armor recovery when it comes to using miscreant's leather. when you have nalvi equipped the advantage is so slight over just wearing cloth that you might be rather using actual cloth with other bonuses, e.g. vatnir's harbinger robes. (that would make this build even more glass cannon-y) I am curious, do you play with leather/cloth armors? I mostly equip party with plate or some such but there is one really good leather with hit to grazes conversion. My Chanter has lots of crit to hit hit to graze graze to miss, so he's actually hard to take down for many enemies.
- 87 replies
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- class build
- build
- priest
- rogue
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Tagged with:
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[CLASS BUILD & MECHANICS 101] Let's learn with Umezawa! (Streetfighter/Wael)
when it comes to pets, the party-wide effect is always weaker than the mainchar-only effect. in this case, nalvi gives you a much smaller improvement to armor recovery than epsilon or pirate cosmo (albeit it gives it to everyone). you can lean that way if you want, but this class is such a glass cannon you really want to be selfish with the armor recovery reduction. also, in more recent versions of the game (due to consumables nerf), we don't actually want too much extra resolve because it hurts our ability to distract ourself (either with powder burns or sparkcrackers). if you're not going that route, then maybe the +1 resolve is decent. 34% for 55% armor just for PC vs 38% for 55% armor for everyone. IF soloi then sure, but with an entire party? I think the latter is preferable. What do you think? Also looking forward to more guides, like Cipher/x Druid/x etc. Great work.
- 87 replies
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- class build
- build
- priest
- rogue
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Tagged with:
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Building a summoner
Troubadour with passive turned on doing many lives spawning skeletons every 3 sec :D
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[CLASS BUILD & MECHANICS 101] Let's learn with Umezawa! (Streetfighter/Wael)
Why don't you use the pet with PARTY EFFECT that reduces armor recovery instead of Cosmo? Nalvi - +1 resolve, party wide reduction of recovery penalty for armors
- 87 replies
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- class build
- build
- priest
- rogue
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SSS enemies should not be able to use disintegration.
What? I have: Maerwald x1 Greater Fire Blight x4 Party's Reflection Do we need to create a new game for changes of 3.1 to happen? If so, that basically screwes my run I started in 3.0 Hey guys, Just wanted to clarify; The 3.1 PotD changes are indeed base game only. The Maerwald fight is actually tied to your PoE 1 global variables that are imported/set on new game. One of the choices causes the hardest iteration of the fight (the one with 3 Maerwalds) to spawn. Hope that clears some things up =) Oh, cool. I was nice towards Maerwald I guess so difficulty was lower. Btw. Keep the idea of spawned fights for future games too. Always fun to roll with different builds and classes PS You guys should also make Very Hard difficulty before POTD but after hard. Basically all enemies are present, like in POTD, but without bonuses to stats etc. Would be cool.
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SSS enemies should not be able to use disintegration.
What? I have: Maerwald x1 Greater Fire Blight x4 Party's Reflection Do we need to create a new game for changes of 3.1 to happen? If so, that basically screwes my run I started in 3.0