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Everything posted by Messier-31
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Hi there; Here are two minor issues that I've come up to: 1) Every now and then there are issues with displaying descriptions of weapons. 2) When I swap companions, the one who just joins the party has pretty low health and endurance, even though he/she was full of it while being send off. Attaching screenshots.
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Zahua is deep man...
Messier-31 replied to Heijoushin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I just have Zahua for his companion quest, so I can get rid of him later. Sacrifical pit near Dyrford seems like a good idea... oh, but there are some more who would make a good sacrifice. So much bloodshed to do, so little sacrifical pits. And as Skladzien above, I prefer the companions from the base game. -
See, this whole "create your own custom adventurers to replace original companions if you don't like them" is exactly the option for all you guys who want to have characters with stats that you desire. Creating a tool that will specifically alter the stats of original companions is in my opinion unnecessary. Yeah, I would totally skip that part if it was ever implemented (just as Big Head Mode), but I guess more ideas would emerge? Soon there might be requests like "I want Thaos avatar to be replaced into a xaurip" or something like that. "If you don't want Thaos to be a xaurip for RP reasons then that's great, don't do it in your game. The choice is completely open to you." Okay, now I'm just teasin' with ya mate
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The companions play a vital role in the story and setting of the game and thus they don't "comprehend" your power gaming stat expectations. They are simply a virtual versions of would-be characters of that specific time and space, having flaws just as everyone else in real life. Build your own adventurer party if this makes you dissatisfied.
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This is an issue that I experienced since last year game release to this day (patch 3.01). Sometimes when characters are speaking and their lines have a recorded voice, they start in the middle of a sentence, completely ommiting the first words. Most notably this happens with Hiravias and Maneha, but there were other cases as well. So, imagine that this is the line seen on screen: "My name is some random NPC, and I came from a distant land to kill dragons and find a treasure!" And this is what you hear from the voice actor: "...stant land to kill dragons and find a treasure!" This happenes randomly in all builds from 1.00 to 3.01 so I have no idea if putting the output log and savagames will do the trick. I think some of you experienced this as well. It is not gamebreaking, but annoying as hell.
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3.01: large shield looks strange
Messier-31 replied to Madscientist's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I had this issue with the Dragon's Maw. But then I saved the game, loaded, and BAM everything's fine... -
It's not that I would die for this, but it is strange and annoying that console commands are reset after reloading your game. Here's hoping that maybe Obsids will find a solution one day.
- 20 replies
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- companions attributes
- console commands
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Named NPC companion attributes changes reset after reload
Messier-31 replied to Livegood118's question in Patch Beta Bugs and Support
Bummer. -
As fair as I know the story goes like this... one of the first stretch goals in the Kickstarter campaing was that the player will get a PLAYER HOUSE if the Obsids raise $2 million. Some time later it was clear that people can't stop throwing their moneys at them, so another stretch goal was added, a STRONGHOLD at the level of $3 million. Because this whole stronghold thing replaces some of the player house aspects, they just had to merge these two. So you have a stronghold of Caed Nua but Brighthollow is your player house inside the holds' walls. Two birds with one stone. Was it a good idea, that is for future historians to settle
- 15 replies
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- Brighthollow
- Caed Nua
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GAME OF THE YEAR
Messier-31 replied to ojthesimpson's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Seems legit -
GAME OF THE YEAR
Messier-31 replied to ojthesimpson's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, but what more would one desire from an isometric RPG in terms of graphics? -
Great music !
Messier-31 replied to Marinus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Gref's Rest soundtrack is gr8. Are these lyrics available somewhere to read? -
Evil Companions
Messier-31 replied to dskinner's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
True, but I'm not typing about how you feel, I'm typing about game mechanics. -
Evil Companions
Messier-31 replied to dskinner's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
There is no good / evil in Pillars. There are just dispositions. http://pillarsofeternity.gamepedia.com/Disposition -
The Custom Portraits Thread
Messier-31 replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The hand, it gives me the creeps. -
Character-less Voice Acting
Messier-31 replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Ditto - the worst voices. The rest is top notch in my opinion, though. -
Hi, The issue is this: in part 1 of the White March I told Grynde in Stalwart that he should leave town. This is part of The Fisherman’s Penance task. Now while I entered the village in part 2 Grynde is standing in the fishery and speaks like nothing wrong never happened. In the attached screenshot you can see the Clerk talking about Grynde leaving. This is funny, dude can't see that he is standing a few feet away from him. So anyway, here are the required files: Savegame: https://www.dropbox.com/s/rn403vmhdj9tf3o/7a1b4c66-2a70-4278-9704-bbcf996bd09c%20quicksave.savegame?dl=0 Output log: https://www.dropbox.com/s/5c2oouia9b886nl/output_log.txt?dl=0 Screenshot:
