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Messier-31

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Everything posted by Messier-31

  1. Well, that escalated quickly. For the record, me saying "Dr Lephystone, I presume" was not implying that Lephys is a walk-doctor. It was a reference to the famous greeting of Henry Morton Stanley upon locating David Livingstone in Africa. Dude's been missing for a long time.
  2. Gee, I wish my loading times were 10-15 seconds.
  3. https://forums.obsidian.net/topic/92515-josh-sawyers-tweets-and-teasers/page-35?do=findComment&comment=1937766
  4. Yes, they are keeping us in the dark here too much. What do
  5. Sorry, what mode are you playing exactly? *** I get ya, OP, I hate it when something looking as a "rational" response is actually tagged as "honest". Happens many times.
  6. Good to know stuff is happening, but this is not only about racism. More of my rambling: Pale elves are in my opinion the best example of foreigness that PoE is lacking. Maybe it is because there are so few pales in the entire game - Freyol, Iqali, Lafda? And the ones in the Noonfrost (Vesgel, Glasvahl and some of their clan-members). And this bunch is more interesting than whole Glanfathan tribes. For me they were almost alien-like, because of their mysterious and kinda cryptic demeanor. Not much is known about them, the goals they try to achieve are strange to you, one has a lot of trouble trying to undestand their motives. Maybe playin as a pale elf yourself gives the player more knowledge (dunno, cos never did), but this encounter stuck in my head - it was unfamiliar and outlandish.
  7. The worst thing about the new design (which I like) is the fact that god emblems are hard to see.
  8. Why yes, that is one way to put it! There is Maerwith, the elven pirate captain of the Red Dream ("The Wailing Banshee" quest) and she is old enough to remember the War of the Defiance. You meet this woman and everything about her is so "meh". Their natural lifespan is typically 200-310 years, the elves that is, and 110-190 for the dwarves. This could be good enough reason to differentiate the storytelling more. While aumaua have considerably closer lifespans to humans, orlans live the shorterst so this also gives some opportunities. Aptapo immunities are even more promising.
  9. Game Basics - Your Party, Your Characters, and Races, Update #3 https://www.kickstarter.com/projects/obsidian/project-eternity/posts/310512 Howyadoin? Been ponderin about this and here are some things I'd like to nudge: are races of Eora meaningful, do they matter? is there more than just racial bonuses while being of a different race? story-wise couldn't all of Eora's people just be humans? As you can see in the abovementioned quote from the Kickstarter update: races and cultures are heavily mixed in the setting, which is OK with the Eternity world itself. The next part of this quote says about prejudice and differences between as the outcome of such a process - but is it really what we see in-game? At times I think all of those characters in the first game could've been just humans - all of them. These characters happen to be so interchangable that it makes no difference is the bloke you're talking to is a dwarf or a human. Let me give you some examples: Reyfald is the clerk of the local fishery in Stalwart. He can be found standing outside of The Gréf's Rest in Stalwart and gives you the quest "A Lovely Drop". Problem is, that he's a wood elf. Tell whatever you want, but his story and demeanor are of a typical hillbilly human havin a beer and puttin a steak on the barbie, not an elf. On a side note, it is strange to see elven woodcutters chopping wood in the neighbouring area. Sleafhota is a Glanfathan hunter. He can be found blocking the main entrance to the Clîaban Rilag ruins. Dunno bout you but I thought that Glanfathans are elves and orlans (with some dwarves at the side in a form of Ethik Nol). Why would a meadow folk would be one of the facepainters? Is there any foreignness left in these lands? Tuatanu is a smith who resides in Gilded Vale. He is the owner of Black Hammer Smithy and provides the player with the quest "The Smith's Shipment". This guy's an aumaua - whyyyyyyy? He could've easiby been a dwarf or an orlan and no-one would budge an eye. Or leave him an aumaua, but for crying out loud, his presence in GV is uncommon! Say something about it. Many backer created golden NPC's are godlikes. Yes, this is crazy-backer fault, not Obsidians, but why not give a few lines to the NPC's stating that it is unusual to see so many of them recently. Their presence goes completely unnoticed, and the only good thing about them is the fact that they are filling the empty city of Defiance Bay a little (which is another complaint for another topic). You get the picture? My issue is that these characters might have been anybody (anyrace) and there would be no difference whatsoever. Probably some of you might say that I'm talking stereotypes, or overreacting about these things, but tell me - why there would be so many different races if they are so easily interchangable? Just make all of them humans and you will barely see the difference. In my opinion races should differ more. I like the idea of mixing cultures (the uneasy human/elf relations in the Aedyr, the Heamneg is an interesting concept for this setting) but somehow they all seem to be a homogeneous society, which they aren't. There are some issues with orlans being frowned upon and slavers favourite race, but that's mostly it. I would like to see this improved in the Deadfire, and we have a good opportunity: the Huana are mostly aumaua, so maybe this could be a foothold? Throw in some tension between aumaua and other kith inhabitanats or foreigners. They are tall, they have sharp teeth, make someone feel uncomfortable when talking to one such character. Am not being a "racist" here, I just feel that this interesting fantasy world should be more vivid. EDIT P.S. I was positively taken-aback to find out that the dwarves of the Durgan's Battery were only dwarves. Seeing what the developers did to the other regions of their world made me think that we would find humans or aumaua among them. Phew =)
  10. Didn't them dev guys said that there is such a file but somehow hidden?
  11. I just realized that my current "best" playthrough probably will not give me the ending I want for my PoE2 run. I haven't got the time to replay the entire game and now I wonder how many decisions will be transferring. What I would like now would be a save transfer but with a possibility to alter a thing or two in it. Unless some of you guys know a way to alter the animancy hearings long past them?
  12. I think storm folk might be asian-oriented. This ethnicity is absent in PoE, so maybe there is such unknown land east from Deadfire. Rekke was found on the eastern edge after all, so maybe he is a member of a discoverers party from their country. Plus he is odd-looking, so maybe this is the first time the other kith see a "asian" bloke.
  13. Not more than 5 man party. More than 7 companions you can put in your party. So you can have 3 companions and 1 sidekick but the party is still restricted to 5.
  14. *deleted as things seem to be different*
  15. So now others know not to eat it. We wouldn't be here where we are now if it weren't for all this you are against. The real issue here are ethics, which experiments are ok to conduct, and which are not. If some bloke wants to test something on himself, go ahead, but if he forces his way on somebody else that is a no-go.
  16. Was aiming more for "what other things pump up mechanics"
  17. At times like these I always think about the first guy to eat a blue cheese. What was he thinking? Maybe it's not healthy, it is clearly rotten. Or the first guy to be launched into space, such danger and many unknowns, clearly a mad-man. Pushing the limits has always been the aim of all progress and civilization development. There is no answer yet, is it healthy or unhealthy, so I guess the inhabitants of Eora will have to check it out by means of animancy. Your arguments are invalid in a serious no-internet-meme way.
  18. At this point it makes no difference to me, be it turn-based or RTWP; just enough with RTS already.
  19. I long for isometric party based cRPG set in Warhammer Fantasy by Obsidian
  20. And yet it bugs me a little when most of the characters have the same voice.
  21. I totally agree with you. I would like to continue with the same character on the same level. Not only that, I would like part 2 to completely merge into part 1 in the style of the Big World Mod for BG and carry all equipment to part 2. But unless the game is designed to do so, what is the point in leveling up your character? Because: Let that sink in.
  22. https://pillarsofeternity.gamepedia.com/Mechanics
  23. and suddenly there is a faint voice heard from inside the trunk of the car "is it the border yet?"
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