
xSigma
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An Awesome Surprise
xSigma replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
Wow! That is beautiful!!!!!! I just want to drink it for some reason. -
Building Structures?
xSigma replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Dwarf Fortress mini-game! Yes, another mini-game. -
Hmmm...opens up possibilities like Few stated. Certain characters get bonuses or penalties when interacting with others. Wizards get bonus when speaking with wizards...etc.
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Hmmmmm back on to the topic of Elves... are Elves going to be unique? Or just the same ol' classical elves?
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Stop with the pause argument already. Why do the actions of someone playing a SINGLE player story game affect you. Don't like pause? Don't use it. Don't force it down our throats, it hurts.
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Well, like Falkon Swtchblade before me posted : Why not use stamina to our pacifistic advantage? When we(the char) gets stamina down, we get knocked out...why not knock out the npc's as well, and only 'kill' or finish them when you search/loot their bodies. I would love a pacifistic playthrough. Skyrim killed my barehanded character when I noticed you can't level up your fists.
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Illusion Magic & Mog Dance
xSigma replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yes! Sounds like a good idea. Doesn't seem that hard to implement... Is it? -
The Role of Rogues?
xSigma replied to TrashMan's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't know...cipher assassin? EDIT: Now that I think about it...that would be pretty darn cool. Think of Serenity , the movie. I usually play an assassin or thief. Mage being my second option, i'd like them different from my other initial characters. I agree completely with Ogrezilla This is what I want in my rogue,...this and cloth physics on hooded cloaks...and daggers -
Combat animation?
xSigma replied to rjshae's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I thought it was an interesting read. -
Wow, just google searched them. Damn, wish I was that good.
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Update #34: FIRST ART UPDATE
xSigma replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
Am I the only the one who loves the kick-starter's openness. Gotta love the interaction, feedback responses- 286 replies
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Update #34: FIRST ART UPDATE
xSigma replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
Your examples of original universes are ME and TES? Wow. e: Pick up something by Mieville sometime. Or Rajaniemi. Or Peter Watts, or Scott Lynch or Felix Gilman or hell even Pratchett or Herbert. If you've been so starved of good, creative genre fiction that Bioware and Bethesda are your go-to for originality, these guys are going to give you a spectacular ride. I think he meant examples of the universes implemented in game form, not all of them. Could have interpreted wrong though. Yes, that's what I meant, a vast universe within a game or series. To Confetee : Haven't heard of those books/games , but if it came to mind when I mentioned universe games, sure. I'll check them out later, thanks for the recommendations.- 286 replies
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Knocking on NPCs Door
xSigma replied to Wulfic's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Good Idea. Walk up to a door. "Knock" "Pick Lock" Choose either one. -
Update #34: FIRST ART UPDATE
xSigma replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
I just want Obsidian to know this... You have a new IP....take advantage, make a rich varied universe with many creature types, lore, environments, morality types, etc. Don't get bogged down on a specific visual theme. So your going for a Romanesque style? Have a book that talks about Persian style homes...etc. This will make the universe vast, allowing for more games over a broad range of places and times. Giving a plethora of possibilities. Think of ME or TES universes. Ooooh the places you'll go.- 286 replies
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