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marelooke

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Everything posted by marelooke

  1. Hotfix 1.11 out for the progress stopper introduced in the 1.1 patch: https://forums.cdprojektred.com/index.php?threads/hotfix-1-11.11077733/
  2. Well, not going to post a lot of these since they're already all over the place, unless something extraordinary happens, but this is CP2077 on a GeForce GTX970 (on an AMD Ryzen 5900x, so the CPU certainly isn't a bottleneck), getting between 30 and 50 FPS. Would love to upgrade so I could get a stable 60fps but given the drama online I expected this to look like trash and be barely playable. So far it's been a pleasant surprise, at least on the graphical front.
  3. Quick update, restarting the game got me past it without the bug. But yeah, there be dragons...
  4. Might want to make a backup of your current install since downgrading basically requires a full re-download. The patch appears to have totally broken hacking of cameras for me, I'm now locked into the "camera mode" and the only way out is to reload the game. Exact same thing happened after the reload. Will have to test on another mission to see whether it's a structural issue.
  5. Wikipedia seems to point in that direction too, indeed. Interesting, I'm pretty sure I read 1 and 3 of the reboots were basically the same team. They sure feel that way with the return of the QTEs and the overall writing style in Shadow. I felt both 1 and 3 suffered from the "Hey, let's do something obviously dumb, or have another character do so, just so we can move the plot forward", which 2 didn't quite have (well not bad enough that I can recall instances anyway). Guess it being another studio could also explain some of the "regressions".
  6. Well, been playing it a bit on my GTX970 and it runs just fine. Not great, but fine (~30-40fps, depending on area). At least on whatever it picked as default settings for my system. Probably of note that while my GPU is old, the rest of the system is not, as I recently upgraded to a Ryzen 5900x and the game is on a rather fast NVMe SSD. GPU prices, however, are a bit too rich for my tastes right now so the GTX970 will have to hang in there a while longer. Game definitely has issues (I'm sure this surprises many people), had a bunch of CTDs already, always when taking screenshots though. So quicksave -> screenshot it is Alt-tabbing is also a bad idea as it messes things up in weird ways (eg. some controls stop working, notably had it with the sprint button, or the game starts to feel like slow motion while FPS is still fine. Stuff like that) Other than that the only bug I ran into was when there's random shoot-outs between cops and a gang, and you help the cops, they go hostile once they find one of the gangers corpses. Rather annoying but I'm just ignoring those events for now. Haven't seen anything else really weird though, aside from an NPC spawning right in my face, which, while not exactly helping immersion, probably isn't a bug either.
  7. Should just get the story people from Rise, which I felt was the best of the three in that respect, by a long shot. Both Reboot and Shadow had a lot of seriously eye-roll moments. Rise far less so. Shouldn't be too surprising as Reboot and Shadow were made by the same team, while Rise supposedly were other people.
  8. Well, it's paywalled, so guess I'll never know...
  9. Hah, got that one in the sales as well. Should be interesting to read some opinions while I play through Sense.
  10. NG+ in Sense: A Cyberpunk Ghost Story. So this is where they disable the quicksaves. So far it's been retreading the same path as on the original playthrough. So the lack of quicksaves is mostly annoying when you want to quit and do something else, but hasn't, so far anyway, been much of a hindrance otherwise.
  11. Cyberpunk doesn't sound like it's anywhere near as bad as either of those though? Cyberpunk might have technical issues, but FF XIV was broken on every front (bad engine, bad controls, bad UI, bad mechanics,...). I mean, FF XIV's beta was such a terrible experience it took my entire guild moving to that game before I could even be coerced into playing it, and that was not even a year ago now, so almost 10 years after the beta... Talk about scars (to inject some positivity: FF XIV is pretty good now) And FO76, well, FO4 online, what did people honestly expect when you take the worst FO game to date, take out every redeeming quality, and add some more of one of the most iconic features that is left: bugs...
  12. Finished my first playthrough of Sense: A Cyberpunk Ghost Story, which took me about 5.6 hours, according to Steam. The game has been quite enjoyable so far. Despite the store page claiming no autosave etc. there was autosave and even quicksave, at least on default settings. Presumably added after release. And thankfully so, as I feel the Resident Evil (1) inspired save system would have been mostly annoying given the relatively slow pace. The story ramp up pretty slowly during the first playthrough, but the game is designed to need three playthroughs to get to the "real" ending, so should be interesting where things go.
  13. Not really, my VDSL2 line wasn't impressed for some reason. There's been other mega-screenshots in the past (the Witcher 3 ones come to mind), that did take a while to load. These...not so much, for some reason. Wonder if the fact that they're basically upscaled means they're just much more compressible, and as such easier to handle for bandwidth challenged folks on older hardware (my PC is 10 years old now).
  14. *Sad GTX970 owner noises* But my PC is ancient by now and I rather expected needing to upgrade for Cyberpunk (CDPR appears to have taken ID Software's spot in : "new game means buying new hardware"-land) Heh, I thought that was fixed after that got out? I mean, I'd expect they'd get in trouble for stuff like that, legally...at least in some parts of the world... Ah yes, after they didn't give out console review copies and forced reviewers to review on PC... Sorry CDPR, I like you guys, better than most, anyway, but you done goofed up. Not anywhere near as bad as nVidia going after Hardware Unboxed/Techspot, but well, nVidia hit rock bottom so hard the bottom fell out...
  15. Well, since I'd need a new PC for Cyberpunk I guess I'm part of the PNP alliance So I've been building, of course. Gotta love having merged my different savegames into one, it's kind of cool to run into my own buildings from other characters in the wild. My first base: My old Khitan base, built against a large stone pillar Also been working on a base for my Darfari using (mostly) the new Stormglass set. The set has actual windows instead of just holes in the wall for a change! They look a bit like early class, so they allow light and a distorted view of outside through. Top-down view, hopefully giving a slightly better idea of the layout... Same, but at night. I like the light behind the windows, at least in as far as the draw distance actually draws it... Building a little village around the castle Map Room at the top of the left tower, took some doing to make this work with the stability...
  16. Prey is fantastic. One thing I would recommend though it not going for a powerhouse/jack-of-all-trades build. I'd strongly recommend sticking to one "side" (you'll know what I mean when you get there, and yes, there is a third option, would not recommend, certainly not for a first playthrough). Having to make compromises to get around makes replaying the game quite a bit more interesting and really shines a light on how nice some of the level design is. Combat is perfectly viable, though you're not exactly a powerhouse. Each enemy does have specific weaknesses, not exploiting those is going to make combat hard, or a slog, or a hard slog, and ammo most likely a problem. First time through I did "remove" most obstacles in my way where it made sense. The DLC are not at all like the base game though, so I'd recommend doing some reading before getting either of those. Probably *after* playing the base game though, as researching either is likely to lead to spoilers of some sort. Neither of them adds to the base game (in fact, they both launch as standalone games), so there's nothing you'll miss out on. But an attempt at a quick, spoiler-free summary: Mooncrash is a rogue lite-ish dungeon crawl thing where you just keep on going through the same map with semi-randomized item placements, and obstacles, with different characters (with different abilities), and everything resets when your last available character dies, or the timer runs out. There's some exposition here (but nothing you can't infer from the base game, from what I understand), but I didn't care for the gameplay at all, which is nothing like the base game, so I never finished it. Typhon Hunter is a multiplayer only PvP thing that I imagine is pretty much dead, and, well, "Mostly negative" reviews on Steam probably sums that up. I don't think either of them is worth it, but that's just my opinion, of course.
  17. Looks like Gog might happen after all. Not sure why they couldn't be more direct about it though, since they just gave standard non-answers when asked about it. Either way, no confirmed date yet, so likely later than Steam. But few more weeks after a year delay barely matter.
  18. Using "family" as a substitute to actually trying to get the player to form a bond with a character. Both Fallout 3 and Fallout 4 did this, but I'd be surprised if they were the only ones.
  19. Wonder if backers will get their promised Steam keys, no mention about that anywhere that I could find. Sounds like Gog backers are getting shafted though. Par for the course for Snapshot Games, at this point.
  20. It worked with Fallout, and seems like Larian is also cashing in on the Baldur's Gate reputation rather successfully... Sales of the original games hardly matter when you have a cult classic and all you need is to be able to cash in on the name. 90% of the people buying the new game won't have played, and won't ever play, the originals anyway, so the fact that they resemble their predecessors about as well as Star Trek resembles Star Wars is entirely lost on them.
  21. Aside from people constantly talking about the "human malware" nothing much has changed for me. So...where can I pick up my hermit certification? On the gaming front, been dabbling a bit in the Outer Worlds which I picked up now that it was available on Gog. Having a bit of the same problem LadyCrimson has: I just hike around looking and poking at things but don't really have any real drive to push the plot forward. Though the realisation that no matter what choices I make it's probably going to end badly might have something to do with it as well...
  22. Reminds me of Agony, but these seem to be different devs? Any relationship between the two?
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