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marelooke

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Everything posted by marelooke

  1. Yeah, none of the Anarchs struck me as particularly memorable in general. Regarding Jack, whether he behaved as expected or not, I find it rather hard to deny that he was pretty memorable. I'd like to add Pisha (the flesh eater), Fat Larry and Chunk though. None of them were major characters but they were imho rather important for the atmosphere (and background exposition, in Pisha's case) and I felt that especially Chunk added a very much needed touch of normality and humanity whenever spoken to. Heather was also pretty memorable, I guess, if only for the "Oh ****, what did I do n
  2. I have noticed they're calling you commander, yet you don't get to pilot jetpack-powered dragon. I find this development unsatisfactory. Wonder what it will be like. I definitely wouldn't mind an improved Dragon Commander, I thought that game had potential, but alas, it seems Larian only throws out a quick strategy game when they need more moneys (see also: The LED Wars) so it was kinda left to rot, unfortunately. So here's to hoping this one gets the attention it needs. (also talk about not a lot of information available, couldn't even find a way to get to the trailer from the L
  3. Does anyone remember who created the Ocean House Hotel level? I remember an interview (or rather, more like an AMA) with the guy, likely on Gamebanshee before they ruined their forums, but I'm entirely unable to find it again Btw, what made that level special, at least for those that weren't knowledgeable about the WoD, is that you had not idea what was out there. For all you knew on first entry there actually is something in there that could easily give you your final death. Of course, like many levels designed like that they only really work once.
  4. Bethesda is giving away free copies of Morrowind GOTY through their Bethesda.net launcher when using the code "TES25TH-MORROWIND" to celebrate 25 years of The Elder Scrolls. Since they are apparently having some capacity issues they've extended the give-away through the weekend (worked just fine for me though).
  5. Bought Elex, because Gog sale, and then I also got Diablo because, well, I got tempted...
  6. The leverage they have is that they can threaten to take the IP elsewhere for sequels. In this case that has already happened though, since MS bought Obsidian in the interim the IP has already gone elsewhere. If PD handling sequels was written into the contract even that leverage would not be there. Walking out of the contract would also be an option, but not a practical one. Except in a very few cases the publisher has effectively total freedom in determining how the game is published because they are providing the funding and ultimately taking most of the risk. A situation like PoE/ Dead
  7. Guess it's not really "news", more like "olds", but S.T.A.L.K.E.R.: Shadow of Chernobyl turns 12 today. S.T.A.L.K.E.R. 2, when? EDIT: Whelp!
  8. BloodLines 2 is set in the new WoD, not the Gothic inspired one from the first game, right? Any other major differences we should be aware of, other than art style? Official website here, btw. I notice there are 5 clans listed, and one bonus, so that's one less than the original Bloodlines. Wonder which one got axed, I hope it's not the Malkavians. But maybe some don't exist in the new WoD, kinda know nothing about it tbh (except that they moved away from the Gothic look, unfortunately)
  9. The nothing to sign up for bit is only true if you linked your Windows account to a Microsoft account, If you didn't then you still need to sign in (possibly even create an account), and be very careful so they don't intrude into your Windows experience outside of the store. (because anyone who didn't link their OS account did so on purpose, MS kinda "hid" that option on purpopse) Just fair warning: do not pre-install (which is not the same as pre-loading) on the Windows store (or at least be aware of the caveats), if you install a game before its released it will download some placeholder
  10. In all fairness, it's been getting worse and worse, there just had to be a tipping point somewhere...better late than never, I guess...
  11. That's nonsense, given speed in which they're releasing fairly major features, it's quite obvious that Epic never really intended to release all client features at once - I'm willing to bet most of these features are baked into the client in various stages of development already, it's just a QA nightmare to release software with all of its bells and whistles enabled from the get go. It makes much more sense to spread features out into a bigger time period to ensure that the basis on which said features are built upon is fleshed out. I'd also like to point out that the client is not in any wa
  12. If that's what you primarily care about, you should not have supported a publisher that won't allow you to download standalone installers. Besides, even if Valve goes under, Steam is at this point too valuable to drop off the face of the Earth. The moment Valve gets done for, Steam'll be almost certainly bought and maintained by someone else. Edit: There we go, Epic has made their feature roadmap public. User reviews are in the "mid-term" column, planned to roll out in 4-6 months. Apparently, features similar to Steam's workshop or automated refunds are also in the works. Un
  13. Depends on what you consider "bad". It might be OK-ish technically but it's lacking a whole lot of features steam has, whether those are relevant to you is for you to decide. The main issue (imho) is their way of doing business (just outright trying to buy customers by exclusivity rather than competing on features, or price) and the fact that they are customer unfriendly on purpose (by not allowing reviews or letting publishers pick whether they want reviews, for starters), basically all the progress that was made on information being readily availably to customers they intend to roll back
  14. MS's is better from a consumer standpoint (has reviews, for one), Epic is likely better from a technical standpoint. Either way, pre-order is out of the window now and if it doesn't get rave reviews, well... enough games to keep me busy for another year.
  15. Well it makes me open the Microsoft Store front page for the first time in my whole life. I'd probably buy something from it for the first time in my whole life as well simply because of this. I'd say it's a relatively efficient way to adversite the windows store. The Windows Store is utter garbage though, I've used it for Forza games and it's been an issue for all three of the Forza games I've played through it, but at least it has user reviews, so it's got that over Epic's even lower effort attempt at a digital storefront. Talk about having to choose between ebola and the plague
  16. Whelp, the two most atrocious places to get games from. Sigh.
  17. I thought TheQuartering had a decent idea here. Just let us "review" publishers/developers, since generally review bombs happens because either of those did something stupid, so giving people a way to rate the companies involved (and display that rating, of course) might cut down on the review bombing. Might help keep companies more honest as well, I imagine, as a negative company rating would carry over across games, while a review bomb generally doesn't... Eh, who am I kidding, that would actually benefit consumers so it'll never happen, at least not voluntarily.
  18. Steam going to hide review bombs from its customers: https://steamcommunity.com/games/593110/announcements/detail/1808664240333155775 The inverse is not being tackled, of course.
  19. Is this the part of the thread where I should be bringing up Jeanne d'Arc?
  20. Playing mostly Warframe, new event boss went live and it's a lot better than the previous "Orb" bossfight they released. Fairly easily soloable by experienced players, I imagine (I mean, I managed just fine after failing and then looking up the mechanics) since it's mostly a mechanics battle and not a damage based fight. Only real negative so far is that there's no mission for it, so finding a group requires either going through clan or recruiting chat (or just learn to solo it, I guess, Zephyr works wonders for those around here that play Warframe).
  21. May have been obvious, but that answers my question to:- Yes, backers receive both Steam/GOG and Epic keys - Yes, even crowdfunding backers can withdraw their pledges, not just people who pre-ordered In other words, the impact of this decision on their backers appears to be minimal. Then again, question is how many backers actually registered the switch - internet drama and sending out emails is good and all, doesn't mean all backers get the memo. For all I know some of the money I sent out to crowdfunded projects are now used to start forest fires. Incidentally, as it turns out, it wa
  22. That is ... well, not exactly encouraging. I wonder what they'll come up with as a rationale. https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_game_store_spyware_tracking_and_you/eijlbge/ Gamers rising up, again To be fair, them accessing the Steam files directly instead of using the official API (which respects your Steam privacy settings, for example), like other services, like Origin, do is still dodgy. But yeah, not nearly as nefarious as it's made out to be, at least based on what's being shown. Even if (and that's a big if) the Epic client is doing
  23. May have been obvious, but that answers my question to:- Yes, backers receive both Steam/GOG and Epic keys - Yes, even crowdfunding backers can withdraw their pledges, not just people who pre-ordered In other words, the impact of this decision on their backers appears to be minimal. Then again, question is how many backers actually registered the switch - internet drama and sending out emails is good and all, doesn't mean all backers get the memo. For all I know some of the money I sent out to crowdfunded projects are now used to start forest fires. Incidentally, as it turns out, it wa
  24. What the hell brought on that "measured" response? I was just trying to help someone who suffered issues that seemed similar to the ones I had with that game way back when. I know there were DRM issues with the disc version of TW1 because I suffered them. Loading screens would take forever because the game would check the disc on each loading screen (which would require the disc to spin up, usually since all the actual game data was on the hard drive), if it couldn't access the disc fast enough it would time out and crash the game (CTD). Whether or not one would experience those issues of
  25. Well, Gorth gave the inspiration, so I might as well admit to my problem join in: From left to right (oldest to newest, only lvl80 characters included): 1st row: Sylvari Daredevil Human Dragonhunter Charr Berserker Sylvari Chronomancer Sylvari Herald Sylvari Scrapper (sPvP) / Holosmith (PvE) Human Necromancer (WvW) / Reaper (PvE) 2nd row: Sylvari Weaver Human Mirage Sylvari Scourge Sylvari Spellbreaker Sylvari Druid Sylvari Firebrand One thing I notice is that while the relative size difference between the races is readily apparent, the size difference between different characters isn
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