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Everything posted by AndreaColombo
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SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Access any character's inventory and right-click a non-soulbound weapon. Click "Enchant" to access the Enchantment UI. Observe it looks like this: This only happens the first time you access the Enchanting UI. Clicking any of the categories to expand it fixes the issue until your next session.
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The robe Gwisk Glas has a very poor quality texture in-game that looks heavily compressed, whereas it looks pretty sweet in the inventory. No other robe in the game exhibits the same issue. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Observe that the Wizard is wearing Gwisk Glas. Zoom in all the way and observe the texture on Gwisk Glas looks blurry and heavily compressed. Open the inventory. Observe the texture on Gwisk Glas in the inventory screen looks sharp, vibrant, and detailed. The texture should look in-game as it does in the inventory screen. Exhibit A: Exhibit B:
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I like to have a couple party members with high Lore to use scrolls of Valor/Paralysis/Defense. Athletics caps at 4 for most of my characters as that's what I need to avoid exhaustion every time I travel or fight. Survival I used to dismiss outright but I'm actually starting to appreciate it. Food provides some good bonuses, as do some potions; having them last longer is groovy.
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Role of fighter?
AndreaColombo replied to Real Rahl's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I agree Clear Out could be per encounter to make it more competitive with other classes' high-level abilities. Into the Fray would be pretty good if targets weren't so easily blocked by other enemies or party members. If that was fixed, the ability would be interesting again. -
I'm still on 2.0 or else I'd do it; anyway, suffice to have a saved game with Edér in your party without the talent. Repro steps will be something like: Load the attached saved game. Select Edér and observe he does not have the Confident Aim ability; further observe his minimum damage is X. Bring up the console and type "AddExperienceToLevel X" Level up Edér selecting Confident Aim as his Fighter ability. Observe that minimum damage on the Edér's character sheet is unchanged. It should be 20% higher. [EDIT: making repro steps more visible for QA's convenience.]
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The spell "Consecrated Grounds" as proc'd by the Shod-in-Faith boots appears to be affecting specific enemies. My best guess is that when the Killing them with love bug was fixed, some creatures were missed and are still lacking whatever flag makes party buffs leave them unaffected. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Observe the protagonist is wearing the Shod-in-Faith boots. Enter combat with the spores, lurkers, etc. and spam crowd control to enable the protagonist to get close to the Giant Dank Spore. Have the protagonist be hit by a critical hit (either debuff her or try to hit her with a high-accuracy party member) to proc "Consecrated Grounds" from the Shod-in-Faith boots. Hover your cursor over the Giant Dank Spore; observe that "Consecrated Grounds" is affecting it. (You may also observe that other enemies around the protagonist appear to be unaffected.)
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The "Revive the fallen" ability of a fully unlocked St Ydwen's Redeemer (Fighter version) doesn't do anything. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Observe the protagonist is wielding a fully unlocked St Ydwen's Redeemer that enables her to cast "Revive the fallen." Send the whole party back so their A.I. won't interfere in the ensuing fight. Send in the Wizard to fight the spores, lurkers etc. and wait for him to be knocked unconscious. Select the protagonist and have her cast "Revive the fallen" on the Wizard. Observe that nothing happens.
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Role of fighter?
AndreaColombo replied to Real Rahl's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Can't say these are necessarily sine-qua-non, but the abilities I would dearly miss if I played another class are Knock Down, Armored Grace, and the Specialization/Mastery chain. Sundering Blows is also pretty sweet (even though I still have to figure out what the icon is meant to represent.) -
Vailian Republics / Pearl Coast would be my favorite, but Deadfire Archipelago would also be pretty good. I want naval battles I generally prefer sequels to be entirely in new locations because fresh, but I wouldn't mind if we got to visit an older location or two. It's not like I dislike the Dyrwood; quite the opposite.
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I might have missed something while steamrolling the dungeon ... but
- 14 replies
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- White Forge
- Mine
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