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Everything posted by melkathi
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The problem I have with fancy settings is that they have done all this work, so now need to spend a lot of effort telling you what it is. But I just need want to play the game.
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They didn't manage to make me care about either setting
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And then rename Steam to XBox Live Steam Edition?
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Well, Microsoft did say that they respect the culture of studios they buy
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Because we needed yet another survival game... Someone should get the rights from GW to make a troll slayer suicidal game, where you have to diein glorious combat against a worthy for. If you finish the campaign without dying you lose.
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Let us know when you like it
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It's worth more than 7 Euros. Even I had little negative to say about it, other than Terminal getting on my nerves. And that other guy being so bland and completely unmemorable, they might as well have called him generic dude with 'nades. He had a beard. I think.
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Ooh, they are hiring. I wonder if they'll have a job opening for an in-house "jaded cynic"
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I finished 255 forks now. In the process my carpet now is partly beige/brown, as is the sleeve of my cardigan (after I probably hadn't shaken the spray can well enough before doing a beige/brown undercoat for a few forks and the paint hit my sleeve and the floor behind me). I also have a light blue pattern on the laminate after not having cleaned the nozzle of another spray can before using it, resulting in the paint spraying sideways out of the can. By the end of this I'll have a colourful apartment one way or the other.
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That's because they don't let you rotate the camera...
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Should have gone for "I was cursed by an evil witch and turned into her maid" just for the title
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By playing a lot of Troubleshooter, obviously. That cures anything.
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What are you Playing Now? No really, tell us more...
melkathi replied to Wormerine's topic in Computer and Console
I'd have thought you would be more into Sid Meyer's Pirates, where you get to dance with governors' daughters in a Fable-like mini game. I hated that. May have to do with having had a huge fight with my dance partner just before I played that. -
Wise man.
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If you have six companions, who you all try to improve your relationship with to unlock whatever bonus, then you have to say six nos, not one. And there now are six times you have "hurt" someone. And there are now six times you actively decide to forgo content.Which goes against complesionist urges. Romance just ends up better written and implemented in odd games one wouldn't talk about to people here and better confined to tfgamessite (which you should not Google and I have no idea what it is).
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What are you Playing Now? No really, tell us more...
melkathi replied to Wormerine's topic in Computer and Console
Imagine you could import your unread ebooks, then each book you unpack, you're character would sit down ingame and read it, so you'd have to finish reading the book before puting it on the shelf. -
What are you Playing Now? No really, tell us more...
melkathi replied to Wormerine's topic in Computer and Console
The dlcs are a bit of a mess. The main thing that improved for me is that adding all this stuff allowed them to tone down the faction war, and factions no longer wipe each other out at a rate where you wondered why there were monsters in the game at all. DLC 1 adds cybernetics. The good: It gives the player options. It adds a new minor faction that for a while may attack havens, adding diversity to what you fight. The bad: The enemies are basically bullet sponge versions of New Jericho soldiers. You are resource starved so may not have any resources to waste on something so trivial as cybernetics. DLC 2 adds prehuman ruins and tech. The good: The weapons you research are powerful. New enemies and map type are fresh. The bad: Once you have played one new map you have seen everything the dlc has to offer. You have to manually collect the new resources with an aircraft hovering over the site. This is time consuming and costs resources if you have to craft an aircraft or two or three for this purpose. At least in my playthrough I did not get resource sites for every type of ancient resources, making some tech uncraftable in my game. DLC 3 adds fliers. The good: It adds a new layer to the game. The bad: Air combat sucks. Aircraft are a huge resource sink. The behemoth is the giant base they always wanted to add and with this DLC finally didn't add. It stomps havens but you can't interact with it. To drive it off you have to defeat enough fliers, which it randomly sends out. In other words you sit there passively waiting. DLC 4 adds corruption and cloning. The good: Vat grown mutant clone troopers are cool and add variety to your roster. Pandorans can corrupt havens, opening up cool though tough liberation missions. Mutagen is finally useful outside Anu mutations. The bad: They overdid the need for mutagen. Corruption is is a bad system as all it does is have you waste mutagen to cleanse your soldiers again and again and again. Corruption increases the damage your soldiers deal, but reduces their Willpower. Losing 1 willpower out of 12-20 WP your soldier may have per point of corruption is too big a problem compared to the 1% damage increase they get. It also means that soon enough the use of a single ability will get your soldiers close to panicking. Clone troopers need mutagen to heal and to level up, but as you also need mutagen to cleanse your soldiers of corruption, it's not worth spending it on such a resource sink. For every good idea they have, they come up with two to ruin the fun.